summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h')
-rw-r--r--thirdparty/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h33
1 files changed, 0 insertions, 33 deletions
diff --git a/thirdparty/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h b/thirdparty/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
deleted file mode 100644
index 2c44ce546c..0000000000
--- a/thirdparty/bullet/BulletDynamics/Vehicle/btVehicleRaycaster.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/*
- * Copyright (c) 2005 Erwin Coumans http://bulletphysics.org
- *
- * Permission to use, copy, modify, distribute and sell this software
- * and its documentation for any purpose is hereby granted without fee,
- * provided that the above copyright notice appear in all copies.
- * Erwin Coumans makes no representations about the suitability
- * of this software for any purpose.
- * It is provided "as is" without express or implied warranty.
-*/
-#ifndef BT_VEHICLE_RAYCASTER_H
-#define BT_VEHICLE_RAYCASTER_H
-
-#include "LinearMath/btVector3.h"
-
-/// btVehicleRaycaster is provides interface for between vehicle simulation and raycasting
-struct btVehicleRaycaster
-{
- virtual ~btVehicleRaycaster()
- {
- }
- struct btVehicleRaycasterResult
- {
- btVehicleRaycasterResult() : m_distFraction(btScalar(-1.)){};
- btVector3 m_hitPointInWorld;
- btVector3 m_hitNormalInWorld;
- btScalar m_distFraction;
- };
-
- virtual void* castRay(const btVector3& from, const btVector3& to, btVehicleRaycasterResult& result) = 0;
-};
-
-#endif //BT_VEHICLE_RAYCASTER_H