diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h | 277 |
1 files changed, 134 insertions, 143 deletions
diff --git a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h index 571ad2c5f7..6d21f66202 100644 --- a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h +++ b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h @@ -20,161 +20,152 @@ subject to the following restrictions: #include "LinearMath/btTransformUtil.h" #ifdef PFX_USE_FREE_VECTORMATH - #include "physics_effects/base_level/solver/pfx_constraint_row.h" +#include "physics_effects/base_level/solver/pfx_constraint_row.h" typedef sce::PhysicsEffects::PfxConstraintRow btConstraintRow; #else - // Don't change following order of parameters - ATTRIBUTE_ALIGNED16(struct) btConstraintRow { - btScalar m_normal[3]; - btScalar m_rhs; - btScalar m_jacDiagInv; - btScalar m_lowerLimit; - btScalar m_upperLimit; - btScalar m_accumImpulse; - }; - typedef btConstraintRow PfxConstraintRow; -#endif //PFX_USE_FREE_VECTORMATH +// Don't change following order of parameters +ATTRIBUTE_ALIGNED16(struct) +btConstraintRow +{ + btScalar m_normal[3]; + btScalar m_rhs; + btScalar m_jacDiagInv; + btScalar m_lowerLimit; + btScalar m_upperLimit; + btScalar m_accumImpulse; +}; +typedef btConstraintRow PfxConstraintRow; +#endif //PFX_USE_FREE_VECTORMATH enum btContactPointFlags { - BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED=1, - BT_CONTACT_FLAG_HAS_CONTACT_CFM=2, - BT_CONTACT_FLAG_HAS_CONTACT_ERP=4, - BT_CONTACT_FLAG_CONTACT_STIFFNESS_DAMPING = 8, + BT_CONTACT_FLAG_LATERAL_FRICTION_INITIALIZED = 1, + BT_CONTACT_FLAG_HAS_CONTACT_CFM = 2, + BT_CONTACT_FLAG_HAS_CONTACT_ERP = 4, + BT_CONTACT_FLAG_CONTACT_STIFFNESS_DAMPING = 8, BT_CONTACT_FLAG_FRICTION_ANCHOR = 16, }; /// ManifoldContactPoint collects and maintains persistent contactpoints. /// used to improve stability and performance of rigidbody dynamics response. class btManifoldPoint +{ +public: + btManifoldPoint() + : m_userPersistentData(0), + m_contactPointFlags(0), + m_appliedImpulse(0.f), + m_appliedImpulseLateral1(0.f), + m_appliedImpulseLateral2(0.f), + m_contactMotion1(0.f), + m_contactMotion2(0.f), + m_contactCFM(0.f), + m_contactERP(0.f), + m_frictionCFM(0.f), + m_lifeTime(0) + { + } + + btManifoldPoint(const btVector3& pointA, const btVector3& pointB, + const btVector3& normal, + btScalar distance) : m_localPointA(pointA), + m_localPointB(pointB), + m_normalWorldOnB(normal), + m_distance1(distance), + m_combinedFriction(btScalar(0.)), + m_combinedRollingFriction(btScalar(0.)), + m_combinedSpinningFriction(btScalar(0.)), + m_combinedRestitution(btScalar(0.)), + m_userPersistentData(0), + m_contactPointFlags(0), + m_appliedImpulse(0.f), + m_appliedImpulseLateral1(0.f), + m_appliedImpulseLateral2(0.f), + m_contactMotion1(0.f), + m_contactMotion2(0.f), + m_contactCFM(0.f), + m_contactERP(0.f), + m_frictionCFM(0.f), + m_lifeTime(0) { - public: - btManifoldPoint() - :m_userPersistentData(0), - m_contactPointFlags(0), - m_appliedImpulse(0.f), - m_appliedImpulseLateral1(0.f), - m_appliedImpulseLateral2(0.f), - m_contactMotion1(0.f), - m_contactMotion2(0.f), - m_contactCFM(0.f), - m_contactERP(0.f), - m_frictionCFM(0.f), - m_lifeTime(0) - { - } - - btManifoldPoint( const btVector3 &pointA, const btVector3 &pointB, - const btVector3 &normal, - btScalar distance ) : - m_localPointA( pointA ), - m_localPointB( pointB ), - m_normalWorldOnB( normal ), - m_distance1( distance ), - m_combinedFriction(btScalar(0.)), - m_combinedRollingFriction(btScalar(0.)), - m_combinedSpinningFriction(btScalar(0.)), - m_combinedRestitution(btScalar(0.)), - m_userPersistentData(0), - m_contactPointFlags(0), - m_appliedImpulse(0.f), - m_appliedImpulseLateral1(0.f), - m_appliedImpulseLateral2(0.f), - m_contactMotion1(0.f), - m_contactMotion2(0.f), - m_contactCFM(0.f), - m_contactERP(0.f), - m_frictionCFM(0.f), - m_lifeTime(0) - { - - } - - - - btVector3 