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-rw-r--r--thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp203
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diff --git a/thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp b/thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp
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--- a/thirdparty/bullet/BulletCollision/Gimpact/btTriangleShapeEx.cpp
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-/*! \file btGImpactTriangleShape.h
-\author Francisco Leon Najera
-*/
-/*
-This source file is part of GIMPACT Library.
-
-For the latest info, see http://gimpact.sourceforge.net/
-
-Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371.
-email: projectileman@yahoo.com
-
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btTriangleShapeEx.h"
-
-void GIM_TRIANGLE_CONTACT::merge_points(const btVector4& plane,
- btScalar margin, const btVector3* points, int point_count)
-{
- m_point_count = 0;
- m_penetration_depth = -1000.0f;
-
- int point_indices[MAX_TRI_CLIPPING];
-
- int _k;
-
- for (_k = 0; _k < point_count; _k++)
- {
- btScalar _dist = -bt_distance_point_plane(plane, points[_k]) + margin;
-
- if (_dist >= 0.0f)
- {
- if (_dist > m_penetration_depth)
- {
- m_penetration_depth = _dist;
- point_indices[0] = _k;
- m_point_count = 1;
- }
- else if ((_dist + SIMD_EPSILON) >= m_penetration_depth)
- {
- point_indices[m_point_count] = _k;
- m_point_count++;
- }
- }
- }
-
- for (_k = 0; _k < m_point_count; _k++)
- {
- m_points[_k] = points[point_indices[_k]];
- }
-}
-
-///class btPrimitiveTriangle
-bool btPrimitiveTriangle::overlap_test_conservative(const btPrimitiveTriangle& other)
-{
- btScalar total_margin = m_margin + other.m_margin;
- // classify points on other triangle
- btScalar dis0 = bt_distance_point_plane(m_plane, other.m_vertices[0]) - total_margin;
-
- btScalar dis1 = bt_distance_point_plane(m_plane, other.m_vertices[1]) - total_margin;
-
- btScalar dis2 = bt_distance_point_plane(m_plane, other.m_vertices[2]) - total_margin;
-
- if (dis0 > 0.0f && dis1 > 0.0f && dis2 > 0.0f) return false;
-
- // classify points on this triangle
- dis0 = bt_distance_point_plane(other.m_plane, m_vertices[0]) - total_margin;
-
- dis1 = bt_distance_point_plane(other.m_plane, m_vertices[1]) - total_margin;
-
- dis2 = bt_distance_point_plane(other.m_plane, m_vertices[2]) - total_margin;
-
- if (dis0 > 0.0f && dis1 > 0.0f && dis2 > 0.0f) return false;
-
- return true;
-}
-
-int btPrimitiveTriangle::clip_triangle(btPrimitiveTriangle& other, btVector3* clipped_points)
-{
- // edge 0
-
- btVector3 temp_points[MAX_TRI_CLIPPING];
-
- btVector4 edgeplane;
-
- get_edge_plane(0, edgeplane);
-
- int clipped_count = bt_plane_clip_triangle(
- edgeplane, other.m_vertices[0], other.m_vertices[1], other.m_vertices[2], temp_points);
-
- if (clipped_count == 0) return 0;
-
- btVector3 temp_points1[MAX_TRI_CLIPPING];
-
- // edge 1
- get_edge_plane(1, edgeplane);
-
- clipped_count = bt_plane_clip_polygon(edgeplane, temp_points, clipped_count, temp_points1);
-
- if (clipped_count == 0) return 0;
-
- // edge 2
- get_edge_plane(2, edgeplane);
-
- clipped_count = bt_plane_clip_polygon(
- edgeplane, temp_points1, clipped_count, clipped_points);
-
- return clipped_count;
-}
-
-bool btPrimitiveTriangle::find_triangle_collision_clip_method(btPrimitiveTriangle& other, GIM_TRIANGLE_CONTACT& contacts)
-{
- btScalar margin = m_margin + other.m_margin;
-
- btVector3 clipped_points[MAX_TRI_CLIPPING];
- int clipped_count;
- //create planes
- // plane v vs U points
-
- GIM_TRIANGLE_CONTACT contacts1;
-
- contacts1.m_separating_normal = m_plane;
-
- clipped_count = clip_triangle(other, clipped_points);
-
- if (clipped_count == 0)
- {
- return false; //Reject
- }
-
- //find most deep interval face1
- contacts1.merge_points(contacts1.m_separating_normal, margin, clipped_points, clipped_count);
- if (contacts1.m_point_count == 0) return false; // too far
- //Normal pointing to this triangle
- contacts1.m_separating_normal *= -1.f;
-
- //Clip tri1 by tri2 edges
- GIM_TRIANGLE_CONTACT contacts2;
- contacts2.m_separating_normal = other.m_plane;
-
- clipped_count = other.clip_triangle(*this, clipped_points);
-
- if (clipped_count == 0)
- {
- return false; //Reject
- }
-
- //find most deep interval face1
- contacts2.merge_points(contacts2.m_separating_normal, margin, clipped_points, clipped_count);
- if (contacts2.m_point_count == 0) return false; // too far
-
- ////check most dir for contacts
- if (contacts2.m_penetration_depth < contacts1.m_penetration_depth)
- {
- contacts.copy_from(contacts2);
- }
- else
- {
- contacts.copy_from(contacts1);
- }
- return true;
-}
-
-///class btTriangleShapeEx: public btTriangleShape
-
-bool btTriangleShapeEx::overlap_test_conservative(const btTriangleShapeEx& other)
-{
- btScalar total_margin = getMargin() + other.getMargin();
-
- btVector4 plane0;
- buildTriPlane(plane0);
- btVector4 plane1;
- other.buildTriPlane(plane1);
-
- // classify points on other triangle
- btScalar dis0 = bt_distance_point_plane(plane0, other.m_vertices1[0]) - total_margin;
-
- btScalar dis1 = bt_distance_point_plane(plane0, other.m_vertices1[1]) - total_margin;
-
- btScalar dis2 = bt_distance_point_plane(plane0, other.m_vertices1[2]) - total_margin;
-
- if (dis0 > 0.0f && dis1 > 0.0f && dis2 > 0.0f) return false;
-
- // classify points on this triangle
- dis0 = bt_distance_point_plane(plane1, m_vertices1[0]) - total_margin;
-
- dis1 = bt_distance_point_plane(plane1, m_vertices1[1]) - total_margin;
-
- dis2 = bt_distance_point_plane(plane1, m_vertices1[2]) - total_margin;
-
- if (dis0 > 0.0f && dis1 > 0.0f && dis2 > 0.0f) return false;
-
- return true;
-}