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diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-#ifndef BT_SPHERE_MINKOWSKI_H
-#define BT_SPHERE_MINKOWSKI_H
-
-#include "btConvexInternalShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
-
-///The btSphereShape implements an implicit sphere, centered around a local origin with radius.
-ATTRIBUTE_ALIGNED16(class)
-btSphereShape : public btConvexInternalShape
-
-{
-public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btSphereShape(btScalar radius) : btConvexInternalShape()
- {
- m_shapeType = SPHERE_SHAPE_PROXYTYPE;
- m_localScaling.setValue(1.0, 1.0, 1.0);
- m_implicitShapeDimensions.setZero();
- m_implicitShapeDimensions.setX(radius);
- m_collisionMargin = radius;
- m_padding = 0;
- }
-
- virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
- //notice that the vectors should be unit length
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
-
- virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
-
- virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
-
- btScalar getRadius() const { return m_implicitShapeDimensions.getX() * m_localScaling.getX(); }
-
- void setUnscaledRadius(btScalar radius)
- {
- m_implicitShapeDimensions.setX(radius);
- btConvexInternalShape::setMargin(radius);
- }
-
- //debugging
- virtual const char* getName() const { return "SPHERE"; }
-
- virtual void setMargin(btScalar margin)
- {
- btConvexInternalShape::setMargin(margin);
- }
- virtual btScalar getMargin() const
- {
- //to improve gjk behaviour, use radius+margin as the full margin, so never get into the penetration case
- //this means, non-uniform scaling is not supported anymore
- return getRadius();
- }
-};
-
-#endif //BT_SPHERE_MINKOWSKI_H