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Diffstat (limited to 'thirdparty/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h')
-rw-r--r--thirdparty/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h162
1 files changed, 79 insertions, 83 deletions
diff --git a/thirdparty/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h b/thirdparty/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h
index 19f7ecddd0..ede59e8a57 100644
--- a/thirdparty/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h
+++ b/thirdparty/bullet/BulletCollision/Gimpact/btCompoundFromGimpact.h
@@ -5,7 +5,8 @@
#include "btGImpactShape.h"
#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"
-ATTRIBUTE_ALIGNED16(class) btCompoundFromGimpactShape : public btCompoundShape
+ATTRIBUTE_ALIGNED16(class)
+btCompoundFromGimpactShape : public btCompoundShape
{
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
@@ -18,92 +19,87 @@ public:
delete m_children[i].m_childShape;
}
}
-
};
struct MyCallback : public btTriangleRaycastCallback
+{
+ int m_ignorePart;
+ int m_ignoreTriangleIndex;
+
+ MyCallback(const btVector3& from, const btVector3& to, int ignorePart, int ignoreTriangleIndex)
+ : btTriangleRaycastCallback(from, to),
+ m_ignorePart(ignorePart),
+ m_ignoreTriangleIndex(ignoreTriangleIndex)
+ {
+ }
+ virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex)
+ {
+ if (partId != m_ignorePart || triangleIndex != m_ignoreTriangleIndex)
{
- int m_ignorePart;
- int m_ignoreTriangleIndex;
-
-
- MyCallback(const btVector3& from, const btVector3& to, int ignorePart, int ignoreTriangleIndex)
- :btTriangleRaycastCallback(from,to),
- m_ignorePart(ignorePart),
- m_ignoreTriangleIndex(ignoreTriangleIndex)
- {
-
- }
- virtual btScalar reportHit(const btVector3& hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex)
- {
- if (partId!=m_ignorePart || triangleIndex!=m_ignoreTriangleIndex)
- {
- if (hitFraction < m_hitFraction)
- return hitFraction;
- }
-
- return m_hitFraction;
- }
- };
- struct MyInternalTriangleIndexCallback :public btInternalTriangleIndexCallback
+ if (hitFraction < m_hitFraction)
+ return hitFraction;
+ }
+
+ return m_hitFraction;
+ }
+};
+struct MyInternalTriangleIndexCallback : public btInternalTriangleIndexCallback
+{
+ const btGImpactMeshShape* m_gimpactShape;
+ btCompoundShape* m_colShape;
+ btScalar m_depth;
+
+ MyInternalTriangleIndexCallback(btCompoundShape* colShape, const btGImpactMeshShape* meshShape, btScalar depth)
+ : m_colShape(colShape),
+ m_gimpactShape(meshShape),
+ m_depth(depth)
+ {
+ }
+
+ virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex)
+ {
+ btVector3 scale = m_gimpactShape->getLocalScaling();
+ btVector3 v0 = triangle[0] * scale;
+ btVector3 v1 = triangle[1] * scale;
+ btVector3 v2 = triangle[2] * scale;
+
+ btVector3 centroid = (v0 + v1 + v2) / 3;
+ btVector3 normal = (v1 - v0).cross(v2 - v0);
+ normal.normalize();
+ btVector3 rayFrom = centroid;
+ btVector3 rayTo = centroid - normal * m_depth;
+
+ MyCallback cb(rayFrom, rayTo, partId, triangleIndex);
+
+ m_gimpactShape->processAllTrianglesRay(&cb, rayFrom, rayTo);
+ if (cb.m_hitFraction < 1)
{
- const btGImpactMeshShape* m_gimpactShape;
- btCompoundShape* m_colShape;
- btScalar m_depth;
-
- MyInternalTriangleIndexCallback (btCompoundShape* colShape, const btGImpactMeshShape* meshShape, btScalar depth)
- :m_colShape(colShape),
- m_gimpactShape(meshShape),
- m_depth(depth)
- {
- }
-
- virtual void internalProcessTriangleIndex(btVector3* triangle,int partId,int triangleIndex)
- {
- btVector3 scale = m_gimpactShape->getLocalScaling();
- btVector3 v0=triangle[0]*scale;
- btVector3 v1=triangle[1]*scale;
- btVector3 v2=triangle[2]*scale;
-
- btVector3 centroid = (v0+v1+v2)/3;
- btVector3 normal = (v1-v0).cross(v2-v0);
- normal.normalize();
- btVector3 rayFrom = centroid;
- btVector3 rayTo = centroid-normal*m_depth;
-
- MyCallback cb(rayFrom,rayTo,partId,triangleIndex);
-
- m_gimpactShape->processAllTrianglesRay(&cb,rayFrom, rayTo);
- if (cb.m_hitFraction<1)
- {
- rayTo.setInterpolate3(cb.m_from,cb.m_to,cb.m_hitFraction);
- //rayTo = cb.m_from;
- //rayTo = rayTo.lerp(cb.m_to,cb.m_hitFraction);
- //gDebugDraw.drawLine(tr(centroid),tr(centroid+normal),btVector3(1,0,0));
- }
-
-
-
- btBU_Simplex1to4* tet = new btBU_Simplex1to4(v0,v1,v2,rayTo);
- btTransform ident;
- ident.setIdentity();
- m_colShape->addChildShape(ident,tet);
- }
- };
-
-btCompoundShape* btCreateCompoundFromGimpactShape(const btGImpactMeshShape* gimpactMesh, btScalar depth)
+ rayTo.setInterpolate3(cb.m_from, cb.m_to, cb.m_hitFraction);
+ //rayTo = cb.m_from;
+ //rayTo = rayTo.lerp(cb.m_to,cb.m_hitFraction);
+ //gDebugDraw.drawLine(tr(centroid),tr(centroid+normal),btVector3(1,0,0));
+ }
+
+ btBU_Simplex1to4* tet = new btBU_Simplex1to4(v0, v1, v2, rayTo);
+ btTransform ident;
+ ident.setIdentity();
+ m_colShape->addChildShape(ident, tet);
+ }
+};
+
+btCompoundShape* btCreateCompoundFromGimpactShape(const btGImpactMeshShape* gimpactMesh, btScalar depth)
{
btCompoundShape* colShape = new btCompoundFromGimpactShape();
-
- btTransform tr;
- tr.setIdentity();
-
- MyInternalTriangleIndexCallback cb(colShape,gimpactMesh, depth);
- btVector3 aabbMin,aabbMax;
- gimpactMesh->getAabb(tr,aabbMin,aabbMax);
- gimpactMesh->getMeshInterface()->InternalProcessAllTriangles(&cb,aabbMin,aabbMax);
-
- return colShape;
-}
-
-#endif //BT_COMPOUND_FROM_GIMPACT
+
+ btTransform tr;
+ tr.setIdentity();
+
+ MyInternalTriangleIndexCallback cb(colShape, gimpactMesh, depth);
+ btVector3 aabbMin, aabbMax;
+ gimpactMesh->getAabb(tr, aabbMin, aabbMax);
+ gimpactMesh->getMeshInterface()->InternalProcessAllTriangles(&cb, aabbMin, aabbMax);
+
+ return colShape;
+}
+
+#endif //BT_COMPOUND_FROM_GIMPACT