diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.h b/thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.h new file mode 100644 index 0000000000..d1027dbe67 --- /dev/null +++ b/thirdparty/bullet/BulletCollision/Gimpact/btContactProcessing.h @@ -0,0 +1,65 @@ +#ifndef BT_CONTACT_H_INCLUDED +#define BT_CONTACT_H_INCLUDED + +/*! \file gim_contact.h +\author Francisco Leon Najera +*/ +/* +This source file is part of GIMPACT Library. + +For the latest info, see http://gimpact.sourceforge.net/ + +Copyright (c) 2007 Francisco Leon Najera. C.C. 80087371. +email: projectileman@yahoo.com + + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#include "LinearMath/btTransform.h" +#include "LinearMath/btAlignedObjectArray.h" +#include "btTriangleShapeEx.h" +#include "btContactProcessingStructs.h" + +class btContactArray:public btAlignedObjectArray<GIM_CONTACT> +{ +public: + btContactArray() + { + reserve(64); + } + + SIMD_FORCE_INLINE void push_contact( + const btVector3 &point,const btVector3 & normal, + btScalar depth, int feature1, int feature2) + { + push_back( GIM_CONTACT(point,normal,depth,feature1,feature2) ); + } + + SIMD_FORCE_INLINE void push_triangle_contacts( + const GIM_TRIANGLE_CONTACT & tricontact, + int feature1,int feature2) + { + for(int i = 0;i<tricontact.m_point_count ;i++ ) + { + push_contact( + tricontact.m_points[i], + tricontact.m_separating_normal, + tricontact.m_penetration_depth,feature1,feature2); + } + } + + void merge_contacts(const btContactArray & contacts, bool normal_contact_average = true); + + void merge_contacts_unique(const btContactArray & contacts); +}; + +#endif // GIM_CONTACT_H_INCLUDED |