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-rw-r--r--thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h415
1 files changed, 196 insertions, 219 deletions
diff --git a/thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h b/thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
index 3c3df24dba..c7509e30af 100644
--- a/thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
+++ b/thirdparty/bullet/BulletDynamics/ConstraintSolver/btHingeConstraint.h
@@ -20,7 +20,6 @@ subject to the following restrictions:
#define _BT_USE_CENTER_LIMIT_ 1
-
#include "LinearMath/btVector3.h"
#include "btJacobianEntry.h"
#include "btTypedConstraint.h"
@@ -28,14 +27,12 @@ subject to the following restrictions:
class btRigidBody;
#ifdef BT_USE_DOUBLE_PRECISION
-#define btHingeConstraintData btHingeConstraintDoubleData2 //rename to 2 for backwards compatibility, so we can still load the 'btHingeConstraintDoubleData' version
-#define btHingeConstraintDataName "btHingeConstraintDoubleData2"
+#define btHingeConstraintData btHingeConstraintDoubleData2 //rename to 2 for backwards compatibility, so we can still load the 'btHingeConstraintDoubleData' version
+#define btHingeConstraintDataName "btHingeConstraintDoubleData2"
#else
-#define btHingeConstraintData btHingeConstraintFloatData
-#define btHingeConstraintDataName "btHingeConstraintFloatData"
-#endif //BT_USE_DOUBLE_PRECISION
-
-
+#define btHingeConstraintData btHingeConstraintFloatData
+#define btHingeConstraintDataName "btHingeConstraintFloatData"
+#endif //BT_USE_DOUBLE_PRECISION
enum btHingeFlags
{
@@ -45,89 +42,83 @@ enum btHingeFlags
BT_HINGE_FLAGS_ERP_NORM = 8
};
-
/// hinge constraint between two rigidbodies each with a pivotpoint that descibes the axis location in local space
/// axis defines the orientation of the hinge axis
-ATTRIBUTE_ALIGNED16(class) btHingeConstraint : public btTypedConstraint
+ATTRIBUTE_ALIGNED16(class)
+btHingeConstraint : public btTypedConstraint
{
#ifdef IN_PARALLELL_SOLVER
public:
#endif
- btJacobianEntry m_jac[3]; //3 orthogonal linear constraints
- btJacobianEntry m_jacAng[3]; //2 orthogonal angular constraints+ 1 for limit/motor
+ btJacobianEntry m_jac[3]; //3 orthogonal linear constraints
+ btJacobianEntry m_jacAng[3]; //2 orthogonal angular constraints+ 1 for limit/motor
- btTransform m_rbAFrame; // constraint axii. Assumes z is hinge axis.
+ btTransform m_rbAFrame; // constraint axii. Assumes z is hinge axis.
