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Diffstat (limited to 'thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h')
-rw-r--r-- | thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h b/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h deleted file mode 100644 index fca8ecec81..0000000000 --- a/thirdparty/bullet/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h +++ /dev/null @@ -1,101 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_SOLVE_2LINEAR_CONSTRAINT_H -#define BT_SOLVE_2LINEAR_CONSTRAINT_H - -#include "LinearMath/btMatrix3x3.h" -#include "LinearMath/btVector3.h" - -class btRigidBody; - -/// constraint class used for lateral tyre friction. -class btSolve2LinearConstraint -{ - btScalar m_tau; - btScalar m_damping; - -public: - btSolve2LinearConstraint(btScalar tau, btScalar damping) - { - m_tau = tau; - m_damping = damping; - } - // - // solve unilateral constraint (equality, direct method) - // - void resolveUnilateralPairConstraint( - btRigidBody* body0, - btRigidBody* body1, - - const btMatrix3x3& world2A, - const btMatrix3x3& world2B, - - const btVector3& invInertiaADiag, - const btScalar invMassA, - const btVector3& linvelA, const btVector3& angvelA, - const btVector3& rel_posA1, - const btVector3& invInertiaBDiag, - const btScalar invMassB, - const btVector3& linvelB, const btVector3& angvelB, - const btVector3& rel_posA2, - - btScalar depthA, const btVector3& normalA, - const btVector3& rel_posB1, const btVector3& rel_posB2, - btScalar depthB, const btVector3& normalB, - btScalar& imp0, btScalar& imp1); - - // - // solving 2x2 lcp problem (inequality, direct solution ) - // - void resolveBilateralPairConstraint( - btRigidBody* body0, - btRigidBody* body1, - const btMatrix3x3& world2A, - const btMatrix3x3& world2B, - - const btVector3& invInertiaADiag, - const btScalar invMassA, - const btVector3& linvelA, const btVector3& angvelA, - const btVector3& rel_posA1, - const btVector3& invInertiaBDiag, - const btScalar invMassB, - const btVector3& linvelB, const btVector3& angvelB, - const btVector3& rel_posA2, - - btScalar depthA, const btVector3& normalA, - const btVector3& rel_posB1, const btVector3& rel_posB2, - btScalar depthB, const btVector3& normalB, - btScalar& imp0, btScalar& imp1); - - /* - void resolveAngularConstraint( const btMatrix3x3& invInertiaAWS, - const btScalar invMassA, - const btVector3& linvelA,const btVector3& angvelA, - const btVector3& rel_posA1, - const btMatrix3x3& invInertiaBWS, - const btScalar invMassB, - const btVector3& linvelB,const btVector3& angvelB, - const btVector3& rel_posA2, - - btScalar depthA, const btVector3& normalA, - const btVector3& rel_posB1,const btVector3& rel_posB2, - btScalar depthB, const btVector3& normalB, - btScalar& imp0,btScalar& imp1); - -*/ -}; - -#endif //BT_SOLVE_2LINEAR_CONSTRAINT_H |