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Diffstat (limited to 'thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp')
-rw-r--r-- | thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp new file mode 100644 index 0000000000..3e5aa30f28 --- /dev/null +++ b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.cpp @@ -0,0 +1,172 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2018 Erwin Coumans http://bulletphysics.org + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +///This file was written by Erwin Coumans + +#include "btMultiBodySphericalJointMotor.h" +#include "btMultiBody.h" +#include "btMultiBodyLinkCollider.h" +#include "BulletCollision/CollisionDispatch/btCollisionObject.h" +#include "LinearMath/btTransformUtil.h" +#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h" + +btMultiBodySphericalJointMotor::btMultiBodySphericalJointMotor(btMultiBody* body, int link, btScalar maxMotorImpulse) + : btMultiBodyConstraint(body, body, link, body->getLink(link).m_parent, 3, true), + m_desiredVelocity(0, 0, 0), + m_desiredPosition(0,0,0,1), + m_kd(1.), + m_kp(0.2), + m_erp(1), + m_rhsClamp(SIMD_INFINITY) +{ + + m_maxAppliedImpulse = maxMotorImpulse; +} + + +void btMultiBodySphericalJointMotor::finalizeMultiDof() +{ + allocateJacobiansMultiDof(); + // note: we rely on the fact that data.m_jacobians are + // always initialized to zero by the Constraint ctor + int linkDoF = 0; + unsigned int offset = 6 + (m_bodyA->getLink(m_linkA).m_dofOffset + linkDoF); + + // row 0: the lower bound + // row 0: the lower bound + jacobianA(0)[offset] = 1; + + m_numDofsFinalized = m_jacSizeBoth; +} + + +btMultiBodySphericalJointMotor::~btMultiBodySphericalJointMotor() +{ +} + +int btMultiBodySphericalJointMotor::getIslandIdA() const +{ + if (this->m_linkA < 0) + { + btMultiBodyLinkCollider* col = m_bodyA->getBaseCollider(); + if (col) + return col->getIslandTag(); + } + else + { + if (m_bodyA->getLink(m_linkA).m_collider) + { + return m_bodyA->getLink(m_linkA).m_collider->getIslandTag(); + } + } + return -1; +} + +int btMultiBodySphericalJointMotor::getIslandIdB() const +{ + if (m_linkB < 0) + { + btMultiBodyLinkCollider* col = m_bodyB->getBaseCollider(); + if (col) + return col->getIslandTag(); + } + else + { + if (m_bodyB->getLink(m_linkB).m_collider) + { + return m_bodyB->getLink(m_linkB).m_collider->getIslandTag(); + } + } + return -1; +} + +void btMultiBodySphericalJointMotor::createConstraintRows(btMultiBodyConstraintArray& constraintRows, + btMultiBodyJacobianData& data, + const btContactSolverInfo& infoGlobal) +{ + // only positions need to be updated -- data.m_jacobians and force + // directions were set in the ctor and never change. + + if (m_numDofsFinalized != m_jacSizeBoth) + { + finalizeMultiDof(); + } + + //don't crash + if (m_numDofsFinalized != m_jacSizeBoth) + return; + + + if (m_maxAppliedImpulse == 0.f) + return; + + const btScalar posError = 0; + const btVector3 dummy(0, 0, 0); + + + btVector3 axis[3] = { btVector3(1, 0, 0), btVector3(0, 1, 0), btVector3(0, 0, 1) }; + + btQuaternion desiredQuat = m_desiredPosition; + btQuaternion currentQuat(m_bodyA->getJointPosMultiDof(m_linkA)[0], + m_bodyA->getJointPosMultiDof(m_linkA)[1], + m_bodyA->getJointPosMultiDof(m_linkA)[2], + m_bodyA->getJointPosMultiDof(m_linkA)[3]); + +btQuaternion relRot = currentQuat.inverse() * desiredQuat; + btVector3 angleDiff; + btGeneric6DofSpring2Constraint::matrixToEulerXYZ(btMatrix3x3(relRot), angleDiff); + + + + for (int row = 0; row < getNumRows(); row++) + { + btMultiBodySolverConstraint& constraintRow = constraintRows.expandNonInitializing(); + + int dof = row; + + btScalar currentVelocity = m_bodyA->getJointVelMultiDof(m_linkA)[dof]; + btScalar desiredVelocity = this->m_desiredVelocity[row]; + + btScalar velocityError = desiredVelocity - currentVelocity; + + btMatrix3x3 frameAworld; + frameAworld.setIdentity(); + frameAworld = m_bodyA->localFrameToWorld(m_linkA, frameAworld); + btScalar posError = 0; + { + btAssert(m_bodyA->getLink(m_linkA).m_jointType == btMultibodyLink::eSpherical); + switch (m_bodyA->getLink(m_linkA).m_jointType) + { + case btMultibodyLink::eSpherical: + { + btVector3 constraintNormalAng = frameAworld.getColumn(row % 3); + posError = m_kp*angleDiff[row % 3]; + fillMultiBodyConstraint(constraintRow, data, 0, 0, constraintNormalAng, + btVector3(0,0,0), dummy, dummy, + posError, + infoGlobal, + -m_maxAppliedImpulse, m_maxAppliedImpulse, true); + constraintRow.m_orgConstraint = this; + constraintRow.m_orgDofIndex = row; + break; + } + default: + { + btAssert(0); + } + }; + } + } +} |