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Diffstat (limited to 'thirdparty/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h | 105 |
1 files changed, 0 insertions, 105 deletions
diff --git a/thirdparty/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h b/thirdparty/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h deleted file mode 100644 index bc8a709246..0000000000 --- a/thirdparty/bullet/BulletCollision/Gimpact/btContactProcessingStructs.h +++ /dev/null @@ -1,105 +0,0 @@ -#ifndef BT_CONTACT_H_STRUCTS_INCLUDED -#define BT_CONTACT_H_STRUCTS_INCLUDED - -/*! \file gim_contact.h -\author Francisco Leon Najera -*/ -/* -This source file is part of GIMPACT Library. - -For the latest info, see http://gimpact.sourceforge.net/ - -Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. -email: projectileman@yahoo.com - - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#include "LinearMath/btTransform.h" -#include "LinearMath/btAlignedObjectArray.h" -#include "btTriangleShapeEx.h" - -/** -Configuration var for applying interpolation of contact normals -*/ -#define NORMAL_CONTACT_AVERAGE 1 - -#define CONTACT_DIFF_EPSILON 0.00001f - -///The GIM_CONTACT is an internal GIMPACT structure, similar to btManifoldPoint. -///@todo: remove and replace GIM_CONTACT by btManifoldPoint. -class GIM_CONTACT -{ -public: - btVector3 m_point; - btVector3 m_normal; - btScalar m_depth; //Positive value indicates interpenetration - btScalar m_distance; //Padding not for use - int m_feature1; //Face number - int m_feature2; //Face number -public: - GIM_CONTACT() - { - } - - GIM_CONTACT(const GIM_CONTACT &contact) : m_point(contact.m_point), - m_normal(contact.m_normal), - m_depth(contact.m_depth), - m_feature1(contact.m_feature1), - m_feature2(contact.m_feature2) - { - } - - GIM_CONTACT(const btVector3 &point, const btVector3 &normal, - btScalar depth, int feature1, int feature2) : m_point(point), - m_normal(normal), - m_depth(depth), - m_feature1(feature1), - m_feature2(feature2) - { - } - - //! Calcs key for coord classification - SIMD_FORCE_INLINE unsigned int calc_key_contact() const - { - int _coords[] = { - (int)(m_point[0] * 1000.0f + 1.0f), - (int)(m_point[1] * 1333.0f), - (int)(m_point[2] * 2133.0f + 3.0f)}; - unsigned int _hash = 0; - unsigned int *_uitmp = (unsigned int *)(&_coords[0]); - _hash = *_uitmp; - _uitmp++; - _hash += (*_uitmp) << 4; - _uitmp++; - _hash += (*_uitmp) << 8; - return _hash; - } - - SIMD_FORCE_INLINE void interpolate_normals(btVector3 *normals, int normal_count) - { - btVector3 vec_sum(m_normal); - for (int i = 0; i < normal_count; i++) - { - vec_sum += normals[i]; - } - - btScalar vec_sum_len = vec_sum.length2(); - if (vec_sum_len < CONTACT_DIFF_EPSILON) return; - - //GIM_INV_SQRT(vec_sum_len,vec_sum_len); // 1/sqrt(vec_sum_len) - - m_normal = vec_sum / btSqrt(vec_sum_len); - } -}; - -#endif // BT_CONTACT_H_STRUCTS_INCLUDED |