diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h | 125 |
1 files changed, 58 insertions, 67 deletions
diff --git a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h index 67be0c48eb..8a9134c95c 100644 --- a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h +++ b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h @@ -16,7 +16,6 @@ subject to the following restrictions: #ifndef BT_PERSISTENT_MANIFOLD_H #define BT_PERSISTENT_MANIFOLD_H - #include "LinearMath/btVector3.h" #include "LinearMath/btTransform.h" #include "btManifoldPoint.h" @@ -34,14 +33,14 @@ extern btScalar gContactBreakingThreshold; class btPersistentManifold; typedef bool (*ContactDestroyedCallback)(void* userPersistentData); -typedef bool (*ContactProcessedCallback)(btManifoldPoint& cp,void* body0,void* body1); -typedef void (*ContactStartedCallback)(btPersistentManifold* const &manifold); -typedef void (*ContactEndedCallback)(btPersistentManifold* const &manifold); -extern ContactDestroyedCallback gContactDestroyedCallback; +typedef bool (*ContactProcessedCallback)(btManifoldPoint& cp, void* body0, void* body1); +typedef void (*ContactStartedCallback)(btPersistentManifold* const& manifold); +typedef void (*ContactEndedCallback)(btPersistentManifold* const& manifold); +extern ContactDestroyedCallback gContactDestroyedCallback; extern ContactProcessedCallback gContactProcessedCallback; extern ContactStartedCallback gContactStartedCallback; extern ContactEndedCallback gContactEndedCallback; -#endif //SWIG +#endif //SWIG //the enum starts at 1024 to avoid type conflicts with btTypedConstraint enum btContactManifoldTypes @@ -60,73 +59,74 @@ enum btContactManifoldTypes ///the contact point with deepest penetration is always kept, and it tries to maximuze the area covered by the points ///note that some pairs of objects might have more then one contact manifold. - //ATTRIBUTE_ALIGNED128( class) btPersistentManifold : public btTypedObject -ATTRIBUTE_ALIGNED16( class) btPersistentManifold : public btTypedObject +ATTRIBUTE_ALIGNED16(class) +btPersistentManifold : public btTypedObject { - btManifoldPoint m_pointCache[MANIFOLD_CACHE_SIZE]; /// this two body pointers can point to the physics rigidbody class. const btCollisionObject* m_body0; const btCollisionObject* m_body1; - int m_cachedPoints; + int m_cachedPoints; - btScalar m_contactBreakingThreshold; - btScalar m_contactProcessingThreshold; + btScalar m_contactBreakingThreshold; + btScalar m_contactProcessingThreshold; - /// sort cached points so most isolated points come first - int sortCachedPoints(const btManifoldPoint& pt); + int sortCachedPoints(const btManifoldPoint& pt); - int findContactPoint(const btManifoldPoint* unUsed, int numUnused,const btManifoldPoint& pt); + int findContactPoint(const btManifoldPoint* unUsed, int numUnused, const btManifoldPoint& pt); public: - BT_DECLARE_ALIGNED_ALLOCATOR(); - int m_companionIdA; - int m_companionIdB; + int m_companionIdA; + int m_companionIdB; int m_index1a; btPersistentManifold(); - btPersistentManifold(const btCollisionObject* body0,const btCollisionObject* body1,int , btScalar contactBreakingThreshold,btScalar contactProcessingThreshold) + btPersistentManifold(const btCollisionObject* body0, const btCollisionObject* body1, int, btScalar contactBreakingThreshold, btScalar contactProcessingThreshold) : btTypedObject(BT_PERSISTENT_MANIFOLD_TYPE), - m_body0(body0),m_body1(body1),m_cachedPoints(0), - m_contactBreakingThreshold(contactBreakingThreshold), - m_contactProcessingThreshold(contactProcessingThreshold), - m_companionIdA(0), - m_companionIdB(0), - m_index1a(0) + m_body0(body0), + m_body1(body1), + m_cachedPoints(0), + m_contactBreakingThreshold(contactBreakingThreshold), + m_contactProcessingThreshold(contactProcessingThreshold), + m_companionIdA(0), + m_companionIdB(0), + m_index1a(0) { } - SIMD_FORCE_INLINE const btCollisionObject* getBody0() const { return m_body0;} - SIMD_FORCE_INLINE const btCollisionObject* getBody1() const { return m_body1;} + SIMD_FORCE_INLINE const btCollisionObject* getBody0() const { return m_body0; } + SIMD_FORCE_INLINE const btCollisionObject* getBody1() const { return m_body1; } - void setBodies(const btCollisionObject* body0,const btCollisionObject* body1) + void setBodies(const btCollisionObject* body0, const btCollisionObject* body1) { m_body0 = body0; m_body1 = body1; } - void