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diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
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--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btTetrahedronShape.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_SIMPLEX_1TO4_SHAPE
-#define BT_SIMPLEX_1TO4_SHAPE
-
-#include "btPolyhedralConvexShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
-
-///The btBU_Simplex1to4 implements tetrahedron, triangle, line, vertex collision shapes. In most cases it is better to use btConvexHullShape instead.
-ATTRIBUTE_ALIGNED16(class)
-btBU_Simplex1to4 : public btPolyhedralConvexAabbCachingShape
-{
-protected:
- int m_numVertices;
- btVector3 m_vertices[4];
-
-public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btBU_Simplex1to4();
-
- btBU_Simplex1to4(const btVector3& pt0);
- btBU_Simplex1to4(const btVector3& pt0, const btVector3& pt1);
- btBU_Simplex1to4(const btVector3& pt0, const btVector3& pt1, const btVector3& pt2);
- btBU_Simplex1to4(const btVector3& pt0, const btVector3& pt1, const btVector3& pt2, const btVector3& pt3);
-
- void reset()
- {
- m_numVertices = 0;
- }
-
- virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
-
- void addVertex(const btVector3& pt);
-
- //PolyhedralConvexShape interface
-
- virtual int getNumVertices() const;
-
- virtual int getNumEdges() const;
-
- virtual void getEdge(int i, btVector3& pa, btVector3& pb) const;
-
- virtual void getVertex(int i, btVector3& vtx) const;
-
- virtual int getNumPlanes() const;
-
- virtual void getPlane(btVector3 & planeNormal, btVector3 & planeSupport, int i) const;
-
- virtual int getIndex(int i) const;
-
- virtual bool isInside(const btVector3& pt, btScalar tolerance) const;
-
- ///getName is for debugging
- virtual const char* getName() const { return "btBU_Simplex1to4"; }
-};
-
-#endif //BT_SIMPLEX_1TO4_SHAPE