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Diffstat (limited to 'thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h')
| -rw-r--r-- | thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h | 74 | 
1 files changed, 0 insertions, 74 deletions
diff --git a/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h b/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h deleted file mode 100644 index c7938df867..0000000000 --- a/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolverConstraint.h +++ /dev/null @@ -1,74 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans  http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose,  -including commercial applications, and to alter it and redistribute it freely,  -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_SOLVER_CONSTRAINT_H -#define BT_SOLVER_CONSTRAINT_H - -class btRigidBody; -#include "LinearMath/btVector3.h" -#include "LinearMath/btMatrix3x3.h" -#include "btJacobianEntry.h" -#include "LinearMath/btAlignedObjectArray.h" - -//#define NO_FRICTION_TANGENTIALS 1 -#include "btSolverBody.h" - -///1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints. -ATTRIBUTE_ALIGNED16(struct) -btSolverConstraint -{ -	BT_DECLARE_ALIGNED_ALLOCATOR(); - -	btVector3 m_relpos1CrossNormal; -	btVector3 m_contactNormal1; - -	btVector3 m_relpos2CrossNormal; -	btVector3 m_contactNormal2;  //usually m_contactNormal2 == -m_contactNormal1, but not always - -	btVector3 m_angularComponentA; -	btVector3 m_angularComponentB; - -	mutable btSimdScalar m_appliedPushImpulse; -	mutable btSimdScalar m_appliedImpulse; - -	btScalar m_friction; -	btScalar m_jacDiagABInv; -	btScalar m_rhs; -	btScalar m_cfm; - -	btScalar m_lowerLimit; -	btScalar m_upperLimit; -	btScalar m_rhsPenetration; -	union { -		void* m_originalContactPoint; -		btScalar m_unusedPadding4; -		int m_numRowsForNonContactConstraint; -	}; - -	int m_overrideNumSolverIterations; -	int m_frictionIndex; -	int m_solverBodyIdA; -	int m_solverBodyIdB; - -	enum btSolverConstraintType -	{ -		BT_SOLVER_CONTACT_1D = 0, -		BT_SOLVER_FRICTION_1D -	}; -}; - -typedef btAlignedObjectArray<btSolverConstraint> btConstraintArray; - -#endif  //BT_SOLVER_CONSTRAINT_H  |