diff options
Diffstat (limited to 'thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp')
-rw-r--r-- | thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp | 548 |
1 files changed, 0 insertions, 548 deletions
diff --git a/thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp b/thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp deleted file mode 100644 index 9326b0d098..0000000000 --- a/thirdparty/bullet/BulletInverseDynamics/MultiBodyTree.cpp +++ /dev/null @@ -1,548 +0,0 @@ -#include "MultiBodyTree.hpp" - -#include <cmath> -#include <limits> -#include <vector> - -#include "IDMath.hpp" -#include "details/MultiBodyTreeImpl.hpp" -#include "details/MultiBodyTreeInitCache.hpp" - -namespace btInverseDynamics -{ -MultiBodyTree::MultiBodyTree() - : m_is_finalized(false), - m_mass_parameters_are_valid(true), - m_accept_invalid_mass_parameters(false), - m_impl(0x0), - m_init_cache(0x0) -{ - m_init_cache = new InitCache(); -} - -MultiBodyTree::~MultiBodyTree() -{ - delete m_impl; - delete m_init_cache; -} - -void MultiBodyTree::setAcceptInvalidMassParameters(bool flag) -{ - m_accept_invalid_mass_parameters = flag; -} - -bool MultiBodyTree::getAcceptInvalidMassProperties() const -{ - return m_accept_invalid_mass_parameters; -} - -int MultiBodyTree::getBodyOrigin(const int body_index, vec3 *world_origin) const -{ - return m_impl->getBodyOrigin(body_index, world_origin); -} - -int MultiBodyTree::getBodyCoM(const int body_index, vec3 *world_com) const -{ - return m_impl->getBodyCoM(body_index, world_com); -} - -int MultiBodyTree::getBodyTransform(const int body_index, mat33 *world_T_body) const -{ - return m_impl->getBodyTransform(body_index, world_T_body); -} -int MultiBodyTree::getBodyAngularVelocity(const int body_index, vec3 *world_omega) const -{ - return m_impl->getBodyAngularVelocity(body_index, world_omega); -} -int MultiBodyTree::getBodyLinearVelocity(const int body_index, vec3 *world_velocity) const -{ - return m_impl->getBodyLinearVelocity(body_index, world_velocity); -} - -int MultiBodyTree::getBodyLinearVelocityCoM(const int body_index, vec3 *world_velocity) const -{ - return m_impl->getBodyLinearVelocityCoM(body_index, world_velocity); -} - -int MultiBodyTree::getBodyAngularAcceleration(const int body_index, vec3 *world_dot_omega) const -{ - return m_impl->getBodyAngularAcceleration(body_index, world_dot_omega); -} -int MultiBodyTree::getBodyLinearAcceleration(const int body_index, vec3 *world_acceleration) const -{ - return m_impl->getBodyLinearAcceleration(body_index, world_acceleration); -} - -int MultiBodyTree::getParentRParentBodyRef(const int body_index, vec3 *r) const -{ - return m_impl->getParentRParentBodyRef(body_index, r); -} - -int MultiBodyTree::getBodyTParentRef(const int body_index, mat33 *T) const -{ - return m_impl->getBodyTParentRef(body_index, T); -} - -int MultiBodyTree::getBodyAxisOfMotion(const int body_index, vec3 *axis) const -{ - return m_impl->getBodyAxisOfMotion(body_index, axis); -} - -void MultiBodyTree::printTree() { m_impl->printTree(); } -void MultiBodyTree::printTreeData() { m_impl->printTreeData(); } - -int MultiBodyTree::numBodies() const { return m_impl->m_num_bodies; } - -int MultiBodyTree::numDoFs() const { return m_impl->m_num_dofs; } - -int MultiBodyTree::calculateInverseDynamics(const vecx &q, const vecx &u, const vecx &dot_u, - vecx *joint_forces) -{ - if (false == m_is_finalized) - { - bt_id_error_message("system has not been initialized\n"); - return -1; - } - if (-1 == m_impl->calculateInverseDynamics(q, u, dot_u, joint_forces)) - { - bt_id_error_message("error in inverse dynamics calculation\n"); - return -1; - } - return 0; -} - -int MultiBodyTree::calculateMassMatrix(const vecx &q, const bool update_kinematics, - const bool initialize_matrix, - const bool set_lower_triangular_matrix, matxx *mass_matrix) -{ - if (false == m_is_finalized) - { - bt_id_error_message("system has not been initialized\n"); - return -1; - } - if (-1 == - m_impl->calculateMassMatrix(q, update_kinematics, initialize_matrix, - set_lower_triangular_matrix, mass_matrix)) - { - bt_id_error_message("error in mass matrix calculation\n"); - return -1; - } - return 0; -} - -int MultiBodyTree::calculateMassMatrix(const vecx &q, matxx *mass_matrix) -{ - return calculateMassMatrix(q, true, true, true, mass_matrix); -} - -int MultiBodyTree::calculateKinematics(const vecx &q, const vecx &u, const vecx &dot_u) -{ - vec3 world_gravity(m_impl->m_world_gravity); - // temporarily set gravity to zero, to ensure we get the actual accelerations - setZero(m_impl->m_world_gravity); - - if (false == m_is_finalized) - { - bt_id_error_message("system has not been initialized\n"); - return -1; - } - if (-1 == m_impl->calculateKinematics(q, u, dot_u, - MultiBodyTree::MultiBodyImpl::POSITION_VELOCITY_ACCELERATION)) - { - bt_id_error_message("error in kinematics calculation\n"); - return -1; - } - - m_impl->m_world_gravity = world_gravity; - return 0; -} - -int MultiBodyTree::calculatePositionKinematics(const vecx &q) -{ - if (false == m_is_finalized) - { - bt_id_error_message("system has not been initialized\n"); - return -1; - } - if (-1 == m_impl->calculateKinematics(q, q, q, - MultiBodyTree::MultiBodyImpl::POSITION_VELOCITY)) - { - bt_id_error_message("error in kinematics calculation\n"); - return -1; - } - return 0; -} - -int MultiBodyTree::calculatePositionAndVelocityKinematics(const vecx &q, const vecx &u) -{ - if (false == m_is_finalized) - { - bt_id_error_message("system has not been initialized\n"); - return -1; - } - if (-1 == m_impl->calculateKinematics(q, u, u, - MultiBodyTree::MultiBodyImpl::POSITION_VELOCITY)) - { - bt_id_error_message("error in kinematics calculation\n"); - return -1; - } - return 0; -} - -#if (defined BT_ID_HAVE_MAT3X) && (defined BT_ID_WITH_JACOBIANS) -int MultiBodyTree::calculateJacobians(const vecx &q, const vecx &u) -{ - if (false == m_is_finalized) - { - bt_id_error_message("system has not been initialized\n"); - return -1; - } - if (-1 == m_impl->calculateJacobians(q, u, - MultiBodyTree::MultiBodyImpl::POSITION_VELOCITY)) - { - bt_id_error_message("error in jacobian calculation\n"); - return -1; - } - return 0; -} - -int MultiBodyTree::calculateJacobians(const vecx &q) -{ - if (false == m_is_finalized) - { - bt_id_error_message("system has not been initialized\n"); - return -1; - } - if (-1 == m_impl->calculateJacobians(q, q, - MultiBodyTree::MultiBodyImpl::POSITION_ONLY)) - { - bt_id_error_message("error in jacobian calculation\n"); - return -1; - } - return 0; -} - -int MultiBodyTree::getBodyDotJacobianTransU(const int body_index, vec3 *world_dot_jac_trans_u) const -{ - return m_impl->getBodyDotJacobianTransU(body_index, world_dot_jac_trans_u); -} - -int MultiBodyTree::getBodyDotJacobianRotU(const int body_index, vec3 *world_dot_jac_rot_u) const -{ - return m_impl->getBodyDotJacobianRotU(body_index, world_dot_jac_rot_u); -} - -int MultiBodyTree::getBodyJacobianTrans(const int body_index, mat3x *world_jac_trans) const -{ - return m_impl->getBodyJacobianTrans(body_index, world_jac_trans); -} - -int MultiBodyTree::getBodyJacobianRot(const int body_index, mat3x *world_jac_rot) const -{ - return m_impl->getBodyJacobianRot(body_index, world_jac_rot); -} - -#endif - -int MultiBodyTree::addBody(int body_index, int parent_index, JointType joint_type, - const vec3 &parent_r_parent_body_ref, const mat33 &body_T_parent_ref, - const vec3 &body_axis_of_motion_, idScalar mass, - const vec3 &body_r_body_com, const mat33 &body_I_body, - const int user_int, void *user_ptr) -{ - if (body_index < 0) - { - bt_id_error_message("body index must be positive (got %d)\n", body_index); - return -1; - } - vec3 body_axis_of_motion(body_axis_of_motion_); - switch (joint_type) - { - case REVOLUTE: - case PRISMATIC: - // check if axis is unit vector - if (!isUnitVector(body_axis_of_motion)) - { - bt_id_warning_message( - "axis of motion not a unit axis ([%f %f %f]), will use normalized