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diff --git a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2011 Advanced Micro Devices, Inc. http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-///This file was written by Erwin Coumans
-///Separating axis rest based on work from Pierre Terdiman, see
-///And contact clipping based on work from Simon Hobbs
-
-#include "btPolyhedralContactClipping.h"
-#include "BulletCollision/CollisionShapes/btConvexPolyhedron.h"
-
-#include <float.h> //for FLT_MAX
-
-int gExpectedNbTests = 0;
-int gActualNbTests = 0;
-bool gUseInternalObject = true;
-
-// Clips a face to the back of a plane
-void btPolyhedralContactClipping::clipFace(const btVertexArray& pVtxIn, btVertexArray& ppVtxOut, const btVector3& planeNormalWS, btScalar planeEqWS)
-{
- int ve;
- btScalar ds, de;
- int numVerts = pVtxIn.size();
- if (numVerts < 2)
- return;
-
- btVector3 firstVertex = pVtxIn[pVtxIn.size() - 1];
- btVector3 endVertex = pVtxIn[0];
-
- ds = planeNormalWS.dot(firstVertex) + planeEqWS;
-
- for (ve = 0; ve < numVerts; ve++)
- {
- endVertex = pVtxIn[ve];
-
- de = planeNormalWS.dot(endVertex) + planeEqWS;
-
- if (ds < 0)
- {
- if (de < 0)
- {
- // Start < 0, end < 0, so output endVertex
- ppVtxOut.push_back(endVertex);
- }
- else
- {
- // Start < 0, end >= 0, so output intersection
- ppVtxOut.push_back(firstVertex.lerp(endVertex, btScalar(ds * 1.f / (ds - de))));
- }
- }
- else
- {
- if (de < 0)
- {
- // Start >= 0, end < 0 so output intersection and end
- ppVtxOut.push_back(firstVertex.lerp(endVertex, btScalar(ds * 1.f / (ds - de))));
- ppVtxOut.push_back(endVertex);
- }
- }
- firstVertex = endVertex;
- ds = de;
- }
-}
-
-static bool TestSepAxis(const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA, const btTransform& transB, const btVector3& sep_axis, btScalar& depth, btVector3& witnessPointA, btVector3& witnessPointB)
-{
- btScalar Min0, Max0;
- btScalar Min1, Max1;
- btVector3 witnesPtMinA, witnesPtMaxA;
- btVector3 witnesPtMinB, witnesPtMaxB;
-
- hullA.project(transA, sep_axis, Min0, Max0, witnesPtMinA, witnesPtMaxA);
- hullB.project(transB, sep_axis, Min1, Max1, witnesPtMinB, witnesPtMaxB);
-
- if (Max0 < Min1 || Max1 < Min0)
- return false;
-
- btScalar d0 = Max0 - Min1;
- btAssert(d0 >= 0.0f);
- btScalar d1 = Max1 - Min0;
- btAssert(d1 >= 0.0f);
- if (d0 < d1)
- {
- depth = d0;
- witnessPointA = witnesPtMaxA;
- witnessPointB = witnesPtMinB;
- }
- else
- {
- depth = d1;
- witnessPointA = witnesPtMinA;
- witnessPointB = witnesPtMaxB;
- }
-
- return true;
-}
-
-static int gActualSATPairTests = 0;
-
-inline bool IsAlmostZero(const btVector3& v)
-{
- if (btFabs(v.x()) > 1e-6 || btFabs(v.y()) > 1e-6 || btFabs(v.z()) > 1e-6) return false;
- return true;
-}
-
-#ifdef TEST_INTERNAL_OBJECTS
-
-inline void BoxSupport(const btScalar extents[3], const btScalar sv[3], btScalar p[3])
-{
- // This version is ~11.000 cycles (4%) faster overall in one of the tests.