btTransform m_rbBFrame;
- btScalar m_motorTargetVelocity;
- btScalar m_maxMotorImpulse;
-
+ btScalar m_motorTargetVelocity;
+ btScalar m_maxMotorImpulse;
-#ifdef _BT_USE_CENTER_LIMIT_
- btAngularLimit m_limit;
+#ifdef _BT_USE_CENTER_LIMIT_
+ btAngularLimit m_limit;
#else
- btScalar m_lowerLimit;
- btScalar m_upperLimit;
- btScalar m_limitSign;
- btScalar m_correction;
+ btScalar m_lowerLimit;
+ btScalar m_upperLimit;
+ btScalar m_limitSign;
+ btScalar m_correction;
- btScalar m_limitSoftness;
- btScalar m_biasFactor;
- btScalar m_relaxationFactor;
+ btScalar m_limitSoftness;
+ btScalar m_biasFactor;
+ btScalar m_relaxationFactor;
- bool m_solveLimit;
+ bool m_solveLimit;
#endif
- btScalar m_kHinge;
-
+ btScalar m_kHinge;
- btScalar m_accLimitImpulse;
- btScalar m_hingeAngle;
- btScalar m_referenceSign;
+ btScalar m_accLimitImpulse;
+ btScalar m_hingeAngle;
+ btScalar m_referenceSign;
- bool m_angularOnly;
- bool m_enableAngularMotor;
- bool m_useSolveConstraintObsolete;
- bool m_useOffsetForConstraintFrame;
- bool m_useReferenceFrameA;
+ bool m_angularOnly;
+ bool m_enableAngularMotor;
+ bool m_useSolveConstraintObsolete;
+ bool m_useOffsetForConstraintFrame;
+ bool m_useReferenceFrameA;
- btScalar m_accMotorImpulse;
+ btScalar m_accMotorImpulse;
- int m_flags;
- btScalar m_normalCFM;
- btScalar m_normalERP;
- btScalar m_stopCFM;
- btScalar m_stopERP;
+ int m_flags;
+ btScalar m_normalCFM;
+ btScalar m_normalERP;
+ btScalar m_stopCFM;
+ btScalar m_stopERP;
-
public:
-
BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB, const btVector3& axisInA,const btVector3& axisInB, bool useReferenceFrameA = false);
- btHingeConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axisInA, bool useReferenceFrameA = false);
-
- btHingeConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA = false);
+ btHingeConstraint(btRigidBody & rbA, btRigidBody & rbB, const btVector3& pivotInA, const btVector3& pivotInB, const btVector3& axisInA, const btVector3& axisInB, bool useReferenceFrameA = false);
+
+ btHingeConstraint(btRigidBody & rbA, const btVector3& pivotInA, const btVector3& axisInA, bool useReferenceFrameA = false);
- btHingeConstraint(btRigidBody& rbA,const btTransform& rbAFrame, bool useReferenceFrameA = false);
+ btHingeConstraint(btRigidBody & rbA, btRigidBody & rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA = false);
+ btHingeConstraint(btRigidBody & rbA, const btTransform& rbAFrame, bool useReferenceFrameA = false);
- virtual void buildJacobian();
+ virtual void buildJacobian();
- virtual void getInfo1 (btConstraintInfo1* info);
+ virtual void getInfo1(btConstraintInfo1 * info);
- void getInfo1NonVirtual(btConstraintInfo1* info);
+ void getInfo1NonVirtual(btConstraintInfo1 * info);
- virtual void getInfo2 (btConstraintInfo2* info);
+ virtual void getInfo2(btConstraintInfo2 * info);
- void getInfo2NonVirtual(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB);
+ void getInfo2NonVirtual(btConstraintInfo2 * info, const btTransform& transA, const btTransform& transB, const btVector3& angVelA, const btVector3& angVelB);
- void getInfo2Internal(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB);
- void getInfo2InternalUsingFrameOffset(btConstraintInfo2* info,const btTransform& transA,const btTransform& transB,const btVector3& angVelA,const btVector3& angVelB);
-
+ void getInfo2Internal(btConstraintInfo2 * info, const btTransform& transA, const btTransform& transB, const btVector3& angVelA, const btVector3& angVelB);
+ void getInfo2InternalUsingFrameOffset(btConstraintInfo2 * info, const btTransform& transA, const btTransform& transB, const btVector3& angVelA, const btVector3& angVelB);
- void updateRHS(btScalar timeStep);
+ void updateRHS(btScalar timeStep);
const btRigidBody& getRigidBodyA() const
{
@@ -138,19 +129,19 @@ public:
return m_rbB;
}
- btRigidBody& getRigidBodyA()
- {
- return m_rbA;
- }
+ btRigidBody& getRigidBodyA()
+ {
+ return m_rbA;
+ }
- btRigidBody& getRigidBodyB()
- {
- return m_rbB;
+ btRigidBody& getRigidBodyB()
+ {
+ return m_rbB;
}
btTransform& getFrameOffsetA()
{
- return m_rbAFrame;
+ return m_rbAFrame;
}
btTransform& getFrameOffsetB()
@@ -159,15 +150,15 @@ public:
}
void setFrames(const btTransform& frameA, const btTransform& frameB);
-
- void setAngularOnly(bool angularOnly)
+
+ void setAngularOnly(bool angularOnly)
{
m_angularOnly = angularOnly;
}
- void enableAngularMotor(bool enableMotor,btScalar targetVelocity,btScalar maxMotorImpulse)
+ void enableAngularMotor(bool enableMotor, btScalar targetVelocity, btScalar maxMotorImpulse)
{
- m_enableAngularMotor = enableMotor;
+ m_enableAngularMotor = enableMotor;
m_motorTargetVelocity = targetVelocity;
m_maxMotorImpulse = maxMotorImpulse;
}
@@ -175,29 +166,28 @@ public:
// extra motor API, including ability to set a target rotation (as opposed to angular velocity)
// note: setMotorTarget sets angular velocity under the hood, so you must call it every tick to
// maintain a given angular target.
