summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/BulletCollision/Gimpact/gim_geometry.h
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/BulletCollision/Gimpact/gim_geometry.h')
-rw-r--r--thirdparty/bullet/BulletCollision/Gimpact/gim_geometry.h42
1 files changed, 42 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/Gimpact/gim_geometry.h b/thirdparty/bullet/BulletCollision/Gimpact/gim_geometry.h
new file mode 100644
index 0000000000..c67a6991c0
--- /dev/null
+++ b/thirdparty/bullet/BulletCollision/Gimpact/gim_geometry.h
@@ -0,0 +1,42 @@
+#ifndef GIM_GEOMETRY_H_INCLUDED
+#define GIM_GEOMETRY_H_INCLUDED
+
+/*! \file gim_geometry.h
+\author Francisco Leon Najera
+*/
+/*
+-----------------------------------------------------------------------------
+This source file is part of GIMPACT Library.
+
+For the latest info, see http://gimpact.sourceforge.net/
+
+Copyright (c) 2006 Francisco Leon Najera. C.C. 80087371.
+email: projectileman@yahoo.com
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of EITHER:
+ (1) The GNU Lesser General Public License as published by the Free
+ Software Foundation; either version 2.1 of the License, or (at
+ your option) any later version. The text of the GNU Lesser
+ General Public License is included with this library in the
+ file GIMPACT-LICENSE-LGPL.TXT.
+ (2) The BSD-style license that is included with this library in
+ the file GIMPACT-LICENSE-BSD.TXT.
+ (3) The zlib/libpng license that is included with this library in
+ the file GIMPACT-LICENSE-ZLIB.TXT.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files
+ GIMPACT-LICENSE-LGPL.TXT, GIMPACT-LICENSE-ZLIB.TXT and GIMPACT-LICENSE-BSD.TXT for more details.
+
+-----------------------------------------------------------------------------
+*/
+
+///Additional Headers for Collision
+#include "gim_basic_geometry_operations.h"
+#include "gim_clip_polygon.h"
+#include "gim_box_collision.h"
+#include "gim_tri_collision.h"
+
+#endif // GIM_VECTOR_H_INCLUDED