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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h1
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp2
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.h2
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp12
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h1
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp8
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp532
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.h134
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp79
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h3
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp99
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h30
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp277
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.h4
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp2
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h2
16 files changed, 1168 insertions, 20 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
index 7d64b46abf..5a3362834a 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
@@ -49,6 +49,7 @@ public:
virtual void setMargin(btScalar collisionMargin)
{
//don't override the margin for capsules, their entire radius == margin
+ (void)collisionMargin;
}
virtual void getAabb (const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp
index e8c8c336cd..85572da307 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.cpp
@@ -213,7 +213,7 @@ void btCompoundShape::calculateLocalInertia(btScalar mass,btVector3& inertia) co
-void btCompoundShape::calculatePrincipalAxisTransform(btScalar* masses, btTransform& principal, btVector3& inertia) const
+void btCompoundShape::calculatePrincipalAxisTransform(const btScalar* masses, btTransform& principal, btVector3& inertia) const
{
int n = m_children.size();
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
index 4eef8dba30..2cbcd1bfca 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btCompoundShape.h
@@ -160,7 +160,7 @@ public:
///"principal" has to be applied inversely to all children transforms in order for the local coordinate system of the compound
///shape to be centered at the center of mass and to coincide with the principal axes. This also necessitates a correction of the world transform
///of the collision object by the principal transform.
- void calculatePrincipalAxisTransform(btScalar* masses, btTransform& principal, btVector3& inertia) const;
+ void calculatePrincipalAxisTransform(const btScalar* masses, btTransform& principal, btVector3& inertia) const;
int getUpdateRevision() const
{
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp
index 4f45319a83..0fea00df5c 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp
@@ -104,9 +104,9 @@ void btConvexPolyhedron::initialize()
btHashMap<btInternalVertexPair,btInternalEdge> edges;
- btScalar TotalArea = 0.0f;
- m_localCenter.setValue(0, 0, 0);
+
+
for(int i=0;i<m_faces.size();i++)
{
int numVertices = m_faces[i].m_indices.size();
@@ -172,6 +172,13 @@ void btConvexPolyhedron::initialize()
}
#endif//USE_CONNECTED_FACES
+ initialize2();
+}
+
+void btConvexPolyhedron::initialize2()
+{
+ m_localCenter.setValue(0, 0, 0);
+ btScalar TotalArea = 0.0f;
for(int i=0;i<m_faces.size();i++)
{
int numVertices = m_faces[i].m_indices.size();
@@ -274,7 +281,6 @@ void btConvexPolyhedron::initialize()
}
#endif
}
-
void btConvexPolyhedron::project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin,btVector3& witnesPtMax) const
{
minProj = FLT_MAX;
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h
index d3cd066ac8..c5aa20f453 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexPolyhedron.h
@@ -54,6 +54,7 @@ ATTRIBUTE_ALIGNED16(class) btConvexPolyhedron
btVector3 mE;
void initialize();
+ void initialize2();
bool testContainment() const;
void project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin,btVector3& witnesPtMax) const;
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp
index 8d7fb054d6..2f84858598 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexShape.cpp
@@ -118,9 +118,13 @@ static btVector3 convexHullSupport (const btVector3& localDirOrg, const btVector
return supVec;
#else
- btScalar maxDot;
- long ptIndex = vec.maxDot( points, numPoints, maxDot);
+ btScalar maxDot;
+ long ptIndex = vec.maxDot( points, numPoints, maxDot);
btAssert(ptIndex >= 0);
+ if (ptIndex<0)
+ {
+ ptIndex = 0;
+ }
btVector3 supVec = points[ptIndex] * localScaling;
return supVec;
#endif //__SPU__
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp
new file mode 100644
index 0000000000..afe45e1d2d
--- /dev/null
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.cpp
@@ -0,0 +1,532 @@
+#include "btMiniSDF.h"
+
+//
+//Based on code from DiscreGrid, https://github.com/InteractiveComputerGraphics/Discregrid
+//example:
+//GenerateSDF.exe -r "32 32 32" -d "-1.6 -1.6 -.6 1.6 1.6 .6" concave_box.obj
+//The MIT License (MIT)
+//
+//Copyright (c) 2017 Dan Koschier
+//
+
+#include <limits.h>
+#include <string.h> //memcpy
