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diff --git a/thirdparty/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h b/thirdparty/bullet/BulletDynamics/ConstraintSolver/btConstraintSolver.h
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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BT_CONSTRAINT_SOLVER_H
+#define BT_CONSTRAINT_SOLVER_H
+
+#include "LinearMath/btScalar.h"
+
+class btPersistentManifold;
+class btRigidBody;
+class btCollisionObject;
+class btTypedConstraint;
+struct btContactSolverInfo;
+struct btBroadphaseProxy;
+class btIDebugDraw;
+class btStackAlloc;
+class btDispatcher;
+/// btConstraintSolver provides solver interface
+
+
+enum btConstraintSolverType
+{
+ BT_SEQUENTIAL_IMPULSE_SOLVER=1,
+ BT_MLCP_SOLVER=2,
+ BT_NNCG_SOLVER=4
+};
+
+class btConstraintSolver
+{
+
+public:
+
+ virtual ~btConstraintSolver() {}
+
+ virtual void prepareSolve (int /* numBodies */, int /* numManifolds */) {;}
+
+ ///solve a group of constraints
+ virtual btScalar solveGroup(btCollisionObject** bodies,int numBodies,btPersistentManifold** manifold,int numManifolds,btTypedConstraint** constraints,int numConstraints, const btContactSolverInfo& info,class btIDebugDraw* debugDrawer,btDispatcher* dispatcher) = 0;
+
+ virtual void allSolved (const btContactSolverInfo& /* info */,class btIDebugDraw* /* debugDrawer */) {;}
+
+ ///clear internal cached data and reset random seed
+ virtual void reset() = 0;
+
+ virtual btConstraintSolverType getSolverType() const=0;
+
+
+};
+
+
+
+
+#endif //BT_CONSTRAINT_SOLVER_H