- // IR(p[0]) = IR(extents[0])|(IR(sv[0])&SIGN_BITMASK);
- // IR(p[1]) = IR(extents[1])|(IR(sv[1])&SIGN_BITMASK);
- // IR(p[2]) = IR(extents[2])|(IR(sv[2])&SIGN_BITMASK);
- p[0] = sv[0] < 0.0f ? -extents[0] : extents[0];
- p[1] = sv[1] < 0.0f ? -extents[1] : extents[1];
- p[2] = sv[2] < 0.0f ? -extents[2] : extents[2];
-}
-
-void InverseTransformPoint3x3(btVector3& out, const btVector3& in, const btTransform& tr)
-{
- const btMatrix3x3& rot = tr.getBasis();
- const btVector3& r0 = rot[0];
- const btVector3& r1 = rot[1];
- const btVector3& r2 = rot[2];
-
- const btScalar x = r0.x() * in.x() + r1.x() * in.y() + r2.x() * in.z();
- const btScalar y = r0.y() * in.x() + r1.y() * in.y() + r2.y() * in.z();
- const btScalar z = r0.z() * in.x() + r1.z() * in.y() + r2.z() * in.z();
-
- out.setValue(x, y, z);
-}
-
-bool TestInternalObjects(const btTransform& trans0, const btTransform& trans1, const btVector3& delta_c, const btVector3& axis, const btConvexPolyhedron& convex0, const btConvexPolyhedron& convex1, btScalar dmin)
-{
- const btScalar dp = delta_c.dot(axis);
-
- btVector3 localAxis0;
- InverseTransformPoint3x3(localAxis0, axis, trans0);
- btVector3 localAxis1;
- InverseTransformPoint3x3(localAxis1, axis, trans1);
-
- btScalar p0[3];
- BoxSupport(convex0.m_extents, localAxis0, p0);
- btScalar p1[3];
- BoxSupport(convex1.m_extents, localAxis1, p1);
-
- const btScalar Radius0 = p0[0] * localAxis0.x() + p0[1] * localAxis0.y() + p0[2] * localAxis0.z();
- const btScalar Radius1 = p1[0] * localAxis1.x() + p1[1] * localAxis1.y() + p1[2] * localAxis1.z();
-
- const btScalar MinRadius = Radius0 > convex0.m_radius ? Radius0 : convex0.m_radius;
- const btScalar MaxRadius = Radius1 > convex1.m_radius ? Radius1 : convex1.m_radius;
-
- const btScalar MinMaxRadius = MaxRadius + MinRadius;
- const btScalar d0 = MinMaxRadius + dp;
- const btScalar d1 = MinMaxRadius - dp;
-
- const btScalar depth = d0 < d1 ? d0 : d1;
- if (depth > dmin)
- return false;
- return true;
-}
-#endif //TEST_INTERNAL_OBJECTS
-
-SIMD_FORCE_INLINE void btSegmentsClosestPoints(
- btVector3& ptsVector,
- btVector3& offsetA,
- btVector3& offsetB,
- btScalar& tA, btScalar& tB,
- const btVector3& translation,
- const btVector3& dirA, btScalar hlenA,
- const btVector3& dirB, btScalar hlenB)
-{
- // compute the parameters of the closest points on each line segment
-
- btScalar dirA_dot_dirB = btDot(dirA, dirB);
- btScalar dirA_dot_trans = btDot(dirA, translation);
- btScalar dirB_dot_trans = btDot(dirB, translation);
-
- btScalar denom = 1.0f - dirA_dot_dirB * dirA_dot_dirB;
-
- if (denom == 0.0f)
- {
- tA = 0.0f;
- }
- else
- {
- tA = (dirA_dot_trans - dirB_dot_trans * dirA_dot_dirB) / denom;
- if (tA < -hlenA)
- tA = -hlenA;
- else if (tA > hlenA)
- tA = hlenA;
- }
-
- tB = tA * dirA_dot_dirB - dirB_dot_trans;
-
- if (tB < -hlenB)
- {
- tB = -hlenB;
- tA = tB * dirA_dot_dirB + dirA_dot_trans;
-
- if (tA < -hlenA)
- tA = -hlenA;
- else if (tA > hlenA)
- tA = hlenA;
- }
- else if (tB > hlenB)
- {
- tB = hlenB;
- tA = tB * dirA_dot_dirB + dirA_dot_trans;
-
- if (tA < -hlenA)
- tA = -hlenA;
- else if (tA > hlenA)
- tA = hlenA;
- }
-
- // compute the closest points relative to segment centers.