+
+struct btSdfDataStream
+{
+ const char* m_data;
+ int m_size;
+
+ int m_currentOffset;
+
+ btSdfDataStream(const char* data, int size)
+ :m_data(data),
+ m_size(size),
+ m_currentOffset(0)
+ {
+
+ }
+
+ template<class T> bool read(T& val)
+ {
+ int bytes = sizeof(T);
+ if (m_currentOffset+bytes<=m_size)
+ {
+ char* dest = (char*)&val;
+ memcpy(dest,&m_data[m_currentOffset],bytes);
+ m_currentOffset+=bytes;
+ return true;
+ }
+ btAssert(0);
+ return false;
+ }
+};
+
+
+bool btMiniSDF::load(const char* data, int size)
+{
+ int fileSize = -1;
+
+ btSdfDataStream ds(data,size);
+ {
+ double buf[6];
+ ds.read(buf);
+ m_domain.m_min[0] = buf[0];
+ m_domain.m_min[1] = buf[1];
+ m_domain.m_min[2] = buf[2];
+ m_domain.m_min[3] = 0;
+ m_domain.m_max[0] = buf[3];
+ m_domain.m_max[1] = buf[4];
+ m_domain.m_max[2] = buf[5];
+ m_domain.m_max[3] = 0;
+ }
+ {
+ unsigned int buf2[3];
+ ds.read(buf2);
+ m_resolution[0] = buf2[0];
+ m_resolution[1] = buf2[1];
+ m_resolution[2] = buf2[2];
+ }
+ {
+ double buf[3];
+ ds.read(buf);
+ m_cell_size[0] = buf[0];
+ m_cell_size[1] = buf[1];
+ m_cell_size[2] = buf[2];
+ }
+ {
+ double buf[3];
+ ds.read(buf);
+ m_inv_cell_size[0] = buf[0];
+ m_inv_cell_size[1] = buf[1];
+ m_inv_cell_size[2] = buf[2];
+ }
+ {
+ unsigned long long int cells;
+ ds.read(cells);
+ m_n_cells = cells;
+ }
+ {
+ unsigned long long int fields;
+ ds.read(fields);
+ m_n_fields = fields;
+ }
+
+
+ unsigned long long int nodes0;
+ std::size_t n_nodes0;
+ ds.read(nodes0);
+ n_nodes0 = nodes0;
+ if (n_nodes0 > 1024 * 1024 * 1024)
+ {
+ return m_isValid;
+ }
+ m_nodes.resize(n_nodes0);
+ for (unsigned int i=0;i<n_nodes0;i++)
+ {
+ unsigned long long int n_nodes1;
+ ds.read(n_nodes1);
+ btAlignedObjectArray<double>& nodes = m_nodes[i];
+ nodes.resize(n_nodes1);
+ for ( int j=0;j<nodes.size();j++)
+ {
+ double& node = nodes[j];
+ ds.read(node);
+ }
+ }
+
+ unsigned long long int n_cells0;
+ ds.read(n_cells0);
+ m_cells.resize(n_cells0);
+ for (int i=0;i<n_cells0;i++)
+ {
+ unsigned long long int n_cells1;
+ btAlignedObjectArray<btCell32 >& cells = m_cells[i];
+ ds.read(n_cells1);
+ cells.resize(n_cells1);
+ for (int j=0;j<n_cells1;j++)
+ {
+ btCell32& cell = cells[j];
+ ds.read(cell);
+ }
+ }
+
+ {
+ unsigned long long int n_cell_maps0;
+ ds.read(n_cell_maps0);
+
+ m_cell_map.resize(n_cell_maps0);
+ for (int i=0;i<n_cell_maps0;i++)
+ {
+ unsigned long long int n_cell_maps1;
+ btAlignedObjectArray<unsigned int>& cell_maps = m_cell_map[i];
+ ds.read(n_cell_maps1);
+ cell_maps.resize(n_cell_maps1);
+ for (int j=0;j<n_cell_maps1;j++)
+ {
+ unsigned int& cell_map = cell_maps[j];
+ ds.read(cell_map);
+ }
+ }
+ }
+
+ m_isValid = (ds.m_currentOffset == ds.m_size);
+ return m_isValid;
+}
+
+
+unsigned int btMiniSDF::multiToSingleIndex(btMultiIndex const & ijk) const
+{
+ return m_resolution[1] * m_resolution[0] * ijk.ijk[2] + m_resolution[0] * ijk.ijk[1] + ijk.ijk[0];
+}
+
+btAlignedBox3d
+btMiniSDF::subdomain(btMultiIndex const& ijk) const
+{
+ btAssert(m_isValid);
+ btVector3 tmp;
+ tmp.m_floats[0] = m_cell_size[0]*(double)ijk.ijk[0];
+ tmp.m_floats[1] = m_cell_size[1]*(double)ijk.ijk[1];
+ tmp.m_floats[2] = m_cell_size[2]*(double)ijk.ijk[2];
+
+
+ btVector3 origin = m_domain.min() + tmp;
+
+ btAlignedBox3d box = btAlignedBox3d (origin, origin + m_cell_size);
+ return box;
+}
+
+btMultiIndex
+btMiniSDF::singleToMultiIndex(unsigned int l) const
+{
+ btAssert(m_isValid);
+ unsigned int n01 = m_resolution[0] * m_resolution[1];
+ unsigned int k = l / n01;
+ unsigned int temp = l % n01;
+ unsigned int j = temp / m_resolution[0];
+ unsigned int i = temp % m_resolution[0];
+ btMultiIndex mi;
+ mi.ijk[0] = i;
+ mi.ijk[1] = j;
+ mi.ijk[2] = k;
+ return mi;
+}
+
+btAlignedBox3d
+btMiniSDF::subdomain(unsigned int l) const
+{
+ btAssert(m_isValid);
+ return subdomain(singleToMultiIndex(l));
+}
+
+
+btShapeMatrix
+btMiniSDF::shape_function_(btVector3 const& xi, btShapeGradients* gradient) const
+{
+ btAssert(m_isValid);
+ btShapeMatrix res;
+
+ btScalar x = xi[0];
+ btScalar y = xi[1];
+ btScalar z = xi[2];
+
+ btScalar x2 = x*x;
+ btScalar y2 = y*y;
+ btScalar z2 = z*z;
+
+ btScalar _1mx = 1.0 - x;
+ btScalar _1my = 1.0 - y;
+ btScalar _1mz = 1.0 - z;
+
+ btScalar _1px = 1.0 + x;
+ btScalar _1py = 1.0 + y;
+ btScalar _1pz = 1.0 + z;
+
+ btScalar _1m3x = 1.0 - 3.0 * x;
+ btScalar _1m3y = 1.0 - 3.0 * y;
+ btScalar _1m3z = 1.0 - 3.0 * z;
+
+ btScalar _1p3x = 1.0 + 3.0 * x;
+ btScalar _1p3y = 1.0 + 3.0 * y;
+ btScalar _1p3z = 1.0 + 3.0 * z;
+
+ btScalar _1mxt1my = _1mx * _1my;
+ btScalar _1mxt1py = _1mx * _1py;
+ btScalar _1pxt1my = _1px * _1my;
+ btScalar _1pxt1py = _1px * _1py;
+
+ btScalar _1mxt1mz = _1mx * _1mz;
+ btScalar _1mxt1pz = _1mx * _1pz;
+ btScalar _1pxt1mz = _1px * _1mz;
+ btScalar _1pxt1pz = _1px * _1pz;
+
+ btScalar _1myt1mz = _1my * _1mz;
+ btScalar _1myt1pz = _1my * _1pz;
+ btScalar _1pyt1mz = _1py * _1mz;
+ btScalar _1pyt1pz = _1py * _1pz;
+
+ btScalar _1mx2 = 1.0 - x2;
+ btScalar _1my2 = 1.0 - y2;
+ btScalar _1mz2 = 1.0 - z2;
+
+
+ // Corner nodes.
