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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+
+
+
+#ifndef BT_GJK_PAIR_DETECTOR_H
+#define BT_GJK_PAIR_DETECTOR_H
+
+#include "btDiscreteCollisionDetectorInterface.h"
+#include "BulletCollision/CollisionShapes/btCollisionMargin.h"
+
+class btConvexShape;
+#include "btSimplexSolverInterface.h"
+class btConvexPenetrationDepthSolver;
+
+/// btGjkPairDetector uses GJK to implement the btDiscreteCollisionDetectorInterface
+class btGjkPairDetector : public btDiscreteCollisionDetectorInterface
+{
+
+
+ btVector3 m_cachedSeparatingAxis;
+ btConvexPenetrationDepthSolver* m_penetrationDepthSolver;
+ btSimplexSolverInterface* m_simplexSolver;
+ const btConvexShape* m_minkowskiA;
+ const btConvexShape* m_minkowskiB;
+ int m_shapeTypeA;
+ int m_shapeTypeB;
+ btScalar m_marginA;
+ btScalar m_marginB;
+
+ bool m_ignoreMargin;
+ btScalar m_cachedSeparatingDistance;
+
+
+public:
+
+ //some debugging to fix degeneracy problems
+ int m_lastUsedMethod;
+ int m_curIter;
+ int m_degenerateSimplex;
+ int m_catchDegeneracies;
+ int m_fixContactNormalDirection;
+
+ btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver);
+ btGjkPairDetector(const btConvexShape* objectA,const btConvexShape* objectB,int shapeTypeA,int shapeTypeB,btScalar marginA, btScalar marginB, btSimplexSolverInterface* simplexSolver,btConvexPenetrationDepthSolver* penetrationDepthSolver);
+ virtual ~btGjkPairDetector() {};
+
+ virtual void getClosestPoints(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw,bool swapResults=false);
+
+ void getClosestPointsNonVirtual(const ClosestPointInput& input,Result& output,class btIDebugDraw* debugDraw);
+
+
+ void setMinkowskiA(const btConvexShape* minkA)
+ {
+ m_minkowskiA = minkA;
+ }
+
+ void setMinkowskiB(const btConvexShape* minkB)
+ {
+ m_minkowskiB = minkB;
+ }
+ void setCachedSeperatingAxis(const btVector3& seperatingAxis)
+ {
+ m_cachedSeparatingAxis = seperatingAxis;
+ }
+
+ const btVector3& getCachedSeparatingAxis() const
+ {
+ return m_cachedSeparatingAxis;
+ }
+ btScalar getCachedSeparatingDistance() const
+ {
+ return m_cachedSeparatingDistance;
+ }
+
+ void setPenetrationDepthSolver(btConvexPenetrationDepthSolver* penetrationDepthSolver)
+ {
+ m_penetrationDepthSolver = penetrationDepthSolver;
+ }
+
+ ///don't use setIgnoreMargin, it's for Bullet's internal use
+ void setIgnoreMargin(bool ignoreMargin)
+ {
+ m_ignoreMargin = ignoreMargin;
+ }
+
+
+};
+
+#endif //BT_GJK_PAIR_DETECTOR_H