-
- offsetA = dirA * tA;
- offsetB = dirB * tB;
-
- ptsVector = translation - offsetA + offsetB;
-}
-
-bool btPolyhedralContactClipping::findSeparatingAxis(const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA, const btTransform& transB, btVector3& sep, btDiscreteCollisionDetectorInterface::Result& resultOut)
-{
- gActualSATPairTests++;
-
- //#ifdef TEST_INTERNAL_OBJECTS
- const btVector3 c0 = transA * hullA.m_localCenter;
- const btVector3 c1 = transB * hullB.m_localCenter;
- const btVector3 DeltaC2 = c0 - c1;
- //#endif
-
- btScalar dmin = FLT_MAX;
- int curPlaneTests = 0;
-
- int numFacesA = hullA.m_faces.size();
- // Test normals from hullA
- for (int i = 0; i < numFacesA; i++)
- {
- const btVector3 Normal(hullA.m_faces[i].m_plane[0], hullA.m_faces[i].m_plane[1], hullA.m_faces[i].m_plane[2]);
- btVector3 faceANormalWS = transA.getBasis() * Normal;
- if (DeltaC2.dot(faceANormalWS) < 0)
- faceANormalWS *= -1.f;
-
- curPlaneTests++;
-#ifdef TEST_INTERNAL_OBJECTS
- gExpectedNbTests++;
- if (gUseInternalObject && !TestInternalObjects(transA, transB, DeltaC2, faceANormalWS, hullA, hullB, dmin))
- continue;
- gActualNbTests++;
-#endif
-
- btScalar d;
- btVector3 wA, wB;
- if (!TestSepAxis(hullA, hullB, transA, transB, faceANormalWS, d, wA, wB))
- return false;
-
- if (d < dmin)
- {
- dmin = d;
- sep = faceANormalWS;
- }
- }
-
- int numFacesB = hullB.m_faces.size();
- // Test normals from hullB
- for (int i = 0; i < numFacesB; i++)
- {
- const btVector3 Normal(hullB.m_faces[i].m_plane[0], hullB.m_faces[i].m_plane[1], hullB.m_faces[i].m_plane[2]);
- btVector3 WorldNormal = transB.getBasis() * Normal;
- if (DeltaC2.dot(WorldNormal) < 0)
- WorldNormal *= -1.f;
-
- curPlaneTests++;
-#ifdef TEST_INTERNAL_OBJECTS
- gExpectedNbTests++;
- if (gUseInternalObject && !TestInternalObjects(transA, transB, DeltaC2, WorldNormal, hullA, hullB, dmin))
- continue;
- gActualNbTests++;
-#endif
-
- btScalar d;
- btVector3 wA, wB;
- if (!TestSepAxis(hullA, hullB, transA, transB, WorldNormal, d, wA, wB))
- return false;
-
- if (d < dmin)
- {
- dmin = d;
- sep = WorldNormal;
- }
- }
-
- btVector3 edgeAstart, edgeAend, edgeBstart, edgeBend;
- int edgeA = -1;
- int edgeB = -1;
- btVector3 worldEdgeA;
- btVector3 worldEdgeB;
- btVector3 witnessPointA(0, 0, 0), witnessPointB(0, 0, 0);
-
- int curEdgeEdge = 0;
- // Test edges
- for (int e0 = 0; e0 < hullA.m_uniqueEdges.size(); e0++)
- {
- const btVector3 edge0 = hullA.m_uniqueEdges[e0];
- const btVector3 WorldEdge0 = transA.getBasis() * edge0;
- for (int e1 = 0; e1 < hullB.m_uniqueEdges.size(); e1++)
- {
- const btVector3 edge1 = hullB.m_uniqueEdges[e1];
- const btVector3 WorldEdge1 = transB.getBasis() * edge1;
-
- btVector3 Cross = WorldEdge0.cross(WorldEdge1);
- curEdgeEdge++;
- if (!IsAlmostZero(Cross))
- {
- Cross = Cross.normalize();
- if (DeltaC2.dot(Cross) < 0)
- Cross *= -1.f;
-
-#ifdef TEST_INTERNAL_OBJECTS
- gExpectedNbTests++;
- if (gUseInternalObject && !TestInternalObjects(transA, transB, DeltaC2, Cross, hullA, hullB, dmin))
- continue;
- gActualNbTests++;
-#endif
-
- btScalar dist;