+ btScalar fac = 1.0 / 64.0 * (9.0 * (x2 + y2 + z2) - 19.0);
+ res[0] = fac * _1mxt1my * _1mz;
+ res[1] = fac * _1pxt1my * _1mz;
+ res[2] = fac * _1mxt1py * _1mz;
+ res[3] = fac * _1pxt1py * _1mz;
+ res[4] = fac * _1mxt1my * _1pz;
+ res[5] = fac * _1pxt1my * _1pz;
+ res[6] = fac * _1mxt1py * _1pz;
+ res[7] = fac * _1pxt1py * _1pz;
+
+ // Edge nodes.
+
+ fac = 9.0 / 64.0 * _1mx2;
+ btScalar fact1m3x = fac * _1m3x;
+ btScalar fact1p3x = fac * _1p3x;
+ res[ 8] = fact1m3x * _1myt1mz;
+ res[ 9] = fact1p3x * _1myt1mz;
+ res[10] = fact1m3x * _1myt1pz;
+ res[11] = fact1p3x * _1myt1pz;
+ res[12] = fact1m3x * _1pyt1mz;
+ res[13] = fact1p3x * _1pyt1mz;
+ res[14] = fact1m3x * _1pyt1pz;
+ res[15] = fact1p3x * _1pyt1pz;
+
+ fac = 9.0 / 64.0 * _1my2;
+ btScalar fact1m3y = fac * _1m3y;
+ btScalar fact1p3y = fac * _1p3y;
+ res[16] = fact1m3y * _1mxt1mz;
+ res[17] = fact1p3y * _1mxt1mz;
+ res[18] = fact1m3y * _1pxt1mz;
+ res[19] = fact1p3y * _1pxt1mz;
+ res[20] = fact1m3y * _1mxt1pz;
+ res[21] = fact1p3y * _1mxt1pz;
+ res[22] = fact1m3y * _1pxt1pz;
+ res[23] = fact1p3y * _1pxt1pz;
+
+ fac = 9.0 / 64.0 * _1mz2;
+ btScalar fact1m3z = fac * _1m3z;
+ btScalar fact1p3z = fac * _1p3z;
+ res[24] = fact1m3z * _1mxt1my;
+ res[25] = fact1p3z * _1mxt1my;
+ res[26] = fact1m3z * _1mxt1py;
+ res[27] = fact1p3z * _1mxt1py;
+ res[28] = fact1m3z * _1pxt1my;
+ res[29] = fact1p3z * _1pxt1my;
+ res[30] = fact1m3z * _1pxt1py;
+ res[31] = fact1p3z * _1pxt1py;
+
+ if (gradient)
+ {
+ btShapeGradients& dN = *gradient;
+
+ btScalar _9t3x2py2pz2m19 = 9.0 * (3.0 * x2 + y2 + z2) - 19.0;
+ btScalar _9tx2p3y2pz2m19 = 9.0 * (x2 + 3.0 * y2 + z2) - 19.0;
+ btScalar _9tx2py2p3z2m19 = 9.0 * (x2 + y2 + 3.0 * z2) - 19.0;
+ btScalar _18x = 18.0 * x;
+ btScalar _18y = 18.0 * y;
+ btScalar _18z = 18.0 * z;
+
+ btScalar _3m9x2 = 3.0 - 9.0 * x2;
+ btScalar _3m9y2 = 3.0 - 9.0 * y2;
+ btScalar _3m9z2 = 3.0 - 9.0 * z2;
+
+ btScalar _2x = 2.0 * x;
+ btScalar _2y = 2.0 * y;
+ btScalar _2z = 2.0 * z;
+
+ btScalar _18xm9t3x2py2pz2m19 = _18x - _9t3x2py2pz2m19;
+ btScalar _18xp9t3x2py2pz2m19 = _18x + _9t3x2py2pz2m19;
+ btScalar _18ym9tx2p3y2pz2m19 = _18y - _9tx2p3y2pz2m19;
+ btScalar _18yp9tx2p3y2pz2m19 = _18y + _9tx2p3y2pz2m19;
+ btScalar _18zm9tx2py2p3z2m19 = _18z - _9tx2py2p3z2m19;
+ btScalar _18zp9tx2py2p3z2m19 = _18z + _9tx2py2p3z2m19;
+
+ dN(0,0) =_18xm9t3x2py2pz2m19 * _1myt1mz;
+ dN(0,1) =_1mxt1mz * _18ym9tx2p3y2pz2m19;
+ dN(0,2) =_1mxt1my * _18zm9tx2py2p3z2m19;
+ dN(1,0) =_18xp9t3x2py2pz2m19 * _1myt1mz;
+ dN(1,1) =_1pxt1mz * _18ym9tx2p3y2pz2m19;
+ dN(1,2) =_1pxt1my * _18zm9tx2py2p3z2m19;
+ dN(2,0) =_18xm9t3x2py2pz2m19 * _1pyt1mz;
+ dN(2,1) =_1mxt1mz * _18yp9tx2p3y2pz2m19;
+ dN(2,2) =_1mxt1py * _18zm9tx2py2p3z2m19;
+ dN(3,0) =_18xp9t3x2py2pz2m19 * _1pyt1mz;
+ dN(3,1) =_1pxt1mz * _18yp9tx2p3y2pz2m19;
+ dN(3,2) =_1pxt1py * _18zm9tx2py2p3z2m19;
+ dN(4,0) =_18xm9t3x2py2pz2m19 * _1myt1pz;
+ dN(4,1) =_1mxt1pz * _18ym9tx2p3y2pz2m19;
+ dN(4,2) =_1mxt1my * _18zp9tx2py2p3z2m19;
+ dN(5,0) =_18xp9t3x2py2pz2m19 * _1myt1pz;
+ dN(5,1) =_1pxt1pz * _18ym9tx2p3y2pz2m19;
+ dN(5,2) =_1pxt1my * _18zp9tx2py2p3z2m19;
+ dN(6,0) =_18xm9t3x2py2pz2m19 * _1pyt1pz;
+ dN(6,1) =_1mxt1pz * _18yp9tx2p3y2pz2m19;
+ dN(6,2) =_1mxt1py * _18zp9tx2py2p3z2m19;
+ dN(7,0) =_18xp9t3x2py2pz2m19 * _1pyt1pz;
+ dN(7,1) =_1pxt1pz * _18yp9tx2p3y2pz2m19;
+ dN(7,2) =_1pxt1py * _18zp9tx2py2p3z2m19;
+
+ dN.topRowsDivide(8, 64.0);
+
+ btScalar _m3m9x2m2x = -_3m9x2 - _2x;
+ btScalar _p3m9x2m2x = _3m9x2 - _2x;
+ btScalar _1mx2t1m3x = _1mx2 * _1m3x;
+ btScalar _1mx2t1p3x = _1mx2 * _1p3x;
+ dN( 8,0) = _m3m9x2m2x * _1myt1mz,
+ dN( 8,1) = -_1mx2t1m3x * _1mz,
+ dN( 8,2) = -_1mx2t1m3x * _1my;
+ dN( 9,0) = _p3m9x2m2x * _1myt1mz,
+ dN( 9,1) = -_1mx2t1p3x * _1mz,
+ dN( 9,2) = -_1mx2t1p3x * _1my;
