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diff --git a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySolverConstraint.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2013 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_MULTIBODY_SOLVER_CONSTRAINT_H
-#define BT_MULTIBODY_SOLVER_CONSTRAINT_H
-
-#include "LinearMath/btVector3.h"
-#include "LinearMath/btAlignedObjectArray.h"
-
-class btMultiBody;
-class btMultiBodyConstraint;
-#include "BulletDynamics/ConstraintSolver/btSolverBody.h"
-#include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"
-
-///1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints.
-ATTRIBUTE_ALIGNED16(struct)
-btMultiBodySolverConstraint
-{
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btMultiBodySolverConstraint() : m_solverBodyIdA(-1), m_multiBodyA(0), m_linkA(-1), m_solverBodyIdB(-1), m_multiBodyB(0), m_linkB(-1), m_orgConstraint(0), m_orgDofIndex(-1)
- {
- }
-
- int m_deltaVelAindex; //more generic version of m_relpos1CrossNormal/m_contactNormal1
- int m_jacAindex;
- int m_deltaVelBindex;
- int m_jacBindex;
-
- btVector3 m_relpos1CrossNormal;
- btVector3 m_contactNormal1;
- btVector3 m_relpos2CrossNormal;
- btVector3 m_contactNormal2; //usually m_contactNormal2 == -m_contactNormal1, but not always
-
- btVector3 m_angularComponentA;
- btVector3 m_angularComponentB;
-
- mutable btSimdScalar m_appliedPushImpulse;
- mutable btSimdScalar m_appliedImpulse;
-
- btScalar m_friction;
- btScalar m_jacDiagABInv;
- btScalar m_rhs;
- btScalar m_cfm;
-
- btScalar m_lowerLimit;
- btScalar m_upperLimit;
- btScalar m_rhsPenetration;
- union {
- void* m_originalContactPoint;
- btScalar m_unusedPadding4;
- };
-
- int m_overrideNumSolverIterations;
- int m_frictionIndex;
-
- int m_solverBodyIdA;
- btMultiBody* m_multiBodyA;
- int m_linkA;
-
- int m_solverBodyIdB;
- btMultiBody* m_multiBodyB;
- int m_linkB;
-
- //for writing back applied impulses
- btMultiBodyConstraint* m_orgConstraint;
- int m_orgDofIndex;
-
- enum btSolverConstraintType
- {
- BT_SOLVER_CONTACT_1D = 0,
- BT_SOLVER_FRICTION_1D
- };
-};
-
-typedef btAlignedObjectArray<btMultiBodySolverConstraint> btMultiBodyConstraintArray;
-
-#endif //BT_MULTIBODY_SOLVER_CONSTRAINT_H