- btVector3 wA, wB;
- if (!TestSepAxis(hullA, hullB, transA, transB, Cross, dist, wA, wB))
- return false;
-
- if (dist < dmin)
- {
- dmin = dist;
- sep = Cross;
- edgeA = e0;
- edgeB = e1;
- worldEdgeA = WorldEdge0;
- worldEdgeB = WorldEdge1;
- witnessPointA = wA;
- witnessPointB = wB;
- }
- }
- }
- }
-
- if (edgeA >= 0 && edgeB >= 0)
- {
- // printf("edge-edge\n");
- //add an edge-edge contact
-
- btVector3 ptsVector;
- btVector3 offsetA;
- btVector3 offsetB;
- btScalar tA;
- btScalar tB;
-
- btVector3 translation = witnessPointB - witnessPointA;
-
- btVector3 dirA = worldEdgeA;
- btVector3 dirB = worldEdgeB;
-
- btScalar hlenB = 1e30f;
- btScalar hlenA = 1e30f;
-
- btSegmentsClosestPoints(ptsVector, offsetA, offsetB, tA, tB,
- translation,
- dirA, hlenA,
- dirB, hlenB);
-
- btScalar nlSqrt = ptsVector.length2();
- if (nlSqrt > SIMD_EPSILON)
- {
- btScalar nl = btSqrt(nlSqrt);
- ptsVector *= 1.f / nl;
- if (ptsVector.dot(DeltaC2) < 0.f)
- {
- ptsVector *= -1.f;
- }
- btVector3 ptOnB = witnessPointB + offsetB;
- btScalar distance = nl;
- resultOut.addContactPoint(ptsVector, ptOnB, -distance);
- }
- }
-
- if ((DeltaC2.dot(sep)) < 0.0f)
- sep = -sep;
-
- return true;
-}
-
-void btPolyhedralContactClipping::clipFaceAgainstHull(const btVector3& separatingNormal, const btConvexPolyhedron& hullA, const btTransform& transA, btVertexArray& worldVertsB1, btVertexArray& worldVertsB2, const btScalar minDist, btScalar maxDist, btDiscreteCollisionDetectorInterface::Result& resultOut)
-{
- worldVertsB2.resize(0);
- btVertexArray* pVtxIn = &worldVertsB1;
- btVertexArray* pVtxOut = &worldVertsB2;
- pVtxOut->reserve(pVtxIn->size());
-
- int closestFaceA = -1;
- {
- btScalar dmin = FLT_MAX;
- for (int face = 0; face < hullA.m_faces.size(); face++)
- {
- const btVector3 Normal(hullA.m_faces[face].m_plane[0], hullA.m_faces[face].m_plane[1], hullA.m_faces[face].m_plane[2]);
- const btVector3 faceANormalWS = transA.getBasis() * Normal;
-
- btScalar d = faceANormalWS.dot(separatingNormal);
- if (d < dmin)
- {
- dmin = d;
- closestFaceA = face;
- }
- }
- }
- if (closestFaceA < 0)
- return;
-
- const btFace& polyA = hullA.m_faces[closestFaceA];
-
- // clip polygon to back of planes of all faces of hull A that are adjacent to witness face
- int numVerticesA = polyA.m_indices.size();
- for (int e0 = 0; e0 < numVerticesA; e0++)
- {
- const btVector3& a = hullA.m_vertices[polyA.m_indices[e0]];
- const btVector3& b = hullA.m_vertices[polyA.m_indices[(e0 + 1) % numVerticesA]];
- const btVector3 edge0 = a - b;
- const btVector3 WorldEdge0 = transA.getBasis() * edge0;
- btVector3 worldPlaneAnormal1 = transA.getBasis() * btVector3(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]);
-
- btVector3 planeNormalWS1 = -WorldEdge0.cross(worldPlaneAnormal1); //.cross(WorldEdge0);
- btVector3 worldA1 = transA * a;
- btScalar planeEqWS1 = -worldA1.dot(planeNormalWS1);
-
-//int otherFace=0;
-#ifdef BLA1
- int otherFace = polyA.m_connectedFaces[e0];
- btVector3 localPlaneNormal(hullA.m_faces[otherFace].m_plane[0], hullA.m_faces[otherFace].m_plane[1], hullA.m_faces[otherFace].m_plane[2]);