+ dN(10,0) = _m3m9x2m2x * _1myt1pz,
+ dN(10,1) = -_1mx2t1m3x * _1pz,
+ dN(10,2) = _1mx2t1m3x * _1my;
+ dN(11,0) = _p3m9x2m2x * _1myt1pz,
+ dN(11,1) = -_1mx2t1p3x * _1pz,
+ dN(11,2) = _1mx2t1p3x * _1my;
+ dN(12,0) = _m3m9x2m2x * _1pyt1mz,
+ dN(12,1) = _1mx2t1m3x * _1mz,
+ dN(12,2) = -_1mx2t1m3x * _1py;
+ dN(13,0) = _p3m9x2m2x * _1pyt1mz,
+ dN(13,1) = _1mx2t1p3x * _1mz,
+ dN(13,2) = -_1mx2t1p3x * _1py;
+ dN(14,0) = _m3m9x2m2x * _1pyt1pz,
+ dN(14,1) = _1mx2t1m3x * _1pz,
+ dN(14,2) = _1mx2t1m3x * _1py;
+ dN(15,0) = _p3m9x2m2x * _1pyt1pz,
+ dN(15,1) = _1mx2t1p3x * _1pz,
+ dN(15,2) = _1mx2t1p3x * _1py;
+
+ btScalar _m3m9y2m2y = -_3m9y2 - _2y;
+ btScalar _p3m9y2m2y = _3m9y2 - _2y;
+ btScalar _1my2t1m3y = _1my2 * _1m3y;
+ btScalar _1my2t1p3y = _1my2 * _1p3y;
+ dN(16,0) = -_1my2t1m3y * _1mz,
+ dN(16,1) = _m3m9y2m2y * _1mxt1mz,
+ dN(16,2) = -_1my2t1m3y * _1mx;
+ dN(17,0) = -_1my2t1p3y * _1mz,
+ dN(17,1) = _p3m9y2m2y * _1mxt1mz,
+ dN(17,2) = -_1my2t1p3y * _1mx;
+ dN(18,0) = _1my2t1m3y * _1mz,
+ dN(18,1) = _m3m9y2m2y * _1pxt1mz,
+ dN(18,2) = -_1my2t1m3y * _1px;
+ dN(19,0) = _1my2t1p3y * _1mz,
+ dN(19,1) = _p3m9y2m2y * _1pxt1mz,
+ dN(19,2) = -_1my2t1p3y * _1px;
+ dN(20,0) = -_1my2t1m3y * _1pz,
+ dN(20,1) = _m3m9y2m2y * _1mxt1pz,
+ dN(20,2) = _1my2t1m3y * _1mx;
+ dN(21,0) = -_1my2t1p3y * _1pz,
+ dN(21,1) = _p3m9y2m2y * _1mxt1pz,
+ dN(21,2) = _1my2t1p3y * _1mx;
+ dN(22,0) = _1my2t1m3y * _1pz,
+ dN(22,1) = _m3m9y2m2y * _1pxt1pz,
+ dN(22,2) = _1my2t1m3y * _1px;
+ dN(23,0) = _1my2t1p3y * _1pz,
+ dN(23,1) = _p3m9y2m2y * _1pxt1pz,
+ dN(23,2) = _1my2t1p3y * _1px;
+
+
+ btScalar _m3m9z2m2z = -_3m9z2 - _2z;
+ btScalar _p3m9z2m2z = _3m9z2 - _2z;
+ btScalar _1mz2t1m3z = _1mz2 * _1m3z;
+ btScalar _1mz2t1p3z = _1mz2 * _1p3z;
+ dN(24,0) = -_1mz2t1m3z * _1my,
+ dN(24,1) = -_1mz2t1m3z * _1mx,
+ dN(24,2) = _m3m9z2m2z * _1mxt1my;
+ dN(25,0) = -_1mz2t1p3z * _1my,
+ dN(25,1) = -_1mz2t1p3z * _1mx,
+ dN(25,2) = _p3m9z2m2z * _1mxt1my;
+ dN(26,0) = -_1mz2t1m3z * _1py,
+ dN(26,1) = _1mz2t1m3z * _1mx,
+ dN(26,2) = _m3m9z2m2z * _1mxt1py;
+ dN(27,0) = -_1mz2t1p3z * _1py,
+ dN(27,1) = _1mz2t1p3z * _1mx,
+ dN(27,2) = _p3m9z2m2z * _1mxt1py;
+ dN(28,0) = _1mz2t1m3z * _1my,
+ dN(28,1) = -_1mz2t1m3z * _1px,
+ dN(28,2) = _m3m9z2m2z * _1pxt1my;
+ dN(29,0) = _1mz2t1p3z * _1my,
+ dN(29,1) = -_1mz2t1p3z * _1px,
+ dN(29,2) = _p3m9z2m2z * _1pxt1my;
+ dN(30,0) = _1mz2t1m3z * _1py,
+ dN(30,1) = _1mz2t1m3z * _1px,
+ dN(30,2) = _m3m9z2m2z * _1pxt1py;
+ dN(31,0) = _1mz2t1p3z * _1py,
+ dN(31,1) = _1mz2t1p3z * _1px,
+ dN(31,2) = _p3m9z2m2z * _1pxt1py;
+
+ dN.bottomRowsMul(32u - 8u, 9.0 / 64.0);
+
+ }
+
+ return res;
+}
+
+
+
+bool btMiniSDF::interpolate(unsigned int field_id, double& dist, btVector3 const& x,
+ btVector3* gradient) const
+{
+ btAssert(m_isValid);
+ if (!m_isValid)
+ return false;
+
+ if (!m_domain.contains(x))
+ return false;
+
+ btVector3 tmpmi = ((x - m_domain.min())*(m_inv_cell_size));//.cast<unsigned int>().eval();
+ unsigned int mi[3] = {(unsigned int )tmpmi[0],(unsigned int )tmpmi[1],(unsigned int )tmpmi[2]};
+ if (mi[0] >= m_resolution[0])
+ mi[0] = m_resolution[0]-1;
+ if (mi[1] >= m_resolution[1])
+ mi[1] = m_resolution[1]-1;
+ if (mi[2] >= m_resolution[2])
+ mi[2] = m_resolution[2]-1;
+ btMultiIndex mui;
+ mui.ijk[0] = mi[0];
+ mui.ijk[1] = mi[1];
+ mui.ijk[2] = mi[2];
+ int i = multiToSingleIndex(mui);
+ unsigned int i_ = m_cell_map[field_id][i];
+ if (i_ == UINT_MAX)
+ return false;
+
+ btAlignedBox3d sd = subdomain(i);
+ i = i_;
+ btVector3 d = sd.m_max-sd.m_min;//.diagonal().eval();
+
+ btVector3 denom = (sd.max() - sd.min());
+ btVector3 c0 = btVector3(2.0,2.0,2.0)/denom;
+ btVector3 c1 = (sd.max() + sd.min())/denom;
+ btVector3 xi = (c0*x - c1);
+
+ btCell32 const& cell = m_cells[field_id][i];
+ if (!gradient)
+ {