vector\n", - body_axis_of_motion(0), body_axis_of_motion(1), body_axis_of_motion(2)); - idScalar length = BT_ID_SQRT(BT_ID_POW(body_axis_of_motion(0), 2) + - BT_ID_POW(body_axis_of_motion(1), 2) + - BT_ID_POW(body_axis_of_motion(2), 2)); - if (length < BT_ID_SQRT(std::numeric_limits<idScalar>::min())) - { - bt_id_error_message("axis of motion vector too short (%e)\n", length); - return -1; - } - body_axis_of_motion = (1.0 / length) * body_axis_of_motion; - } - break; - case FIXED: - break; - case FLOATING: - break; - case SPHERICAL: - break; - default: - bt_id_error_message("unknown joint type %d\n", joint_type); - return -1; - } - - // sanity check for mass properties. Zero mass is OK. - if (mass < 0) - { - m_mass_parameters_are_valid = false; - bt_id_error_message("Body %d has invalid mass %e\n", body_index, mass); - if (!m_accept_invalid_mass_parameters) - { - return -1; - } - } - - if (!isValidInertiaMatrix(body_I_body, body_index, FIXED == joint_type)) - { - m_mass_parameters_are_valid = false; - // error message printed in function call - if (!m_accept_invalid_mass_parameters) - { - return -1; - } - } - - if (!isValidTransformMatrix(body_T_parent_ref)) - { - return -1; - } - - return m_init_cache->addBody(body_index, parent_index, joint_type, parent_r_parent_body_ref, - body_T_parent_ref, body_axis_of_motion, mass, body_r_body_com, - body_I_body, user_int, user_ptr); -} - -int MultiBodyTree::getParentIndex(const int body_index, int *parent_index) const -{ - return m_impl->getParentIndex(body_index, parent_index); -} - -int MultiBodyTree::getUserInt(const int body_index, int *user_int) const -{ - return m_impl->getUserInt(body_index, user_int); -} - -int MultiBodyTree::getUserPtr(const int body_index, void **user_ptr) const -{ - return m_impl->getUserPtr(body_index, user_ptr); -} - -int MultiBodyTree::setUserInt(const int body_index, const int user_int) -{ - return m_impl->setUserInt(body_index, user_int); -} - -int MultiBodyTree::setUserPtr(const int body_index, void *const user_ptr) -{ - return m_impl->setUserPtr(body_index, user_ptr); -} - -int MultiBodyTree::finalize() -{ - const int &num_bodies = m_init_cache->numBodies(); - const int &num_dofs = m_init_cache->numDoFs(); - - if (num_dofs < 0) - { - bt_id_error_message("Need num_dofs>=1, but num_dofs= %d\n", num_dofs); - //return -1; - } - - // 1 allocate internal MultiBody structure - m_impl = new MultiBodyImpl(num_bodies, num_dofs); - - // 2 build new index set assuring index(parent) < index(child) - if (-1 == m_init_cache->buildIndexSets()) - { - return -1; - } - m_init_cache->getParentIndexArray(&m_impl->m_parent_index); - - // 3 setup internal kinematic and dynamic data - for (int index = 0; index < num_bodies; index++) - { - InertiaData inertia; - JointData joint; - if (-1 == m_init_cache->getInertiaData(index, &inertia)) - { - return -1; - } - if (-1 == m_init_cache->getJointData(index, &joint)) - { - return -1; - } - - RigidBody &rigid_body = m_impl->m_body_list[index]; - - rigid_body.m_mass = inertia.m_mass; - rigid_body.m_body_mass_com = inertia.m_mass * inertia.m_body_pos_body_com; - rigid_body.m_body_I_body = inertia.m_body_I_body; - rigid_body.m_joint_type = joint.m_type; - rigid_body.m_parent_pos_parent_body_ref = joint.m_parent_pos_parent_child_ref; - rigid_body.m_body_T_parent_ref = joint.m_child_T_parent_ref; - rigid_body.m_parent_pos_parent_body_ref = joint.m_parent_pos_parent_child_ref; - rigid_body.m_joint_type = joint.m_type; - - int user_int; - if (-1 == m_init_cache->getUserInt(index, &user_int)) - { - return -1; - } - if (-1 == m_impl->setUserInt(index, user_int)) - { - return -1; - } - - void *user_ptr; - if (-1 == m_init_cache->getUserPtr(index, &user_ptr)) - { - return -1; - } - if (-1 == m_impl->setUserPtr(index, user_ptr)) - { - return -1; - } - - // Set joint Jacobians. Note that the dimension is always 3x1 here to avoid variable sized - // matrices. - switch (rigid_body.m_joint_type) - { - case REVOLUTE: - rigid_body.m_Jac_JR(0) = joint.m_child_axis_of_motion(0); - rigid_body.m_Jac_JR(1) = joint.m_child_axis_of_motion(1); - rigid_body.m_Jac_JR(2) = joint.m_child_axis_of_motion(2); - rigid_body.m_Jac_JT(0) = 0.0; - rigid_body.m_Jac_JT(1) = 0.0; - rigid_body.m_Jac_JT(2) = 0.0; - break; - case PRISMATIC: - rigid_body.m_Jac_JR(0) = 0.0; - rigid_body.m_Jac_JR(1) = 0.0; - rigid_body.m_Jac_JR(2) = 0.0; - rigid_body.m_Jac_JT(0) = joint.m_child_axis_of_motion(0); - rigid_body.m_Jac_JT(1) = joint.m_child_axis_of_motion(1); - rigid_body.m_Jac_JT(2) = joint.m_child_axis_of_motion(2); - break; - case FIXED: - // NOTE/TODO: dimension really should be zero .. - rigid_body.m_Jac_JR(0) = 0.0; - rigid_body.m_Jac_JR(1) = 0.0; - rigid_body.m_Jac_JR(2) = 0.0; - rigid_body.m_Jac_JT(0) = 0.0; - rigid_body.m_Jac_JT(1) = 0.0; - rigid_body.m_Jac_JT(2) = 0.0; - break; - case SPHERICAL: - // NOTE/TODO: this is not really correct. - // the Jacobians should be 3x3 matrices here ! - rigid_body.m_Jac_JR(0) = 0.0; - rigid_body.m_Jac_JR(1) = 0.0; - rigid_body.m_Jac_JR(2) = 0.0; - rigid_body.m_Jac_JT(0) = 0.0; - rigid_body.m_Jac_JT(1) = 0.0; - rigid_body.m_Jac_JT(2) = 0.0; - break; - case FLOATING: - // NOTE/TODO: this is not really correct. - // the Jacobians should be 3x3 matrices here ! - rigid_body.m_Jac_JR(0) = 0.0; - rigid_body.m_Jac_JR(1) = 0.0; - rigid_body.m_Jac_JR(2) = 0.0; - rigid_body.m_Jac_JT(0) = 0.0; - rigid_body.m_Jac_JT(1) = 0.0; - rigid_body.m_Jac_JT(2) = 0.0; - break; - default: - bt_id_error_message("unsupported joint type %d\n", rigid_body.m_joint_type); - return -1; - } - } - - // 4 assign degree of freedom indices & build per-joint-type index arrays - if (-1 == m_impl->generateIndexSets()) - { - bt_id_error_message("generating index sets\n"); - return -1; - } - - // 5 do some pre-computations .. - m_impl->calculateStaticData(); - - // 6. make sure all user forces are set to zero, as this might not happen - // in the vector ctors. - m_impl->clearAllUserForcesAndMoments(); - - m_is_finalized = true; - return 0; -} - -int MultiBodyTree::setGravityInWorldFrame(const vec3 &gravity) -{ - return m_impl->setGravityInWorldFrame(gravity); -} - -int MultiBodyTree::getJointType(const int body_index, JointType *joint_type) const -{ - return m_impl->getJointType(body_index, joint_type); -} - -int MultiBodyTree::getJointTypeStr(const int body_index, const char **joint_type) const -{ - return m_impl->getJointTypeStr(body_index, joint_type); -} - -int MultiBodyTree::getDoFOffset(const int body_index, int *q_offset) const -{ - return m_impl->getDoFOffset(body_index, q_offset); -} - -int MultiBodyTree::setBodyMass(const int body_index, idScalar mass) -{ - return m_impl->setBodyMass(body_index, mass); -} - -int MultiBodyTree::setBodyFirstMassMoment(const int body_index, const vec3 &first_mass_moment) -{ - return m_impl->setBodyFirstMassMoment(body_index, first_mass_moment); -} - -int MultiBodyTree::setBodySecondMassMoment(const int body_index, const mat33 &second_mass_moment) -{ - return m_impl->setBodySecondMassMoment(body_index, second_mass_moment); -} - -int MultiBodyTree::getBodyMass(const int body_index, idScalar *mass) const -{ - return m_impl->getBodyMass(body_index, mass); -} - -int MultiBodyTree::getBodyFirstMassMoment(const int body_index, vec3 *first_mass_moment) const -{ - return m_impl->getBodyFirstMassMoment(body_index, first_mass_moment); -} - -int MultiBodyTree::getBodySecondMassMoment(const int body_index, mat33 *second_mass_moment) const -{ - return m_impl->getBodySecondMassMoment(body_index, second_mass_moment); -} - -void MultiBodyTree::clearAllUserForcesAndMoments() { m_impl->clearAllUserForcesAndMoments(); } - -int MultiBodyTree::addUserForce(const int body_index, const vec3 &body_force) -{ - return m_impl->addUserForce(body_index, body_force); -} - -int MultiBodyTree::addUserMoment(const int body_index, const vec3 &body_moment) -{ - return m_impl->addUserMoment(body_index, body_moment); -} - -} // namespace btInverseDynamics |