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Diffstat (limited to 'thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.h')
-rw-r--r--thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.h54
1 files changed, 38 insertions, 16 deletions
diff --git a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.h b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.h
index 655165ac18..5cd00e5173 100644
--- a/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.h
+++ b/thirdparty/bullet/BulletDynamics/Featherstone/btMultiBody.h
@@ -702,15 +702,18 @@ private:
int m_companionId;
btScalar m_linearDamping;
btScalar m_angularDamping;
- bool m_useGyroTerm;
+ bool m_useGyroTerm;
btScalar m_maxAppliedImpulse;
btScalar m_maxCoordinateVelocity;
bool m_hasSelfCollision;
- bool __posUpdated;
- int m_dofCount, m_posVarCnt;
+ bool __posUpdated;
+ int m_dofCount, m_posVarCnt;
+
bool m_useRK4, m_useGlobalVelocities;
-
+ //for global velocities, see 8.3.2B Proposed resolution in Jakub Stepien PhD Thesis
+ //https://drive.google.com/file/d/0Bz3vEa19XOYGNWdZWGpMdUdqVmZ5ZVBOaEh4ZnpNaUxxZFNV/view?usp=sharing
+
///the m_needsJointFeedback gets updated/computed during the stepVelocitiesMultiDof and it for internal usage only
bool m_internalNeedsJointFeedback;
};
@@ -718,12 +721,17 @@ private:
struct btMultiBodyLinkDoubleData
{
btQuaternionDoubleData m_zeroRotParentToThis;
- btVector3DoubleData m_parentComToThisComOffset;
+ btVector3DoubleData m_parentComToThisPivotOffset;
btVector3DoubleData m_thisPivotToThisComOffset;
btVector3DoubleData m_jointAxisTop[6];
btVector3DoubleData m_jointAxisBottom[6];
btVector3DoubleData m_linkInertia; // inertia of the base (in local frame; diagonal)
+ btVector3DoubleData m_absFrameTotVelocityTop;
+ btVector3DoubleData m_absFrameTotVelocityBottom;
+ btVector3DoubleData m_absFrameLocVelocityTop;
+ btVector3DoubleData m_absFrameLocVelocityBottom;
+
double m_linkMass;
int m_parentIndex;
int m_jointType;
@@ -751,11 +759,16 @@ struct btMultiBodyLinkDoubleData
struct btMultiBodyLinkFloatData
{
btQuaternionFloatData m_zeroRotParentToThis;
- btVector3FloatData m_parentComToThisComOffset;
+ btVector3FloatData m_parentComToThisPivotOffset;
btVector3FloatData m_thisPivotToThisComOffset;
btVector3FloatData m_jointAxisTop[6];
btVector3FloatData m_jointAxisBottom[6];
- btVector3FloatData m_linkInertia; // inertia of the base (in local frame; diagonal)
+ btVector3FloatData m_linkInertia; // inertia of the base (in local frame; diagonal)
+ btVector3FloatData m_absFrameTotVelocityTop;
+ btVector3FloatData m_absFrameTotVelocityBottom;
+ btVector3FloatData m_absFrameLocVelocityTop;
+ btVector3FloatData m_absFrameLocVelocityBottom;
+
int m_dofCount;
float m_linkMass;
int m_parentIndex;
@@ -784,29 +797,38 @@ struct btMultiBodyLinkFloatData
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct btMultiBodyDoubleData
{
- btTransformDoubleData m_baseWorldTransform;
+ btVector3DoubleData m_baseWorldPosition;
+ btQuaternionDoubleData m_baseWorldOrientation;
+ btVector3DoubleData m_baseLinearVelocity;
+ btVector3DoubleData m_baseAngularVelocity;
btVector3DoubleData m_baseInertia; // inertia of the base (in local frame; diagonal)
double m_baseMass;
+ int m_numLinks;
+ char m_padding[4];
char *m_baseName;
btMultiBodyLinkDoubleData *m_links;
btCollisionObjectDoubleData *m_baseCollider;
- char *m_paddingPtr;
- int m_numLinks;
- char m_padding[4];
+
+
};
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
struct btMultiBodyFloatData
{
- char *m_baseName;
- btMultiBodyLinkFloatData *m_links;
- btCollisionObjectFloatData *m_baseCollider;
- btTransformFloatData m_baseWorldTransform;
+ btVector3FloatData m_baseWorldPosition;
+ btQuaternionFloatData m_baseWorldOrientation;
+ btVector3FloatData m_baseLinearVelocity;
+ btVector3FloatData m_baseAngularVelocity;
+
btVector3FloatData m_baseInertia; // inertia of the base (in local frame; diagonal)
-
float m_baseMass;
int m_numLinks;
+
+ char *m_baseName;
+ btMultiBodyLinkFloatData *m_links;
+ btCollisionObjectFloatData *m_baseCollider;
+
};