+ //auto phi = m_coefficients[field_id][i].dot(shape_function_(xi, 0));
+ double phi = 0.0;
+ btShapeMatrix N = shape_function_(xi, 0);
+ for (unsigned int j = 0u; j < 32u; ++j)
+ {
+ unsigned int v = cell.m_cells[j];
+ double c = m_nodes[field_id][v];
+ if (c == DBL_MAX)
+ {
+ return false;;
+ }
+ phi += c * N[j];
+ }
+
+ dist = phi;
+ return true;
+ }
+
+ btShapeGradients dN;
+ btShapeMatrix N = shape_function_(xi, &dN);
+
+ double phi = 0.0;
+ gradient->setZero();
+ for (unsigned int j = 0u; j < 32u; ++j)
+ {
+ unsigned int v = cell.m_cells[j];
+ double c = m_nodes[field_id][v];
+ if (c == DBL_MAX)
+ {
+ gradient->setZero();
+ return false;
+ }
+ phi += c * N[j];
+ (*gradient)[0] += c * dN(j, 0);
+ (*gradient)[1] += c * dN(j, 1);
+ (*gradient)[2] += c * dN(j, 2);
+ }
+ (*gradient) *= c0;
+ dist = phi;
+ return true;
+}
+
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.h
new file mode 100644
index 0000000000..3de90e4f8a
--- /dev/null
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btMiniSDF.h
@@ -0,0 +1,134 @@
+#ifndef MINISDF_H
+#define MINISDF_H
+
+#include "LinearMath/btVector3.h"
+#include "LinearMath/btAabbUtil2.h"
+#include "LinearMath/btAlignedObjectArray.h"
+
+
+struct btMultiIndex
+{
+ unsigned int ijk[3];
+};
+
+struct btAlignedBox3d
+{
+ btVector3 m_min;
+ btVector3 m_max;
+
+ const btVector3& min() const
+ {
+ return m_min;
+ }
+
+ const btVector3& max() const
+ {
+ return m_max;
+ }
+
+
+ bool contains(const btVector3& x) const
+ {
+ return TestPointAgainstAabb2(m_min, m_max, x);
+ }
+
+ btAlignedBox3d(const btVector3& mn, const btVector3& mx)
+ :m_min(mn),
+ m_max(mx)
+ {
+ }
+
+ btAlignedBox3d()
+ {
+ }
+};
+
+struct btShapeMatrix
+{
+ double m_vec[32];
+
+ inline double& operator[](int i)
+ {
+ return m_vec[i];
+ }
+
+ inline const double& operator[](int i) const
+ {
+ return m_vec[i];
+ }
+
+};
+
+struct btShapeGradients
+{
+ btVector3 m_vec[32];
+
+ void topRowsDivide(int row, double denom)
+ {
+ for (int i=0;i<row;i++)
+ {
+ m_vec[i] /= denom;
+ }
+ }
+
+ void bottomRowsMul(int row, double val)
+ {
+ for (int i=32-row;i<32;i++)
+ {
+ m_vec[i] *= val;
+ }
+ }
+
+ inline btScalar& operator()(int i, int j)
+ {
+ return m_vec[i][j];
+ }
+};
+
+struct btCell32
+{
+ unsigned int m_cells[32];
+};
+
+struct btMiniSDF
+{
+
+ btAlignedBox3d m_domain;
+ unsigned int m_resolution[3];
+ btVector3 m_cell_size;
+ btVector3 m_inv_cell_size;
+ std::size_t m_n_cells;
+ std::size_t m_n_fields;
+ bool m_isValid;
+
+
+ btAlignedObjectArray<btAlignedObjectArray<double> > m_nodes;
+ btAlignedObjectArray<btAlignedObjectArray<btCell32 > > m_cells;
+ btAlignedObjectArray<btAlignedObjectArray<unsigned int> > m_cell_map;
+
+ btMiniSDF()
+ :m_isValid(false)
+ {
+ }
+ bool load(const char* data, int size);
+ bool isValid() const
+ {
+ return m_isValid;
+ }
+ unsigned int multiToSingleIndex(btMultiIndex const & ijk) const;
+
+ btAlignedBox3d subdomain(btMultiIndex const& ijk) const;
+
+ btMultiIndex singleToMultiIndex(unsigned int l) const;
+
+ btAlignedBox3d subdomain(unsigned int l) const;
+
+
+ btShapeMatrix
+ shape_function_(btVector3 const& xi, btShapeGradients* gradient = 0) const;
+
+ bool interpolate(unsigned int field_id, double& dist, btVector3 const& x, btVector3* gradient) const;
+};
+
+
+#endif //MINISDF_H
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
index 4854f370f7..d51b6760fc 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp
@@ -39,6 +39,17 @@ btPolyhedralConvexShape::~btPolyhedralConvexShape()
}
}
+void btPolyhedralConvexShape::setPolyhedralFeatures(btConvexPolyhedron& polyhedron)
+{
+ if (m_polyhedron)
+ {
+ *m_polyhedron = polyhedron;
+ } else
+ {
+ void* mem = btAlignedAlloc(sizeof(btConvexPolyhedron),16);
+ m_polyhedron = new (mem) btConvexPolyhedron(polyhedron);
