diff options
Diffstat (limited to 'thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp')
-rw-r--r-- | thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp | 234 |
1 files changed, 0 insertions, 234 deletions
diff --git a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp deleted file mode 100644 index 48ec1d5af2..0000000000 --- a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodySliderConstraint.cpp +++ /dev/null @@ -1,234 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2013 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -///This file was written by Erwin Coumans - -#include "btMultiBodySliderConstraint.h" -#include "btMultiBodyLinkCollider.h" -#include "BulletDynamics/Dynamics/btRigidBody.h" -#include "BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h" -#include "LinearMath/btIDebugDraw.h" - -#define BTMBSLIDERCONSTRAINT_DIM 5 -#define EPSILON 0.000001 - -btMultiBodySliderConstraint::btMultiBodySliderConstraint(btMultiBody* body, int link, btRigidBody* bodyB, const btVector3& pivotInA, const btVector3& pivotInB, const btMatrix3x3& frameInA, const btMatrix3x3& frameInB, const btVector3& jointAxis) - : btMultiBodyConstraint(body, 0, link, -1, BTMBSLIDERCONSTRAINT_DIM, false, MULTIBODY_CONSTRAINT_SLIDER), - m_rigidBodyA(0), - m_rigidBodyB(bodyB), - m_pivotInA(pivotInA), - m_pivotInB(pivotInB), - m_frameInA(frameInA), - m_frameInB(frameInB), - m_jointAxis(jointAxis) -{ - m_data.resize(BTMBSLIDERCONSTRAINT_DIM); //at least store the applied impulses -} - -btMultiBodySliderConstraint::btMultiBodySliderConstraint(btMultiBody* bodyA, int linkA, btMultiBody* bodyB, int linkB, const btVector3& pivotInA, const btVector3& pivotInB, const btMatrix3x3& frameInA, const btMatrix3x3& frameInB, const btVector3& jointAxis) - : btMultiBodyConstraint(bodyA, bodyB, linkA, linkB, BTMBSLIDERCONSTRAINT_DIM, false, MULTIBODY_CONSTRAINT_SLIDER), - m_rigidBodyA(0), - m_rigidBodyB(0), - m_pivotInA(pivotInA), - m_pivotInB(pivotInB), - m_frameInA(frameInA), - m_frameInB(frameInB), - m_jointAxis(jointAxis) -{ - m_data.resize(BTMBSLIDERCONSTRAINT_DIM); //at least store the applied impulses -} - -void btMultiBodySliderConstraint::finalizeMultiDof() -{ - //not implemented yet - btAssert(0); -} - -btMultiBodySliderConstraint::~btMultiBodySliderConstraint() -{ -} - -int btMultiBodySliderConstraint::getIslandIdA() const -{ - if (m_rigidBodyA) - return m_rigidBodyA->getIslandTag(); - - if (m_bodyA) - { - if (m_linkA < 0) - { - btMultiBodyLinkCollider* col = m_bodyA->getBaseCollider(); - if (col) - return col->getIslandTag(); - } - else - { - if (m_bodyA->getLink(m_linkA).m_collider) - return m_bodyA->getLink(m_linkA).m_collider->getIslandTag(); - } - } - return -1; -} - -int btMultiBodySliderConstraint::getIslandIdB() const -{ - if (m_rigidBodyB) - return m_rigidBodyB->getIslandTag(); - if (m_bodyB) - { - if (m_linkB < 0) - { - btMultiBodyLinkCollider* col = m_bodyB->getBaseCollider(); - if (col) - return col->getIslandTag(); - } - else - { - if (m_bodyB->getLink(m_linkB).m_collider) - return m_bodyB->getLink(m_linkB).m_collider->getIslandTag(); - } - } - return -1; -} -void btMultiBodySliderConstraint::createConstraintRows(btMultiBodyConstraintArray& constraintRows, btMultiBodyJacobianData& data, const btContactSolverInfo& infoGlobal) -{ - // Convert local points back to world - btVector3 pivotAworld = m_pivotInA; - btMatrix3x3 frameAworld = m_frameInA; - btVector3 jointAxis = m_jointAxis; - if (m_rigidBodyA) - { - pivotAworld = m_rigidBodyA->getCenterOfMassTransform() * m_pivotInA; - frameAworld = m_frameInA.transpose() * btMatrix3x3(m_rigidBodyA->getOrientation()); - jointAxis = quatRotate(m_rigidBodyA->getOrientation(), m_jointAxis); - } - else if (m_bodyA) - { - pivotAworld = m_bodyA->localPosToWorld(m_linkA, m_pivotInA); - frameAworld = m_bodyA->localFrameToWorld(m_linkA, m_frameInA); - jointAxis = m_bodyA->localDirToWorld(m_linkA, m_jointAxis); - } - btVector3 pivotBworld = m_pivotInB; - btMatrix3x3 frameBworld = m_frameInB; - if (m_rigidBodyB) - { - pivotBworld = m_rigidBodyB->getCenterOfMassTransform() * m_pivotInB; - frameBworld = m_frameInB.transpose() * btMatrix3x3(m_rigidBodyB->getOrientation()); - } - else if (m_bodyB) - { - pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotInB); - frameBworld = m_bodyB->localFrameToWorld(m_linkB, m_frameInB); - } - - btVector3 constraintAxis[2]; - for (int i = 0; i < 3; ++i) - { - constraintAxis[0] = frameAworld.getColumn(i).cross(jointAxis); - if (constraintAxis[0].safeNorm() > EPSILON) - { - constraintAxis[0] = constraintAxis[0].normalized(); - constraintAxis[1] = jointAxis.cross(constraintAxis[0]); - constraintAxis[1] = constraintAxis[1].normalized(); - break; - } - } - - btMatrix3x3 relRot = frameAworld.inverse() * frameBworld; - btVector3 angleDiff; - btGeneric6DofSpring2Constraint::matrixToEulerXYZ(relRot, angleDiff); - - int numDim = BTMBSLIDERCONSTRAINT_DIM; - for (int i = 0; i < numDim; i++) - { - btMultiBodySolverConstraint& constraintRow = constraintRows.expandNonInitializing(); - constraintRow.m_orgConstraint = this; - constraintRow.m_orgDofIndex = i; - constraintRow.m_relpos1CrossNormal.setValue(0, 0, 0); - constraintRow.m_contactNormal1.setValue(0, 0, 0); - constraintRow.m_relpos2CrossNormal.setValue(0, 0, 0); - constraintRow.m_contactNormal2.setValue(0, 0, 0); - constraintRow.m_angularComponentA.setValue(0, 0, 0); - constraintRow.m_angularComponentB.setValue(0, 0, 0); - - constraintRow.m_solverBodyIdA = data.m_fixedBodyId; - constraintRow.m_solverBodyIdB = data.m_fixedBodyId; - - if (m_rigidBodyA) - { - constraintRow.m_solverBodyIdA = m_rigidBodyA->getCompanionId(); - } - if (m_rigidBodyB) - { - constraintRow.m_solverBodyIdB = m_rigidBodyB->getCompanionId(); - } - - btVector3 constraintNormalLin(0, 0, 0); - btVector3 constraintNormalAng(0, 0, 0); - btScalar posError = 0.0; - if (i < 2) - { - constraintNormalLin = constraintAxis[i]; - posError = (pivotAworld - pivotBworld).dot(constraintNormalLin); - fillMultiBodyConstraint(constraintRow, data, 0, 0, constraintNormalAng, - constraintNormalLin, pivotAworld, pivotBworld, - posError, - infoGlobal, - -m_maxAppliedImpulse, m_maxAppliedImpulse); - } - else - { //i>=2 - constraintNormalAng = frameAworld.getColumn(i % 3); - posError = angleDiff[i % 3]; - fillMultiBodyConstraint(constraintRow, data, 0, 0, constraintNormalAng, - constraintNormalLin, pivotAworld, pivotBworld, - posError, - infoGlobal, - -m_maxAppliedImpulse, m_maxAppliedImpulse, true); - } - } -} - -void btMultiBodySliderConstraint::debugDraw(class btIDebugDraw* drawer) -{ - btTransform tr; - tr.setIdentity(); - - if (m_rigidBodyA) - { - btVector3 pivot = m_rigidBodyA->getCenterOfMassTransform() * m_pivotInA; - tr.setOrigin(pivot); - drawer->drawTransform(tr, 0.1); - } - if (m_bodyA) - { - btVector3 pivotAworld = m_bodyA->localPosToWorld(m_linkA, m_pivotInA); - tr.setOrigin(pivotAworld); - drawer->drawTransform(tr, 0.1); - } - if (m_rigidBodyB) - { - // that ideally should draw the same frame - btVector3 pivot = m_rigidBodyB->getCenterOfMassTransform() * m_pivotInB; - tr.setOrigin(pivot); - drawer->drawTransform(tr, 0.1); - } - if (m_bodyB) - { - btVector3 pivotBworld = m_bodyB->localPosToWorld(m_linkB, m_pivotInB); - tr.setOrigin(pivotBworld); - drawer->drawTransform(tr, 0.1); - } -} |