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-rw-r--r--thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp143
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diff --git a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp
deleted file mode 100644
index 37458339e7..0000000000
--- a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp
+++ /dev/null
@@ -1,143 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btSubSimplexConvexCast.h"
-#include "BulletCollision/CollisionShapes/btConvexShape.h"
-
-#include "BulletCollision/CollisionShapes/btMinkowskiSumShape.h"
-#include "BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h"
-#include "btPointCollector.h"
-#include "LinearMath/btTransformUtil.h"
-
-btSubsimplexConvexCast::btSubsimplexConvexCast(const btConvexShape* convexA, const btConvexShape* convexB, btSimplexSolverInterface* simplexSolver)
- : m_simplexSolver(simplexSolver),
- m_convexA(convexA),
- m_convexB(convexB)
-{
-}
-
-
-bool btSubsimplexConvexCast::calcTimeOfImpact(
- const btTransform& fromA,
- const btTransform& toA,
- const btTransform& fromB,
- const btTransform& toB,
- CastResult& result)
-{
- m_simplexSolver->reset();
-
- btVector3 linVelA, linVelB;
- linVelA = toA.getOrigin() - fromA.getOrigin();
- linVelB = toB.getOrigin() - fromB.getOrigin();
-
- btScalar lambda = btScalar(0.);
-
- btTransform interpolatedTransA = fromA;
- btTransform interpolatedTransB = fromB;
-
- ///take relative motion
- btVector3 r = (linVelA - linVelB);
- btVector3 v;
-
- btVector3 supVertexA = fromA(m_convexA->localGetSupportingVertex(-r * fromA.getBasis()));
- btVector3 supVertexB = fromB(m_convexB->localGetSupportingVertex(r * fromB.getBasis()));
- v = supVertexA - supVertexB;
- int maxIter = result.m_subSimplexCastMaxIterations;
-
- btVector3 n;
- n.setValue(btScalar(0.), btScalar(0.), btScalar(0.));
-
- btVector3 c;
-
- btScalar dist2 = v.length2();
-
-
-
- btVector3 w, p;
- btScalar VdotR;
-
- while ((dist2 > result.m_subSimplexCastEpsilon) && maxIter--)
- {
- supVertexA = interpolatedTransA(m_convexA->localGetSupportingVertex(-v * interpolatedTransA.getBasis()));
- supVertexB = interpolatedTransB(m_convexB->localGetSupportingVertex(v * interpolatedTransB.getBasis()));
- w = supVertexA - supVertexB;
-
- btScalar VdotW = v.dot(w);
-
- if (lambda > btScalar(1.0))
- {
- return false;
- }
-
- if (VdotW > btScalar(0.))
- {
- VdotR = v.dot(r);
-
- if (VdotR >= -(SIMD_EPSILON * SIMD_EPSILON))
- return false;
- else
- {
- lambda = lambda - VdotW / VdotR;
- //interpolate to next lambda
- // x = s + lambda * r;
- interpolatedTransA.getOrigin().setInterpolate3(fromA.getOrigin(), toA.getOrigin(), lambda);
- interpolatedTransB.getOrigin().setInterpolate3(fromB.getOrigin(), toB.getOrigin(), lambda);
- //m_simplexSolver->reset();
- //check next line
- w = supVertexA - supVertexB;
-
- n = v;
- }
- }
- ///Just like regular GJK only add the vertex if it isn't already (close) to current vertex, it would lead to divisions by zero and NaN etc.
- if (!m_simplexSolver->inSimplex(w))
- m_simplexSolver->addVertex(w, supVertexA, supVertexB);
-
- if (m_simplexSolver->closest(v))
- {
- dist2 = v.length2();
-
- //todo: check this normal for validity
- //n=v;
- //printf("V=%f , %f, %f\n",v[0],v[1],v[2]);
- //printf("DIST2=%f\n",dist2);
- //printf("numverts = %i\n",m_simplexSolver->numVertices());
- }
- else
- {
- dist2 = btScalar(0.);
- }
- }
-
- //int numiter = MAX_ITERATIONS - maxIter;
- // printf("number of iterations: %d", numiter);
-
- //don't report a time of impact when moving 'away' from the hitnormal
-
- result.m_fraction = lambda;
- if (n.length2() >= (SIMD_EPSILON * SIMD_EPSILON))
- result.m_normal = n.normalized();
- else
- result.m_normal = btVector3(btScalar(0.0), btScalar(0.0), btScalar(0.0));
-
- //don't report time of impact for motion away from the contact normal (or causes minor penetration)
- if (result.m_normal.dot(r) >= -result.m_allowedPenetration)
- return false;
-
- btVector3 hitA, hitB;
- m_simplexSolver->compute_points(hitA, hitB);
- result.m_hitPoint = hitB;
- return true;
-}