+ }
+}
bool btPolyhedralConvexShape::initializePolyhedralFeatures(int shiftVerticesByMargin)
{
@@ -87,8 +98,72 @@ bool btPolyhedralConvexShape::initializePolyhedralFeatures(int shiftVerticesByMa
conv.compute(&orgVertices[0].getX(), sizeof(btVector3),orgVertices.size(),0.f,0.f);
}
+#ifndef BT_RECONSTRUCT_FACES
+
+ int numVertices = conv.vertices.size();
+ m_polyhedron->m_vertices.resize(numVertices);
+ for (int p=0;p<numVertices;p++)
+ {
+ m_polyhedron->m_vertices[p] = conv.vertices[p];
+ }
+
+ int v0, v1;
+ for (int j = 0; j < conv.faces.size(); j++)
+ {
+ btVector3 edges[3];
+ int numEdges = 0;
+ btFace combinedFace;
+ const btConvexHullComputer::Edge* edge = &conv.edges[conv.faces[j]];
+ v0 = edge->getSourceVertex();
+ int prevVertex=v0;
+ combinedFace.m_indices.push_back(v0);
+ v1 = edge->getTargetVertex();
+ while (v1 != v0)
+ {
+
+ btVector3 wa = conv.vertices[prevVertex];
+ btVector3 wb = conv.vertices[v1];
+ btVector3 newEdge = wb-wa;
+ newEdge.normalize();
+ if (numEdges<2)
+ edges[numEdges++] = newEdge;
+ //face->addIndex(v1);
+ combinedFace.m_indices.push_back(v1);
+ edge = edge->getNextEdgeOfFace();
+ prevVertex = v1;
+ int v01 = edge->getSourceVertex();
+ v1 = edge->getTargetVertex();
+
+ }
+
+ btAssert(combinedFace.m_indices.size() > 2);
+
+ btVector3 faceNormal = edges[0].cross(edges[1]);
+ faceNormal.normalize();
+
+ btScalar planeEq=1e30f;
+
+ for (int v=0;v<combinedFace.m_indices.size();v++)
+ {
+ btScalar eq = m_polyhedron->m_vertices[combinedFace.m_indices[v]].dot(faceNormal);
+ if (planeEq>eq)
+ {
+ planeEq=eq;
+ }
+ }
+ combinedFace.m_plane[0] = faceNormal.getX();
+ combinedFace.m_plane[1] = faceNormal.getY();
+ combinedFace.m_plane[2] = faceNormal.getZ();
+ combinedFace.m_plane[3] = -planeEq;
+
+ m_polyhedron->m_faces.push_back(combinedFace);
+ }
+
+
+#else//BT_RECONSTRUCT_FACES
+
btAlignedObjectArray<btVector3> faceNormals;
int numFaces = conv.faces.size();
faceNormals.resize(numFaces);
@@ -311,7 +386,9 @@ bool btPolyhedralConvexShape::initializePolyhedralFeatures(int shiftVerticesByMa
}
-
+
+#endif //BT_RECONSTRUCT_FACES
+
m_polyhedron->initialize();
return true;
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
index 7bf8e01c1f..b7ddb6e060 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h
@@ -43,6 +43,9 @@ public:
///experimental/work-in-progress
virtual bool initializePolyhedralFeatures(int shiftVerticesByMargin=0);
+ virtual void setPolyhedralFeatures(btConvexPolyhedron& polyhedron);
+
+
const btConvexPolyhedron* getConvexPolyhedron() const
{
return m_polyhedron;
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp
new file mode 100644
index 0000000000..828acda470
--- /dev/null
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp
@@ -0,0 +1,99 @@
+#include "btSdfCollisionShape.h"
+#include "btMiniSDF.h"
+#include "LinearMath/btAabbUtil2.h"
+
+struct btSdfCollisionShapeInternalData
+{
+ btVector3 m_localScaling;
+ btScalar m_margin;
+ btMiniSDF m_sdf;
+
+ btSdfCollisionShapeInternalData()
+ :m_localScaling(1,1,1),
+ m_margin(0)
+ {
+
+ }
+};
+
+bool btSdfCollisionShape::initializeSDF(const char* sdfData, int sizeInBytes)
+{
+ bool valid = m_data->m_sdf.load(sdfData, sizeInBytes);
+ return valid;
+}
+btSdfCollisionShape::btSdfCollisionShape()
+{
+ m_shapeType = SDF_SHAPE_PROXYTYPE;
+ m_data = new btSdfCollisionShapeInternalData();
+
+
+
+ //"E:/develop/bullet3/data/toys/ground_hole64_64_8.cdf");//ground_cube.cdf");
+ /*unsigned int field_id=0;
+ Eigen::Vector3d x (1,10,1);
+ Eigen::Vector3d gradient;
+ double dist = m_data->m_sdf.interpolate(field_id, x, &gradient);
+ printf("dist=%g\n", dist);
+ */
+
+}
+btSdfCollisionShape::~btSdfCollisionShape()
+{
+ delete m_data;
+}
+
+void btSdfCollisionShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