- void enableMotor(bool enableMotor) { m_enableAngularMotor = enableMotor; }
+ void enableMotor(bool enableMotor) { m_enableAngularMotor = enableMotor; }
void setMaxMotorImpulse(btScalar maxMotorImpulse) { m_maxMotorImpulse = maxMotorImpulse; }
void setMotorTargetVelocity(btScalar motorTargetVelocity) { m_motorTargetVelocity = motorTargetVelocity; }
- void setMotorTarget(const btQuaternion& qAinB, btScalar dt); // qAinB is rotation of body A wrt body B.
+ void setMotorTarget(const btQuaternion& qAinB, btScalar dt); // qAinB is rotation of body A wrt body B.
void setMotorTarget(btScalar targetAngle, btScalar dt);
-
- void setLimit(btScalar low,btScalar high,btScalar _softness = 0.9f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f)
+ void setLimit(btScalar low, btScalar high, btScalar _softness = 0.9f, btScalar _biasFactor = 0.3f, btScalar _relaxationFactor = 1.0f)
{
-#ifdef _BT_USE_CENTER_LIMIT_
+#ifdef _BT_USE_CENTER_LIMIT_
m_limit.set(low, high, _softness, _biasFactor, _relaxationFactor);
#else
m_lowerLimit = btNormalizeAngle(low);
m_upperLimit = btNormalizeAngle(high);
- m_limitSoftness = _softness;
+ m_limitSoftness = _softness;
m_biasFactor = _biasFactor;
m_relaxationFactor = _relaxationFactor;
#endif
}
-
+
btScalar getLimitSoftness() const
{
-#ifdef _BT_USE_CENTER_LIMIT_
+#ifdef _BT_USE_CENTER_LIMIT_
return m_limit.getSoftness();
#else
return m_limitSoftness;
@@ -206,7 +196,7 @@ public:
btScalar getLimitBiasFactor() const
{
-#ifdef _BT_USE_CENTER_LIMIT_
+#ifdef _BT_USE_CENTER_LIMIT_
return m_limit.getBiasFactor();
#else
return m_biasFactor;
@@ -215,112 +205,110 @@ public:
btScalar getLimitRelaxationFactor() const
{
-#ifdef _BT_USE_CENTER_LIMIT_
+#ifdef _BT_USE_CENTER_LIMIT_
return m_limit.getRelaxationFactor();
#else
return m_relaxationFactor;
#endif
}
- void setAxis(btVector3& axisInA)
+ void setAxis(btVector3 & axisInA)
{
btVector3 rbAxisA1, rbAxisA2;
btPlaneSpace1(axisInA, rbAxisA1, rbAxisA2);
btVector3 pivotInA = m_rbAFrame.getOrigin();
-// m_rbAFrame.getOrigin() = pivotInA;
- m_rbAFrame.getBasis().setValue( rbAxisA1.getX(),rbAxisA2.getX(),axisInA.getX(),
- rbAxisA1.getY(),rbAxisA2.getY(),axisInA.getY(),
- rbAxisA1.getZ(),rbAxisA2.getZ(),axisInA.getZ() );
+ // m_rbAFrame.getOrigin() = pivotInA;
+ m_rbAFrame.getBasis().setValue(rbAxisA1.getX(), rbAxisA2.getX(), axisInA.getX(),
+ rbAxisA1.getY(), rbAxisA2.getY(), axisInA.getY(),
+ rbAxisA1.getZ(), rbAxisA2.getZ(), axisInA.getZ());
btVector3 axisInB = m_rbA.getCenterOfMassTransform().getBasis() * axisInA;
- btQuaternion rotationArc = shortestArcQuat(axisInA,axisInB);
- btVector3 rbAxisB1 = quatRotate(rotationArc,rbAxisA1);
+ btQuaternion rotationArc = shortestArcQuat(axisInA, axisInB);
+ btVector3 rbAxisB1 = quatRotate(rotationArc, rbAxisA1);
btVector3 rbAxisB2 = axisInB.cross(rbAxisB1);
m_rbBFrame.getOrigin() = m_rbB.getCenterOfMassTransform().inverse()(m_rbA.getCenterOfMassTransform()(pivotInA));
- m_rbBFrame.getBasis().setValue( rbAxisB1.getX(),rbAxisB2.getX(),axisInB.getX(),
- rbAxisB1.getY(),rbAxisB2.getY(),axisInB.getY(),