clearUserCache(btManifoldPoint& pt); + void clearUserCache(btManifoldPoint & pt); #ifdef DEBUG_PERSISTENCY - void DebugPersistency(); -#endif // - - SIMD_FORCE_INLINE int getNumContacts() const { return m_cachedPoints;} + void DebugPersistency(); +#endif // + + SIMD_FORCE_INLINE int getNumContacts() const + { + return m_cachedPoints; + } /// the setNumContacts API is usually not used, except when you gather/fill all contacts manually void setNumContacts(int cachedPoints) { m_cachedPoints = cachedPoints; } - SIMD_FORCE_INLINE const btManifoldPoint& getContactPoint(int index) const { btAssert(index < m_cachedPoints); @@ -140,39 +140,36 @@ public: } ///@todo: get this margin from the current physics / collision environment - btScalar getContactBreakingThreshold() const; + btScalar getContactBreakingThreshold() const; - btScalar getContactProcessingThreshold() const + btScalar getContactProcessingThreshold() const { return m_contactProcessingThreshold; } - + void setContactBreakingThreshold(btScalar contactBreakingThreshold) { m_contactBreakingThreshold = contactBreakingThreshold; } - void setContactProcessingThreshold(btScalar contactProcessingThreshold) + void setContactProcessingThreshold(btScalar contactProcessingThreshold) { m_contactProcessingThreshold = contactProcessingThreshold; } - - - int getCacheEntry(const btManifoldPoint& newPoint) const; - int addManifoldPoint( const btManifoldPoint& newPoint, bool isPredictive=false); + int addManifoldPoint(const btManifoldPoint& newPoint, bool isPredictive = false); - void removeContactPoint (int index) + void removeContactPoint(int index) { clearUserCache(m_pointCache[index]); int lastUsedIndex = getNumContacts() - 1; -// m_pointCache[index] = m_pointCache[lastUsedIndex]; - if(index != lastUsedIndex) + // m_pointCache[index] = m_pointCache[lastUsedIndex]; + if (index != lastUsedIndex) { - m_pointCache[index] = m_pointCache[lastUsedIndex]; + m_pointCache[index] = m_pointCache[lastUsedIndex]; //get rid of duplicated userPersistentData pointer m_pointCache[lastUsedIndex].m_userPersistentData = 0; m_pointCache[lastUsedIndex].m_appliedImpulse = 0.f; @@ -182,7 +179,7 @@ public: m_pointCache[lastUsedIndex].m_lifeTime = 0; } - btAssert(m_pointCache[lastUsedIndex].m_userPersistentData==0); + btAssert(m_pointCache[lastUsedIndex].m_userPersistentData == 0); m_cachedPoints--; if (gContactEndedCallback && m_cachedPoints == 0) @@ -243,13 +240,12 @@ public: return pt.m_distance1 <= getContactBreakingThreshold(); } /// calculated new worldspace coordinates and depth, and reject points that exceed the collision margin - void refreshContactPoints( const btTransform& trA,const btTransform& trB); + void refreshContactPoints(const btTransform& trA, const btTransform& trB); - - SIMD_FORCE_INLINE void clearManifold() + SIMD_FORCE_INLINE void clearManifold() { int i; - for (i=0;i<m_cachedPoints;i++) + for (i = 0; i < m_cachedPoints; i++) { clearUserCache(m_pointCache[i]); } @@ -261,15 +257,13 @@ public: m_cachedPoints = 0; } - int calculateSerializeBufferSize() const; - const char* serialize(const class btPersistentManifold* manifold, void* dataBuffer, class btSerializer* serializer) const; + int calculateSerializeBufferSize() const; + const char* serialize(const class btPersistentManifold* manifold, void* dataBuffer, class btSerializer* serializer) const; void deSerialize(const struct btPersistentManifoldDoubleData* manifoldDataPtr); void deSerialize(const struct btPersistentManifoldFloatData* manifoldDataPtr); - - }; - +// clang-format off struct btPersistentManifoldDoubleData { @@ -362,17 +356,14 @@ struct btPersistentManifoldFloatData btCollisionObjectFloatData *m_body1; }; +// clang-format on + #ifdef BT_USE_DOUBLE_PRECISION -#define btPersistentManifoldData btPersistentManifoldDoubleData -#define btPersistentManifoldDataName "btPersistentManifoldDoubleData" +#define btPersistentManifoldData btPersistentManifoldDoubleData +#define btPersistentManifoldDataName "btPersistentManifoldDoubleData" #else -#define btPersistentManifoldData btPersistentManifoldFloatData -#define btPersistentManifoldDataName "btPersistentManifoldFloatData" -#endif //BT_USE_DOUBLE_PRECISION - - - - - +#define btPersistentManifoldData btPersistentManifoldFloatData +#define btPersistentManifoldDataName "btPersistentManifoldFloatData" +#endif //BT_USE_DOUBLE_PRECISION -#endif //BT_PERSISTENT_MANIFOLD_H +#endif //BT_PERSISTENT_MANIFOLD_H |