+{
+ btAssert(m_data->m_sdf.isValid());
+ btVector3 localAabbMin = m_data->m_sdf.m_domain.m_min;
+ btVector3 localAabbMax = m_data->m_sdf.m_domain.m_max;
+ btScalar margin(0);
+ btTransformAabb(localAabbMin,localAabbMax,margin,t,aabbMin,aabbMax);
+
+}
+
+
+void btSdfCollisionShape::setLocalScaling(const btVector3& scaling)
+{
+ m_data->m_localScaling = scaling;
+}
+const btVector3& btSdfCollisionShape::getLocalScaling() const
+{
+ return m_data->m_localScaling;
+}
+void btSdfCollisionShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
+{
+ inertia.setValue(0,0,0);
+}
+const char* btSdfCollisionShape::getName()const
+{
+ return "btSdfCollisionShape";
+}
+void btSdfCollisionShape::setMargin(btScalar margin)
+{
+ m_data->m_margin = margin;
+}
+btScalar btSdfCollisionShape::getMargin() const
+{
+ return m_data->m_margin;
+}
+
+void btSdfCollisionShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const
+{
+ //not yet
+}
+
+
+bool btSdfCollisionShape::queryPoint(const btVector3& ptInSDF, btScalar& distOut, btVector3& normal)
+{
+ int field = 0;
+ btVector3 grad;
+ double dist;
+ bool hasResult = m_data->m_sdf.interpolate(field,dist, ptInSDF,&grad);
+ if (hasResult)
+ {
+ normal.setValue(grad[0],grad[1],grad[2]);
+ distOut= dist;
+ }
+ return hasResult;
+}
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h
new file mode 100644
index 0000000000..6e32db9cd8
--- /dev/null
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.h
@@ -0,0 +1,30 @@
+#ifndef BT_SDF_COLLISION_SHAPE_H
+#define BT_SDF_COLLISION_SHAPE_H
+
+#include "btConcaveShape.h"
+
+class btSdfCollisionShape : public btConcaveShape
+{
+ struct btSdfCollisionShapeInternalData* m_data;
+
+public:
+
+ btSdfCollisionShape();
+ virtual ~btSdfCollisionShape();
+
+ bool initializeSDF(const char* sdfData, int sizeInBytes);
+
+ virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
+ virtual void setLocalScaling(const btVector3& scaling);
+ virtual const btVector3& getLocalScaling() const;
+ virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
+ virtual const char* getName()const;
+ virtual void setMargin(btScalar margin);
+ virtual btScalar getMargin() const;
+
+ virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
+
+ bool queryPoint(const btVector3& ptInSDF, btScalar& distOut, btVector3& normal);
+};
+
+#endif //BT_SDF_COLLISION_SHAPE_H
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp
index 3beaf86580..9f712fe555 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.cpp
@@ -20,6 +20,8 @@ subject to the following restrictions:
#include "LinearMath/btConvexHull.h"
#define NUM_UNITSPHERE_POINTS 42
+#define NUM_UNITSPHERE_POINTS_HIGHRES 256
+
btShapeHull::btShapeHull (const btConvexShape* shape)
{
@@ -36,9 +38,9 @@ btShapeHull::~btShapeHull ()
}
bool
-btShapeHull::buildHull (btScalar /*margin*/)
+btShapeHull::buildHull (btScalar /*margin*/, int highres)
{
- int numSampleDirections = NUM_UNITSPHERE_POINTS;
+ int numSampleDirections = highres? NUM_UNITSPHERE_POINTS_HIGHRES:NUM_UNITSPHERE_POINTS;
{
int numPDA = m_shape->getNumPreferredPenetrationDirections();
if (numPDA)
@@ -47,17 +49,17 @@ btShapeHull::buildHull (btScalar /*margin*/)
{
btVector3 norm;
m_shape->getPreferredPenetrationDirection(i,norm);
- getUnitSpherePoints()[numSampleDirections] = norm;
+ getUnitSpherePoints(highres)[numSampleDirections] = norm;
numSampleDirections++;
}
}
}
- btVector3 supportPoints[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2];
+ btVector3 supportPoints[NUM_UNITSPHERE_POINTS_HIGHRES+MAX_PREFERRED_PENETRATION_DIRECTIONS*2];
int i;
for (i = 0; i < numSampleDirections; i++)
{
- supportPoints[i] = m_shape->localGetSupportingVertex(getUnitSpherePoints()[i]);
+ supportPoints[i] = m_shape->localGetSupportingVertex(getUnitSpherePoints(highres)[i]);