- rbAxisB1.getZ(),rbAxisB2.getZ(),axisInB.getZ() );
+ m_rbBFrame.getBasis().setValue(rbAxisB1.getX(), rbAxisB2.getX(), axisInB.getX(),
+ rbAxisB1.getY(), rbAxisB2.getY(), axisInB.getY(),
+ rbAxisB1.getZ(), rbAxisB2.getZ(), axisInB.getZ());
m_rbBFrame.getBasis() = m_rbB.getCenterOfMassTransform().getBasis().inverse() * m_rbBFrame.getBasis();
-
}
- bool hasLimit() const {
-#ifdef _BT_USE_CENTER_LIMIT_
- return m_limit.getHalfRange() > 0;
+ bool hasLimit() const
+ {
+#ifdef _BT_USE_CENTER_LIMIT_
+ return m_limit.getHalfRange() > 0;
#else
- return m_lowerLimit <= m_upperLimit;
+ return m_lowerLimit <= m_upperLimit;
#endif
- }
+ }
- btScalar getLowerLimit() const
+ btScalar getLowerLimit() const
{
-#ifdef _BT_USE_CENTER_LIMIT_
- return m_limit.getLow();
+#ifdef _BT_USE_CENTER_LIMIT_
+ return m_limit.getLow();
#else
- return m_lowerLimit;
+ return m_lowerLimit;
#endif
}
- btScalar getUpperLimit() const
+ btScalar getUpperLimit() const
{
-#ifdef _BT_USE_CENTER_LIMIT_
- return m_limit.getHigh();
-#else
- return m_upperLimit;
+#ifdef _BT_USE_CENTER_LIMIT_
+ return m_limit.getHigh();
+#else
+ return m_upperLimit;
#endif
}
-
///The getHingeAngle gives the hinge angle in range [-PI,PI]
btScalar getHingeAngle();
- btScalar getHingeAngle(const btTransform& transA,const btTransform& transB);
-
- void testLimit(const btTransform& transA,const btTransform& transB);
+ btScalar getHingeAngle(const btTransform& transA, const btTransform& transB);
+ void testLimit(const btTransform& transA, const btTransform& transB);
- const btTransform& getAFrame() const { return m_rbAFrame; };
+ const btTransform& getAFrame() const { return m_rbAFrame; };
const btTransform& getBFrame() const { return m_rbBFrame; };
- btTransform& getAFrame() { return m_rbAFrame; };
+ btTransform& getAFrame() { return m_rbAFrame; };
btTransform& getBFrame() { return m_rbBFrame; };
inline int getSolveLimit()
{
-#ifdef _BT_USE_CENTER_LIMIT_
- return m_limit.isLimit();
+#ifdef _BT_USE_CENTER_LIMIT_
+ return m_limit.isLimit();
#else
- return m_solveLimit;
+ return m_solveLimit;
#endif
}
inline btScalar getLimitSign()
{
-#ifdef _BT_USE_CENTER_LIMIT_
- return m_limit.getSign();
+#ifdef _BT_USE_CENTER_LIMIT_
+ return m_limit.getSign();
#else
return m_limitSign;
#endif
}
- inline bool getAngularOnly()
- {
- return m_angularOnly;
+ inline bool getAngularOnly()
+ {
+ return m_angularOnly;
}
- inline bool getEnableAngularMotor()
- {
- return m_enableAngularMotor;
+ inline bool getEnableAngularMotor()
+ {
+ return m_enableAngularMotor;
}
- inline btScalar getMotorTargetVelocity()
- {
- return m_motorTargetVelocity;
+ inline btScalar getMotorTargetVelocity()
+ {
+ return m_motorTargetVelocity;
}
- inline btScalar getMaxMotorImpulse()
- {
- return m_maxMotorImpulse;
+ inline btScalar getMaxMotorImpulse()
+ {
+ return m_maxMotorImpulse;
}
// access for UseFrameOffset
bool getUseFrameOffset() { return m_useOffsetForConstraintFrame; }
@@ -329,143 +317,132 @@ public:
bool getUseReferenceFrameA() const { return m_useReferenceFrameA; }