- btScalar localPlaneEq = hullA.m_faces[otherFace].m_plane[3];
-
- btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal;
- btScalar planeEqWS = localPlaneEq - planeNormalWS.dot(transA.getOrigin());
-#else
- btVector3 planeNormalWS = planeNormalWS1;
- btScalar planeEqWS = planeEqWS1;
-
-#endif
- //clip face
-
- clipFace(*pVtxIn, *pVtxOut, planeNormalWS, planeEqWS);
- btSwap(pVtxIn, pVtxOut);
- pVtxOut->resize(0);
- }
-
- //#define ONLY_REPORT_DEEPEST_POINT
-
- btVector3 point;
-
- // only keep points that are behind the witness face
- {
- btVector3 localPlaneNormal(polyA.m_plane[0], polyA.m_plane[1], polyA.m_plane[2]);
- btScalar localPlaneEq = polyA.m_plane[3];
- btVector3 planeNormalWS = transA.getBasis() * localPlaneNormal;
- btScalar planeEqWS = localPlaneEq - planeNormalWS.dot(transA.getOrigin());
- for (int i = 0; i < pVtxIn->size(); i++)
- {
- btVector3 vtx = pVtxIn->at(i);
- btScalar depth = planeNormalWS.dot(vtx) + planeEqWS;
- if (depth <= minDist)
- {
- // printf("clamped: depth=%f to minDist=%f\n",depth,minDist);
- depth = minDist;
- }
-
- if (depth <= maxDist)
- {
- btVector3 point = pVtxIn->at(i);
-#ifdef ONLY_REPORT_DEEPEST_POINT
- curMaxDist = depth;
-#else
-#if 0
- if (depth<-3)
- {
- printf("error in btPolyhedralContactClipping depth = %f\n", depth);
- printf("likely wrong separatingNormal passed in\n");
- }
-#endif
- resultOut.addContactPoint(separatingNormal, point, depth);
-#endif
- }
- }
- }
-#ifdef ONLY_REPORT_DEEPEST_POINT
- if (curMaxDist < maxDist)
- {
- resultOut.addContactPoint(separatingNormal, point, curMaxDist);
- }
-#endif //ONLY_REPORT_DEEPEST_POINT
-}
-
-void btPolyhedralContactClipping::clipHullAgainstHull(const btVector3& separatingNormal1, const btConvexPolyhedron& hullA, const btConvexPolyhedron& hullB, const btTransform& transA, const btTransform& transB, const btScalar minDist, btScalar maxDist, btVertexArray& worldVertsB1, btVertexArray& worldVertsB2, btDiscreteCollisionDetectorInterface::Result& resultOut)
-{
- btVector3 separatingNormal = separatingNormal1.normalized();
- // const btVector3 c0 = transA * hullA.m_localCenter;
- // const btVector3 c1 = transB * hullB.m_localCenter;
- //const btVector3 DeltaC2 = c0 - c1;
-
- int closestFaceB = -1;
- btScalar dmax = -FLT_MAX;
- {
- for (int face = 0; face < hullB.m_faces.size(); face++)
- {
- const btVector3 Normal(hullB.m_faces[face].m_plane[0], hullB.m_faces[face].m_plane[1], hullB.m_faces[face].m_plane[2]);
- const btVector3 WorldNormal = transB.getBasis() * Normal;
- btScalar d = WorldNormal.dot(separatingNormal);
- if (d > dmax)
- {
- dmax = d;
- closestFaceB = face;
- }
- }
- }
- worldVertsB1.resize(0);
- {
- const btFace& polyB = hullB.m_faces[closestFaceB];
- const int numVertices = polyB.m_indices.size();
- for (int e0 = 0; e0 < numVertices; e0++)
- {
- const btVector3& b = hullB.m_vertices[polyB.m_indices[e0]];
- worldVertsB1.push_back(transB * b);
- }
- }
-
- if (closestFaceB >= 0)
- clipFaceAgainstHull(separatingNormal, hullA, transA, worldVertsB1, worldVertsB2, minDist, maxDist, resultOut);
-}