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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_SIMPLEX_SOLVER_INTERFACE_H
-#define BT_SIMPLEX_SOLVER_INTERFACE_H
-
-#include "LinearMath/btVector3.h"
-
-#define NO_VIRTUAL_INTERFACE 1
-#ifdef NO_VIRTUAL_INTERFACE
-#include "btVoronoiSimplexSolver.h"
-#define btSimplexSolverInterface btVoronoiSimplexSolver
-#else
-
-/// btSimplexSolverInterface can incrementally calculate distance between origin and up to 4 vertices
-/// Used by GJK or Linear Casting. Can be implemented by the Johnson-algorithm or alternative approaches based on
-/// voronoi regions or barycentric coordinates
-class btSimplexSolverInterface
-{
-public:
- virtual ~btSimplexSolverInterface(){};
-
- virtual void reset() = 0;
-
- virtual void addVertex(const btVector3& w, const btVector3& p, const btVector3& q) = 0;
-
- virtual bool closest(btVector3& v) = 0;
-
- virtual btScalar maxVertex() = 0;
-
- virtual bool fullSimplex() const = 0;
-
- virtual int getSimplex(btVector3* pBuf, btVector3* qBuf, btVector3* yBuf) const = 0;
-
- virtual bool inSimplex(const btVector3& w) = 0;
-
- virtual void backup_closest(btVector3& v) = 0;
-
- virtual bool emptySimplex() const = 0;
-
- virtual void compute_points(btVector3& p1, btVector3& p2) = 0;
-
- virtual int numVertices() const = 0;
-};
-#endif
-#endif //BT_SIMPLEX_SOLVER_INTERFACE_H