void setUseReferenceFrameA(bool useReferenceFrameA) { m_useReferenceFrameA = useReferenceFrameA; }
- ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
+ ///override the default global value of a parameter (such as ERP or CFM), optionally provide the axis (0..5).
///If no axis is provided, it uses the default axis for this constraint.
- virtual void setParam(int num, btScalar value, int axis = -1);
+ virtual void setParam(int num, btScalar value, int axis = -1);
///return the local value of parameter
- virtual btScalar getParam(int num, int axis = -1) const;
-
- virtual int getFlags() const
+ virtual btScalar getParam(int num, int axis = -1) const;
+
+ virtual int getFlags() const
{
- return m_flags;
+ return m_flags;
}
- virtual int calculateSerializeBufferSize() const;
+ virtual int calculateSerializeBufferSize() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
-
-
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
};
-
//only for backward compatibility
#ifdef BT_BACKWARDS_COMPATIBLE_SERIALIZATION
///this structure is not used, except for loading pre-2.82 .bullet files
-struct btHingeConstraintDoubleData
+struct btHingeConstraintDoubleData
{
- btTypedConstraintData m_typeConstraintData;
- btTransformDoubleData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
+ btTypedConstraintData m_typeConstraintData;
+ btTransformDoubleData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
btTransformDoubleData m_rbBFrame;
- int m_useReferenceFrameA;
- int m_angularOnly;
- int m_enableAngularMotor;
- float m_motorTargetVelocity;
- float m_maxMotorImpulse;
-
- float m_lowerLimit;
- float m_upperLimit;
- float m_limitSoftness;
- float m_biasFactor;
- float m_relaxationFactor;
-
+ int m_useReferenceFrameA;
+ int m_angularOnly;
+ int m_enableAngularMotor;
+ float m_motorTargetVelocity;
+ float m_maxMotorImpulse;
+
+ float m_lowerLimit;
+ float m_upperLimit;
+ float m_limitSoftness;
+ float m_biasFactor;
+ float m_relaxationFactor;
};
-#endif //BT_BACKWARDS_COMPATIBLE_SERIALIZATION
+#endif //BT_BACKWARDS_COMPATIBLE_SERIALIZATION
///The getAccumulatedHingeAngle returns the accumulated hinge angle, taking rotation across the -PI/PI boundary into account
-ATTRIBUTE_ALIGNED16(class) btHingeAccumulatedAngleConstraint : public btHingeConstraint
+ATTRIBUTE_ALIGNED16(class)
+btHingeAccumulatedAngleConstraint : public btHingeConstraint
{
protected:
- btScalar m_accumulatedAngle;
-public:
+ btScalar m_accumulatedAngle;
+public:
BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btHingeAccumulatedAngleConstraint(btRigidBody& rbA,btRigidBody& rbB, const btVector3& pivotInA,const btVector3& pivotInB, const btVector3& axisInA,const btVector3& axisInB, bool useReferenceFrameA = false)
- :btHingeConstraint(rbA,rbB,pivotInA,pivotInB, axisInA,axisInB, useReferenceFrameA )
+
+ btHingeAccumulatedAngleConstraint(btRigidBody & rbA, btRigidBody & rbB, const btVector3& pivotInA, const btVector3& pivotInB, const btVector3& axisInA, const btVector3& axisInB, bool useReferenceFrameA = false)
+ : btHingeConstraint(rbA, rbB, pivotInA, pivotInB, axisInA, axisInB, useReferenceFrameA)
