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Diffstat (limited to 'thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h')
-rw-r--r-- | thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h | 247 |
1 files changed, 0 insertions, 247 deletions
diff --git a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h deleted file mode 100644 index 3169b86e61..0000000000 --- a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h +++ /dev/null @@ -1,247 +0,0 @@ -/* - Bullet Continuous Collision Detection and Physics Library - Copyright (c) 2019 Google Inc. http://bulletphysics.org - This software is provided 'as-is', without any express or implied warranty. - In no event will the authors be held liable for any damages arising from the use of this software. - Permission is granted to anyone to use this software for any purpose, - including commercial applications, and to alter it and redistribute it freely, - subject to the following restrictions: - 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. - 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. - 3. This notice may not be removed or altered from any source distribution. - */ - -#ifndef BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H -#define BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H - -#include "BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h" -#include "BulletCollision/CollisionDispatch/btSimulationIslandManager.h" -#include "BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h" -#include "btMultiBodyConstraintSolver.h" - -SIMD_FORCE_INLINE int btGetConstraintIslandId2(const btTypedConstraint* lhs) -{ - int islandId; - - const btCollisionObject& rcolObj0 = lhs->getRigidBodyA(); - const btCollisionObject& rcolObj1 = lhs->getRigidBodyB(); - islandId = rcolObj0.getIslandTag() >= 0 ? rcolObj0.getIslandTag() : rcolObj1.getIslandTag(); - return islandId; -} -class btSortConstraintOnIslandPredicate2 -{ -public: - bool operator()(const btTypedConstraint* lhs, const btTypedConstraint* rhs) const - { - int rIslandId0, lIslandId0; - rIslandId0 = btGetConstraintIslandId2(rhs); - lIslandId0 = btGetConstraintIslandId2(lhs); - return lIslandId0 < rIslandId0; - } -}; - -SIMD_FORCE_INLINE int btGetMultiBodyConstraintIslandId(const btMultiBodyConstraint* lhs) -{ - int islandId; - - int islandTagA = lhs->getIslandIdA(); - int islandTagB = lhs->getIslandIdB(); - islandId = islandTagA >= 0 ? islandTagA : islandTagB; - return islandId; -} - -class btSortMultiBodyConstraintOnIslandPredicate -{ -public: - bool operator()(const btMultiBodyConstraint* lhs, const btMultiBodyConstraint* rhs) const - { - int rIslandId0, lIslandId0; - rIslandId0 = btGetMultiBodyConstraintIslandId(rhs); - lIslandId0 = btGetMultiBodyConstraintIslandId(lhs); - return lIslandId0 < rIslandId0; - } -}; - -struct MultiBodyInplaceSolverIslandCallback : public btSimulationIslandManager::IslandCallback -{ - - btContactSolverInfo* m_solverInfo; - btMultiBodyConstraintSolver* m_solver; - btMultiBodyConstraint** m_multiBodySortedConstraints; - int m_numMultiBodyConstraints; - - btTypedConstraint** m_sortedConstraints; - int m_numConstraints; - btIDebugDraw* m_debugDrawer; - btDispatcher* m_dispatcher; - - btAlignedObjectArray<btCollisionObject*> m_bodies; - btAlignedObjectArray<btCollisionObject*> m_softBodies; - btAlignedObjectArray<btPersistentManifold*> m_manifolds; - btAlignedObjectArray<btTypedConstraint*> m_constraints; - btAlignedObjectArray<btMultiBodyConstraint*> m_multiBodyConstraints; - - btAlignedObjectArray<btSolverAnalyticsData> m_islandAnalyticsData; - - MultiBodyInplaceSolverIslandCallback(btMultiBodyConstraintSolver* solver, - btDispatcher* dispatcher) - : m_solverInfo(NULL), - m_solver(solver), - m_multiBodySortedConstraints(NULL), - m_numConstraints(0), - m_debugDrawer(NULL), - m_dispatcher(dispatcher) - { - } - - MultiBodyInplaceSolverIslandCallback& operator=(const MultiBodyInplaceSolverIslandCallback& other) - { - btAssert(0); - (void)other; - return *this; - } - - SIMD_FORCE_INLINE virtual void setup(btContactSolverInfo* solverInfo, btTypedConstraint** sortedConstraints, int numConstraints, btMultiBodyConstraint** sortedMultiBodyConstraints, int numMultiBodyConstraints, btIDebugDraw* debugDrawer) - { - m_islandAnalyticsData.clear(); - btAssert(solverInfo); - m_solverInfo = solverInfo; - - m_multiBodySortedConstraints = sortedMultiBodyConstraints; - m_numMultiBodyConstraints = numMultiBodyConstraints; - m_sortedConstraints = sortedConstraints; - m_numConstraints = numConstraints; - - m_debugDrawer = debugDrawer; - m_bodies.resize(0); - m_manifolds.resize(0); - m_constraints.resize(0); - m_multiBodyConstraints.resize(0); - } - - void setMultiBodyConstraintSolver(btMultiBodyConstraintSolver* solver) - { - m_solver = solver; - } - - virtual void processIsland(btCollisionObject** bodies, int numBodies, btPersistentManifold** manifolds, int numManifolds, int islandId) - { - if (islandId < 0) - { - ///we don't split islands, so all constraints/contact manifolds/bodies are passed into the solver regardless the island id - m_solver->solveMultiBodyGroup(bodies, numBodies, manifolds, numManifolds, m_sortedConstraints, m_numConstraints, &m_multiBodySortedConstraints[0], m_numConstraints, *m_solverInfo, m_debugDrawer, m_dispatcher); - if (m_solverInfo->m_reportSolverAnalytics&1) - { - m_solver->m_analyticsData.m_islandId = islandId; - m_islandAnalyticsData.push_back(m_solver->m_analyticsData); - } - } - else - { - //also add all non-contact constraints/joints for this island - btTypedConstraint** startConstraint = 0; - btMultiBodyConstraint** startMultiBodyConstraint = 0; - - int numCurConstraints = 0; - int numCurMultiBodyConstraints = 0; - - int i; - - //find the first constraint for this island - - for (i = 0; i < m_numConstraints; i++) - { - if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) - { - startConstraint = &m_sortedConstraints[i]; - break; - } - } - //count the number of constraints in this island - for (; i < m_numConstraints; i++) - { - if (btGetConstraintIslandId2(m_sortedConstraints[i]) == islandId) - { - numCurConstraints++; - } - } - - for (i = 0; i < m_numMultiBodyConstraints; i++) - { - if (btGetMultiBodyConstraintIslandId(m_multiBodySortedConstraints[i]) == islandId) - { - startMultiBodyConstraint = &m_multiBodySortedConstraints[i]; - break; - } - } - //count the number of multi body constraints in this island - for (; i < m_numMultiBodyConstraints; i++) - { - if (btGetMultiBodyConstraintIslandId(m_multiBodySortedConstraints[i]) == islandId) - { - numCurMultiBodyConstraints++; - } - } - - //if (m_solverInfo->m_minimumSolverBatchSize<=1) - //{ - // m_solver->solveGroup( bodies,numBodies,manifolds, numManifolds,startConstraint,numCurConstraints,*m_solverInfo,m_debugDrawer,m_dispatcher); - //} else - { - for (i = 0; i < numBodies; i++) - { - bool isSoftBodyType = (bodies[i]->getInternalType() & btCollisionObject::CO_SOFT_BODY); - if (!isSoftBodyType) - { - m_bodies.push_back(bodies[i]); - } - else - { - m_softBodies.push_back(bodies[i]); - } - } - for (i = 0; i < numManifolds; i++) - m_manifolds.push_back(manifolds[i]); - for (i = 0; i < numCurConstraints; i++) - m_constraints.push_back(startConstraint[i]); - - for (i = 0; i < numCurMultiBodyConstraints; i++) - m_multiBodyConstraints.push_back(startMultiBodyConstraint[i]); - - if ((m_multiBodyConstraints.size() + m_constraints.size() + m_manifolds.size()) > m_solverInfo->m_minimumSolverBatchSize) - { - processConstraints(islandId); - } - else - { - //printf("deferred\n"); - } - } - } - } - - virtual void processConstraints(int islandId=-1) - { - btCollisionObject** bodies = m_bodies.size() ? &m_bodies[0] : 0; - btPersistentManifold** manifold = m_manifolds.size() ? &m_manifolds[0] : 0; - btTypedConstraint** constraints = m_constraints.size() ? &m_constraints[0] : 0; - btMultiBodyConstraint** multiBodyConstraints = m_multiBodyConstraints.size() ? &m_multiBodyConstraints[0] : 0; - - //printf("mb contacts = %d, mb constraints = %d\n", mbContacts, m_multiBodyConstraints.size()); - - m_solver->solveMultiBodyGroup(bodies, m_bodies.size(), manifold, m_manifolds.size(), constraints, m_constraints.size(), multiBodyConstraints, m_multiBodyConstraints.size(), *m_solverInfo, m_debugDrawer, m_dispatcher); - if (m_bodies.size() && (m_solverInfo->m_reportSolverAnalytics&1)) - { - m_solver->m_analyticsData.m_islandId = islandId; - m_islandAnalyticsData.push_back(m_solver->m_analyticsData); - } - m_bodies.resize(0); - m_softBodies.resize(0); - m_manifolds.resize(0); - m_constraints.resize(0); - m_multiBodyConstraints.resize(0); - } -}; - - -#endif /*BT_MULTIBODY_INPLACE_SOLVER_ISLAND_CALLBACK_H */ |