diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp | 380 |
1 files changed, 0 insertions, 380 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp deleted file mode 100644 index eb288e99c9..0000000000 --- a/thirdparty/bullet/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp +++ /dev/null @@ -1,380 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. -*/ - -#include "btStridingMeshInterface.h" -#include "LinearMath/btSerializer.h" - -btStridingMeshInterface::~btStridingMeshInterface() -{ -} - -void btStridingMeshInterface::InternalProcessAllTriangles(btInternalTriangleIndexCallback* callback, const btVector3& aabbMin, const btVector3& aabbMax) const -{ - (void)aabbMin; - (void)aabbMax; - int numtotalphysicsverts = 0; - int part, graphicssubparts = getNumSubParts(); - const unsigned char* vertexbase; - const unsigned char* indexbase; - int indexstride; - PHY_ScalarType type; - PHY_ScalarType gfxindextype; - int stride, numverts, numtriangles; - int gfxindex; - btVector3 triangle[3]; - - btVector3 meshScaling = getScaling(); - - ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype - for (part = 0; part < graphicssubparts; part++) - { - getLockedReadOnlyVertexIndexBase(&vertexbase, numverts, type, stride, &indexbase, indexstride, numtriangles, gfxindextype, part); - numtotalphysicsverts += numtriangles * 3; //upper bound - - ///unlike that developers want to pass in double-precision meshes in single-precision Bullet build - ///so disable this feature by default - ///see patch http://code.google.com/p/bullet/issues/detail?id=213 - - switch (type) - { - case PHY_FLOAT: - { - float* graphicsbase; - - switch (gfxindextype) - { - case PHY_INTEGER: - { - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned int* tri_indices = (unsigned int*)(indexbase + gfxindex * indexstride); - graphicsbase = (float*)(vertexbase + tri_indices[0] * stride); - triangle[0].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (float*)(vertexbase + tri_indices[1] * stride); - triangle[1].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (float*)(vertexbase + tri_indices[2] * stride); - triangle[2].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - callback->internalProcessTriangleIndex(triangle, part, gfxindex); - } - break; - } - case PHY_SHORT: - { - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned short int* tri_indices = (unsigned short int*)(indexbase + gfxindex * indexstride); - graphicsbase = (float*)(vertexbase + tri_indices[0] * stride); - triangle[0].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (float*)(vertexbase + tri_indices[1] * stride); - triangle[1].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (float*)(vertexbase + tri_indices[2] * stride); - triangle[2].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - callback->internalProcessTriangleIndex(triangle, part, gfxindex); - } - break; - } - case PHY_UCHAR: - { - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned char* tri_indices = (unsigned char*)(indexbase + gfxindex * indexstride); - graphicsbase = (float*)(vertexbase + tri_indices[0] * stride); - triangle[0].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (float*)(vertexbase + tri_indices[1] * stride); - triangle[1].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (float*)(vertexbase + tri_indices[2] * stride); - triangle[2].setValue(graphicsbase[0] * meshScaling.getX(), graphicsbase[1] * meshScaling.getY(), graphicsbase[2] * meshScaling.getZ()); - callback->internalProcessTriangleIndex(triangle, part, gfxindex); - } - break; - } - default: - btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT)); - } - break; - } - - case PHY_DOUBLE: - { - double* graphicsbase; - - switch (gfxindextype) - { - case PHY_INTEGER: - { - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned int* tri_indices = (unsigned int*)(indexbase + gfxindex * indexstride); - graphicsbase = (double*)(vertexbase + tri_indices[0] * stride); - triangle[0].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (double*)(vertexbase + tri_indices[1] * stride); - triangle[1].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (double*)(vertexbase + tri_indices[2] * stride); - triangle[2].