{
- m_accumulatedAngle=getHingeAngle();
+ m_accumulatedAngle = getHingeAngle();
}
- btHingeAccumulatedAngleConstraint(btRigidBody& rbA,const btVector3& pivotInA,const btVector3& axisInA, bool useReferenceFrameA = false)
- :btHingeConstraint(rbA,pivotInA,axisInA, useReferenceFrameA)
+ btHingeAccumulatedAngleConstraint(btRigidBody & rbA, const btVector3& pivotInA, const btVector3& axisInA, bool useReferenceFrameA = false)
+ : btHingeConstraint(rbA, pivotInA, axisInA, useReferenceFrameA)
{
- m_accumulatedAngle=getHingeAngle();
+ m_accumulatedAngle = getHingeAngle();
}
-
- btHingeAccumulatedAngleConstraint(btRigidBody& rbA,btRigidBody& rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA = false)
- :btHingeConstraint(rbA,rbB, rbAFrame, rbBFrame, useReferenceFrameA )
+
+ btHingeAccumulatedAngleConstraint(btRigidBody & rbA, btRigidBody & rbB, const btTransform& rbAFrame, const btTransform& rbBFrame, bool useReferenceFrameA = false)
+ : btHingeConstraint(rbA, rbB, rbAFrame, rbBFrame, useReferenceFrameA)
{
- m_accumulatedAngle=getHingeAngle();
+ m_accumulatedAngle = getHingeAngle();
}
- btHingeAccumulatedAngleConstraint(btRigidBody& rbA,const btTransform& rbAFrame, bool useReferenceFrameA = false)
- :btHingeConstraint(rbA,rbAFrame, useReferenceFrameA )
+ btHingeAccumulatedAngleConstraint(btRigidBody & rbA, const btTransform& rbAFrame, bool useReferenceFrameA = false)
+ : btHingeConstraint(rbA, rbAFrame, useReferenceFrameA)
{
- m_accumulatedAngle=getHingeAngle();
+ m_accumulatedAngle = getHingeAngle();
}
btScalar getAccumulatedHingeAngle();
- void setAccumulatedHingeAngle(btScalar accAngle);
- virtual void getInfo1 (btConstraintInfo1* info);
-
+ void setAccumulatedHingeAngle(btScalar accAngle);
+ virtual void getInfo1(btConstraintInfo1 * info);
};
-struct btHingeConstraintFloatData
+struct btHingeConstraintFloatData
{
- btTypedConstraintData m_typeConstraintData;
- btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
+ btTypedConstraintData m_typeConstraintData;
+ btTransformFloatData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
btTransformFloatData m_rbBFrame;
- int m_useReferenceFrameA;
- int m_angularOnly;
-
- int m_enableAngularMotor;
- float m_motorTargetVelocity;
- float m_maxMotorImpulse;
-
- float m_lowerLimit;
- float m_upperLimit;
- float m_limitSoftness;
- float m_biasFactor;
- float m_relaxationFactor;
-
+ int m_useReferenceFrameA;
+ int m_angularOnly;
+
+ int m_enableAngularMotor;
+ float m_motorTargetVelocity;
+ float m_maxMotorImpulse;
+
+ float m_lowerLimit;
+ float m_upperLimit;
+ float m_limitSoftness;
+ float m_biasFactor;
+ float m_relaxationFactor;
};
-
-
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
-struct btHingeConstraintDoubleData2
+struct btHingeConstraintDoubleData2
{
- btTypedConstraintDoubleData m_typeConstraintData;
- btTransformDoubleData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
+ btTypedConstraintDoubleData m_typeConstraintData;
+ btTransformDoubleData m_rbAFrame; // constraint axii. Assumes z is hinge axis.