}
HullDesc hd;
@@ -118,9 +120,268 @@ btShapeHull::numIndices () const
}
-btVector3* btShapeHull::getUnitSpherePoints()
+btVector3* btShapeHull::getUnitSpherePoints(int highres)
{
- static btVector3 sUnitSpherePoints[NUM_UNITSPHERE_POINTS+MAX_PREFERRED_PENETRATION_DIRECTIONS*2] =
+ static btVector3 sUnitSpherePointsHighres[NUM_UNITSPHERE_POINTS_HIGHRES + MAX_PREFERRED_PENETRATION_DIRECTIONS * 2] =
+ {
+ btVector3(btScalar(0.997604), btScalar(0.067004), btScalar(0.017144)),
+ btVector3(btScalar(0.984139), btScalar(-0.086784), btScalar(-0.154427)),
+ btVector3(btScalar(0.971065), btScalar(0.124164), btScalar(-0.203224)),
+ btVector3(btScalar(0.955844), btScalar(0.291173), btScalar(-0.037704)),
+ btVector3(btScalar(0.957405), btScalar(0.212238), btScalar(0.195157)),
+ btVector3(btScalar(0.971650), btScalar(-0.012709), btScalar(0.235561)),
+ btVector3(btScalar(0.984920), btScalar(-0.161831), btScalar(0.059695)),
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+ btVector3(btScalar(-0.903050), btScalar(-0.392416), btScalar(0.174076)),
+ btVector3(btScalar(-0.980325), btScalar(-0.170969), btScalar(0.096586)),
+ btVector3(btScalar(-0.995936), btScalar(0.084891), btScalar(0.029441)),
+ btVector3(btScalar(-0.960031), btScalar(0.002650), btScalar(0.279283)),
+ };
+ static btVector3 sUnitSpherePoints[NUM_UNITSPHERE_POINTS + MAX_PREFERRED_PENETRATION_DIRECTIONS * 2] =
{
btVector3(btScalar(0.000000) , btScalar(-0.000000),btScalar(-1.000000)),
btVector3(btScalar(0.723608) , btScalar(-0.525725),btScalar(-0.447219)),
@@ -165,6 +426,8 @@ btVector3* btShapeHull::getUnitSpherePoints()
btVector3(btScalar(-0.425323) , btScalar(0.309011),btScalar(0.850654)),
btVector3(btScalar(0.162456) , btScalar(0.499995),btScalar(0.850654))
};
+ if (highres)
+ return sUnitSpherePointsHighres;
return sUnitSpherePoints;
}
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.h
index e959f198b6..78ea4b6501 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btShapeHull.h
@@ -34,7 +34,7 @@ protected:
unsigned int m_numIndices;
const btConvexShape* m_shape;
- static btVector3* getUnitSpherePoints();
+ static btVector3* getUnitSpherePoints(int highres=0);
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
@@ -42,7 +42,7 @@ public:
btShapeHull (const btConvexShape* shape);
~btShapeHull ();
- bool buildHull (btScalar margin);
+ bool buildHull (btScalar margin, int highres=0);
int numTriangles () const;
int numVertices () const;
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
index d17141e3f2..b5e0e716d4 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp
@@ -69,8 +69,6 @@ void btStaticPlaneShape::processAllTriangles(btTriangleCallback* callback,const
//tangentDir0/tangentDir1 can be precalculated
btPlaneSpace1(m_planeNormal,tangentDir0,tangentDir1);
- btVector3 supVertex0,supVertex1;
-
btVector3 projectedCenter = center - (m_planeNormal.dot(center) - m_planeConstant)*m_planeNormal;
btVector3 triangle[3];
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
index 9e1544e87a..b7a6f74361 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h
@@ -63,7 +63,7 @@ typedef btAlignedObjectArray<btIndexedMesh> IndexedMeshArray;
///The btTriangleIndexVertexArray allows to access multiple triangle meshes, by indexing into existing triangle/index arrays.
///Additional meshes can be added using addIndexedMesh
-///No duplcate is made of the vertex/index data, it only indexes into external vertex/index arrays.
+///No duplicate is made of the vertex/index data, it only indexes into external vertex/index arrays.
///So keep those arrays around during the lifetime of this btTriangleIndexVertexArray.
ATTRIBUTE_ALIGNED16( class) btTriangleIndexVertexArray : public btStridingMeshInterface
{