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Diffstat (limited to 'thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h | 90 |
1 files changed, 0 insertions, 90 deletions
diff --git a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h b/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h deleted file mode 100644 index 77b19be599..0000000000 --- a/thirdparty/bullet/BulletCollision/NarrowPhaseCollision/btConvexCast.h +++ /dev/null @@ -1,90 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#ifndef BT_CONVEX_CAST_H -#define BT_CONVEX_CAST_H - -#include "LinearMath/btTransform.h" -#include "LinearMath/btVector3.h" -#include "LinearMath/btScalar.h" -class btMinkowskiSumShape; -#include "LinearMath/btIDebugDraw.h" - -#ifdef BT_USE_DOUBLE_PRECISION -#define MAX_CONVEX_CAST_ITERATIONS 64 -#define MAX_CONVEX_CAST_EPSILON (SIMD_EPSILON * 10) -#else -#define MAX_CONVEX_CAST_ITERATIONS 32 -#define MAX_CONVEX_CAST_EPSILON btScalar(0.0001) -#endif -///Typically the conservative advancement reaches solution in a few iterations, clip it to 32 for degenerate cases. -///See discussion about this here http://continuousphysics.com/Bullet/phpBB2/viewtopic.php?t=565 -//will need to digg deeper to make the algorithm more robust -//since, a large epsilon can cause an early termination with false -//positive results (ray intersections that shouldn't be there) - -/// btConvexCast is an interface for Casting -class btConvexCast -{ -public: - virtual ~btConvexCast(); - - ///RayResult stores the closest result - /// alternatively, add a callback method to decide about closest/all results - struct CastResult - { - //virtual bool addRayResult(const btVector3& normal,btScalar fraction) = 0; - - virtual void DebugDraw(btScalar fraction) { (void)fraction; } - virtual void drawCoordSystem(const btTransform& trans) { (void)trans; } - virtual void reportFailure(int errNo, int numIterations) - { - (void)errNo; - (void)numIterations; - } - CastResult() - : m_fraction(btScalar(BT_LARGE_FLOAT)), - m_debugDrawer(0), - m_allowedPenetration(btScalar(0)), - m_subSimplexCastMaxIterations(MAX_CONVEX_CAST_ITERATIONS), - m_subSimplexCastEpsilon(MAX_CONVEX_CAST_EPSILON) - { - } - - virtual ~CastResult(){}; - - btTransform m_hitTransformA; - btTransform m_hitTransformB; - btVector3 m_normal; - btVector3 m_hitPoint; - btScalar m_fraction; //input and output - btIDebugDraw* m_debugDrawer; - btScalar m_allowedPenetration; - - int m_subSimplexCastMaxIterations; - btScalar m_subSimplexCastEpsilon; - - }; - - /// cast a convex against another convex object - virtual bool calcTimeOfImpact( - const btTransform& fromA, - const btTransform& toA, - const btTransform& fromB, - const btTransform& toB, - CastResult& result) = 0; -}; - -#endif //BT_CONVEX_CAST_H |