btTransformDoubleData m_rbBFrame;
- int m_useReferenceFrameA;
- int m_angularOnly;
- int m_enableAngularMotor;
- double m_motorTargetVelocity;
- double m_maxMotorImpulse;
-
- double m_lowerLimit;
- double m_upperLimit;
- double m_limitSoftness;
- double m_biasFactor;
- double m_relaxationFactor;
- char m_padding1[4];
-
+ int m_useReferenceFrameA;
+ int m_angularOnly;
+ int m_enableAngularMotor;
+ double m_motorTargetVelocity;
+ double m_maxMotorImpulse;
+
+ double m_lowerLimit;
+ double m_upperLimit;
+ double m_limitSoftness;
+ double m_biasFactor;
+ double m_relaxationFactor;
+ char m_padding1[4];
};
-
-
-
-SIMD_FORCE_INLINE int btHingeConstraint::calculateSerializeBufferSize() const
+SIMD_FORCE_INLINE int btHingeConstraint::calculateSerializeBufferSize() const
{
return sizeof(btHingeConstraintData);
}
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
-SIMD_FORCE_INLINE const char* btHingeConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
+///fills the dataBuffer and returns the struct name (and 0 on failure)
+SIMD_FORCE_INLINE const char* btHingeConstraint::serialize(void* dataBuffer, btSerializer* serializer) const
{
btHingeConstraintData* hingeData = (btHingeConstraintData*)dataBuffer;
- btTypedConstraint::serialize(&hingeData->m_typeConstraintData,serializer);
+ btTypedConstraint::serialize(&hingeData->m_typeConstraintData, serializer);
m_rbAFrame.serialize(hingeData->m_rbAFrame);
m_rbBFrame.serialize(hingeData->m_rbBFrame);
@@ -475,7 +452,7 @@ SIMD_FORCE_INLINE const char* btHingeConstraint::serialize(void* dataBuffer, btS
hingeData->m_maxMotorImpulse = float(m_maxMotorImpulse);
hingeData->m_motorTargetVelocity = float(m_motorTargetVelocity);
hingeData->m_useReferenceFrameA = m_useReferenceFrameA;
-#ifdef _BT_USE_CENTER_LIMIT_
+#ifdef _BT_USE_CENTER_LIMIT_
hingeData->m_lowerLimit = float(m_limit.getLow());
hingeData->m_upperLimit = float(m_limit.getHigh());
hingeData->m_limitSoftness = float(m_limit.getSoftness());
@@ -500,4 +477,4 @@ SIMD_FORCE_INLINE const char* btHingeConstraint::serialize(void* dataBuffer, btS
return btHingeConstraintDataName;
}
-#endif //BT_HINGECONSTRAINT_H
+#endif //BT_HINGECONSTRAINT_H