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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp
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index 0000000000..b9a736c0fd
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+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btSphereShape.cpp
@@ -0,0 +1,71 @@
+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#include "btSphereShape.h"
+#include "BulletCollision/CollisionShapes/btCollisionMargin.h"
+
+#include "LinearMath/btQuaternion.h"
+
+btVector3 btSphereShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
+{
+ (void)vec;
+ return btVector3(btScalar(0.),btScalar(0.),btScalar(0.));
+}
+
+void btSphereShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
+{
+ (void)vectors;
+
+ for (int i=0;i<numVectors;i++)
+ {
+ supportVerticesOut[i].setValue(btScalar(0.),btScalar(0.),btScalar(0.));
+ }
+}
+
+
+btVector3 btSphereShape::localGetSupportingVertex(const btVector3& vec)const
+{
+ btVector3 supVertex;
+ supVertex = localGetSupportingVertexWithoutMargin(vec);
+
+ btVector3 vecnorm = vec;
+ if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
+ {
+ vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
+ }
+ vecnorm.normalize();
+ supVertex+= getMargin() * vecnorm;
+ return supVertex;
+}
+
+
+//broken due to scaling
+void btSphereShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const
+{
+ const btVector3& center = t.getOrigin();
+ btVector3 extent(getMargin(),getMargin(),getMargin());
+ aabbMin = center - extent;
+ aabbMax = center + extent;
+}
+
+
+
+void btSphereShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
+{
+ btScalar elem = btScalar(0.4) * mass * getMargin()*getMargin();
+ inertia.setValue(elem,elem,elem);
+
+}
+