m_localPointA; - btVector3 m_localPointB; - btVector3 m_positionWorldOnB; - ///m_positionWorldOnA is redundant information, see getPositionWorldOnA(), but for clarity - btVector3 m_positionWorldOnA; - btVector3 m_normalWorldOnB; - - btScalar m_distance1; - btScalar m_combinedFriction; - btScalar m_combinedRollingFriction;//torsional friction orthogonal to contact normal, useful to make spheres stop rolling forever - btScalar m_combinedSpinningFriction;//torsional friction around contact normal, useful for grasping objects - btScalar m_combinedRestitution; - - //BP mod, store contact triangles. - int m_partId0; - int m_partId1; - int m_index0; - int m_index1; - - mutable void* m_userPersistentData; - //bool m_lateralFrictionInitialized; - int m_contactPointFlags; - - btScalar m_appliedImpulse; - btScalar m_appliedImpulseLateral1; - btScalar m_appliedImpulseLateral2; - btScalar m_contactMotion1; - btScalar m_contactMotion2; - - union - { - btScalar m_contactCFM; - btScalar m_combinedContactStiffness1; - }; - - union - { - btScalar m_contactERP; - btScalar m_combinedContactDamping1; - }; - - btScalar m_frictionCFM; - - int m_lifeTime;//lifetime of the contactpoint in frames - - btVector3 m_lateralFrictionDir1; - btVector3 m_lateralFrictionDir2; - - - - - btScalar getDistance() const - { - return m_distance1; - } - int getLifeTime() const - { - return m_lifeTime; - } - - const btVector3& getPositionWorldOnA() const { - return m_positionWorldOnA; -// return m_positionWorldOnB + m_normalWorldOnB * m_distance1; - } - - const btVector3& getPositionWorldOnB() const - { - return m_positionWorldOnB; - } - - void setDistance(btScalar dist) - { - m_distance1 = dist; - } - - ///this returns the most recent applied impulse, to satisfy contact constraints by the constraint solver - btScalar getAppliedImpulse() const - { - return m_appliedImpulse; - } - - + } + + btVector3 m_localPointA; + btVector3 m_localPointB; + btVector3 m_positionWorldOnB; + ///m_positionWorldOnA is redundant information, see getPositionWorldOnA(), but for clarity + btVector3 m_positionWorldOnA; + btVector3 m_normalWorldOnB; + + btScalar m_distance1; + btScalar m_combinedFriction; + btScalar m_combinedRollingFriction; //torsional friction orthogonal to contact normal, useful to make spheres stop rolling forever + btScalar m_combinedSpinningFriction; //torsional friction around contact normal, useful for grasping objects + btScalar m_combinedRestitution; + + //BP mod, store contact triangles. + int m_partId0; + int m_partId1; + int m_index0; + int m_index1; + + mutable void* m_userPersistentData; + //bool m_lateralFrictionInitialized; + int m_contactPointFlags; + + btScalar m_appliedImpulse; + btScalar m_appliedImpulseLateral1; + btScalar m_appliedImpulseLateral2; + btScalar m_contactMotion1; + btScalar m_contactMotion2; + + union { + btScalar m_contactCFM; + btScalar m_combinedContactStiffness1; + }; + union { + btScalar m_contactERP; + btScalar m_combinedContactDamping1; }; -#endif //BT_MANIFOLD_CONTACT_POINT_H + btScalar m_frictionCFM; + + int m_lifeTime; //lifetime of the contactpoint in frames + + btVector3 m_lateralFrictionDir1; + btVector3 m_lateralFrictionDir2; + + btScalar getDistance() const + { + return m_distance1; + } + int getLifeTime() const + { + return m_lifeTime; + } + + const btVector3& getPositionWorldOnA() const + { + return m_positionWorldOnA; + // return m_positionWorldOnB + m_normalWorldOnB * m_distance1; + } + + const btVector3& getPositionWorldOnB() const + { + return m_positionWorldOnB; + } + + void setDistance(btScalar dist) + { + m_distance1 = dist; + } + + ///this returns the most recent applied impulse, to satisfy contact constraints by the constraint solver + btScalar getAppliedImpulse() const + { + return m_appliedImpulse; + } +}; + +#endif //BT_MANIFOLD_CONTACT_POINT_H |