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - callback->internalProcessTriangleIndex(triangle, part, gfxindex); - } - break; - } - case PHY_SHORT: - { - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned short int* tri_indices = (unsigned short int*)(indexbase + gfxindex * indexstride); - graphicsbase = (double*)(vertexbase + tri_indices[0] * stride); - triangle[0].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (double*)(vertexbase + tri_indices[1] * stride); - triangle[1].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (double*)(vertexbase + tri_indices[2] * stride); - triangle[2].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - callback->internalProcessTriangleIndex(triangle, part, gfxindex); - } - break; - } - case PHY_UCHAR: - { - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned char* tri_indices = (unsigned char*)(indexbase + gfxindex * indexstride); - graphicsbase = (double*)(vertexbase + tri_indices[0] * stride); - triangle[0].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (double*)(vertexbase + tri_indices[1] * stride); - triangle[1].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - graphicsbase = (double*)(vertexbase + tri_indices[2] * stride); - triangle[2].setValue((btScalar)graphicsbase[0] * meshScaling.getX(), (btScalar)graphicsbase[1] * meshScaling.getY(), (btScalar)graphicsbase[2] * meshScaling.getZ()); - callback->internalProcessTriangleIndex(triangle, part, gfxindex); - } - break; - } - default: - btAssert((gfxindextype == PHY_INTEGER) || (gfxindextype == PHY_SHORT)); - } - break; - } - default: - btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE)); - } - - unLockReadOnlyVertexBase(part); - } -} - -void btStridingMeshInterface::calculateAabbBruteForce(btVector3& aabbMin, btVector3& aabbMax) -{ - struct AabbCalculationCallback : public btInternalTriangleIndexCallback - { - btVector3 m_aabbMin; - btVector3 m_aabbMax; - - AabbCalculationCallback() - { - m_aabbMin.setValue(btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT)); - m_aabbMax.setValue(btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT)); - } - - virtual void internalProcessTriangleIndex(btVector3* triangle, int partId, int triangleIndex) - { - (void)partId; - (void)triangleIndex; - - m_aabbMin.setMin(triangle[0]); - m_aabbMax.setMax(triangle[0]); - m_aabbMin.setMin(triangle[1]); - m_aabbMax.setMax(triangle[1]); - m_aabbMin.setMin(triangle[2]); - m_aabbMax.setMax(triangle[2]); - } - }; - - //first calculate the total aabb for all triangles - AabbCalculationCallback aabbCallback; - aabbMin.setValue(btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT), btScalar(-BT_LARGE_FLOAT)); - aabbMax.setValue(btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT), btScalar(BT_LARGE_FLOAT)); - InternalProcessAllTriangles(&aabbCallback, aabbMin, aabbMax); - - aabbMin = aabbCallback.m_aabbMin; - aabbMax = aabbCallback.m_aabbMax; -} - -///fills the dataBuffer and returns the struct name (and 0 on failure) -const char* btStridingMeshInterface::serialize(void* dataBuffer, btSerializer* serializer) const -{ - btStridingMeshInterfaceData* trimeshData = (btStridingMeshInterfaceData*)dataBuffer; - - trimeshData->m_numMeshParts = getNumSubParts(); - - //void* uniquePtr = 0; - - trimeshData->m_meshPartsPtr = 0; - - if (trimeshData->m_numMeshParts) - { - btChunk* chunk = serializer->allocate(sizeof(btMeshPartData), trimeshData->m_numMeshParts); - btMeshPartData* memPtr = (btMeshPartData*)chunk->m_oldPtr; - trimeshData->m_meshPartsPtr = (btMeshPartData*)serializer->getUniquePointer(memPtr); - - // int numtotalphysicsverts = 0; - int part, graphicssubparts = getNumSubParts(); - const unsigned char* vertexbase; - const unsigned char* indexbase; - int indexstride; - PHY_ScalarType type; - PHY_ScalarType gfxindextype; - int stride, numverts, numtriangles; - int gfxindex; - // btVector3 triangle[3]; - - // btVector3 meshScaling = getScaling(); - - ///if the number of parts is big, the performance might drop due to the innerloop switch on indextype - for (part = 0; part < graphicssubparts; part++, memPtr++) - { - getLockedReadOnlyVertexIndexBase(&vertexbase, numverts, type, stride, &indexbase, indexstride, numtriangles, gfxindextype, part); - memPtr->m_numTriangles = numtriangles; //indices = 3*numtriangles - memPtr->m_numVertices = numverts; - memPtr->m_indices16 = 0; - memPtr->m_indices32 = 0; - memPtr->m_3indices16 = 0; - memPtr->m_3indices8 = 0; - memPtr->m_vertices3f = 0; - memPtr->m_vertices3d = 0; - - switch (gfxindextype) - { - case PHY_INTEGER: - { - int numindices = numtriangles * 3; - - if (numindices) - { - btChunk* chunk = serializer->allocate(sizeof(btIntIndexData), numindices); - btIntIndexData* tmpIndices = (btIntIndexData*)chunk->m_oldPtr; - memPtr->m_indices32 = (btIntIndexData*)serializer->getUniquePointer(tmpIndices); - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned int* tri_indices = (unsigned int*)(indexbase + gfxindex * indexstride); - tmpIndices[gfxindex * 3].m_value = tri_indices[0]; - tmpIndices[gfxindex * 3 + 1].m_value = tri_indices[1]; - tmpIndices[gfxindex * 3 + 2].m_value = tri_indices[2]; - } - serializer->finalizeChunk(chunk, "btIntIndexData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr); - } - break; - } - case PHY_SHORT: - { - if (numtriangles) - { - btChunk* chunk = serializer->allocate(sizeof(btShortIntIndexTripletData), numtriangles); - btShortIntIndexTripletData* tmpIndices = (btShortIntIndexTripletData*)chunk->m_oldPtr; - memPtr->m_3indices16 = (btShortIntIndexTripletData*)serializer->getUniquePointer(tmpIndices); - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned short int* tri_indices = (unsigned short int*)(indexbase + gfxindex * indexstride); - tmpIndices[gfxindex].m_values[0] = tri_indices[0]; - tmpIndices[gfxindex].m_values[1] = tri_indices[1]; - tmpIndices[gfxindex].m_values[2] = tri_indices[2]; - // Fill padding with zeros to appease msan. - tmpIndices[gfxindex].m_pad[0] = 0; - tmpIndices[gfxindex].m_pad[1] = 0; - } - serializer->finalizeChunk(chunk, "btShortIntIndexTripletData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr); - } - break; - } - case PHY_UCHAR: - { - if (numtriangles) - { - btChunk* chunk = serializer->allocate(sizeof(btCharIndexTripletData), numtriangles); - btCharIndexTripletData* tmpIndices = (btCharIndexTripletData*)chunk->m_oldPtr; - memPtr->m_3indices8 = (btCharIndexTripletData*)serializer->getUniquePointer(tmpIndices); - for (gfxindex = 0; gfxindex < numtriangles; gfxindex++) - { - unsigned char* tri_indices = (unsigned char*)(indexbase + gfxindex * indexstride); - tmpIndices[gfxindex].m_values[0] = tri_indices[0]; - tmpIndices[gfxindex].m_values[1] = tri_indices[1]; - tmpIndices[gfxindex].m_values[2] = tri_indices[2]; - // Fill padding with zeros to appease msan. - tmpIndices[gfxindex].m_pad = 0; - } - serializer->finalizeChunk(chunk, "btCharIndexTripletData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr); - } - break; - } - default: - { - btAssert(0); - //unknown index type - } - } - - switch (type) - { - case PHY_FLOAT: - { - float* graphicsbase; - - if (numverts) - { - btChunk* chunk = serializer->allocate(sizeof(btVector3FloatData), numverts); - btVector3FloatData* tmpVertices = (btVector3FloatData*)chunk->m_oldPtr; - memPtr->m_vertices3f = (btVector3FloatData*)serializer->getUniquePointer(tmpVertices); - for (int i = 0; i < numverts; i++) - { - graphicsbase = (float*)(vertexbase + i * stride); - tmpVertices[i].m_floats[0] = graphicsbase[0]; - tmpVertices[i].m_floats[1] = graphicsbase[1]; - tmpVertices[i].m_floats[2] = graphicsbase[2]; - } - serializer->finalizeChunk(chunk, "btVector3FloatData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr); - } - break; - } - - case PHY_DOUBLE: - { - if (numverts) - { - btChunk* chunk = serializer->allocate(sizeof(btVector3DoubleData), numverts); - btVector3DoubleData* tmpVertices = (btVector3DoubleData*)chunk->m_oldPtr; - memPtr->m_vertices3d = (btVector3DoubleData*)serializer->getUniquePointer(tmpVertices); - for (int i = 0; i < numverts; i++) - { - double* graphicsbase = (double*)(vertexbase + i * stride); //for now convert to float, might leave it at double - tmpVertices[i].m_floats[0] = graphicsbase[0]; - tmpVertices[i].m_floats[1] = graphicsbase[1]; - tmpVertices[i].m_floats[2] = graphicsbase[2]; - } - serializer->finalizeChunk(chunk, "btVector3DoubleData", BT_ARRAY_CODE, (void*)chunk->m_oldPtr); - } - break; - } - - default: - btAssert((type == PHY_FLOAT) || (type == PHY_DOUBLE)); - } - - unLockReadOnlyVertexBase(part); - } - - serializer->finalizeChunk(chunk, "btMeshPartData", BT_ARRAY_CODE, chunk->m_oldPtr); - } - - // Fill padding with zeros to appease msan. - memset(trimeshData->m_padding, 0, sizeof(trimeshData->m_padding)); - - m_scaling.serializeFloat(trimeshData->m_scaling); - return "btStridingMeshInterfaceData"; -} |