diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp new file mode 100644 index 0000000000..828acda470 --- /dev/null +++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btSdfCollisionShape.cpp @@ -0,0 +1,99 @@ +#include "btSdfCollisionShape.h" +#include "btMiniSDF.h" +#include "LinearMath/btAabbUtil2.h" + +struct btSdfCollisionShapeInternalData +{ + btVector3 m_localScaling; + btScalar m_margin; + btMiniSDF m_sdf; + + btSdfCollisionShapeInternalData() + :m_localScaling(1,1,1), + m_margin(0) + { + + } +}; + +bool btSdfCollisionShape::initializeSDF(const char* sdfData, int sizeInBytes) +{ + bool valid = m_data->m_sdf.load(sdfData, sizeInBytes); + return valid; +} +btSdfCollisionShape::btSdfCollisionShape() +{ + m_shapeType = SDF_SHAPE_PROXYTYPE; + m_data = new btSdfCollisionShapeInternalData(); + + + + //"E:/develop/bullet3/data/toys/ground_hole64_64_8.cdf");//ground_cube.cdf"); + /*unsigned int field_id=0; + Eigen::Vector3d x (1,10,1); + Eigen::Vector3d gradient; + double dist = m_data->m_sdf.interpolate(field_id, x, &gradient); + printf("dist=%g\n", dist); + */ + +} +btSdfCollisionShape::~btSdfCollisionShape() +{ + delete m_data; +} + +void btSdfCollisionShape::getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const +{ + btAssert(m_data->m_sdf.isValid()); + btVector3 localAabbMin = m_data->m_sdf.m_domain.m_min; + btVector3 localAabbMax = m_data->m_sdf.m_domain.m_max; + btScalar margin(0); + btTransformAabb(localAabbMin,localAabbMax,margin,t,aabbMin,aabbMax); + +} + + +void btSdfCollisionShape::setLocalScaling(const btVector3& scaling) +{ + m_data->m_localScaling = scaling; +} +const btVector3& btSdfCollisionShape::getLocalScaling() const +{ + return m_data->m_localScaling; +} +void btSdfCollisionShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const +{ + inertia.setValue(0,0,0); +} +const char* btSdfCollisionShape::getName()const +{ + return "btSdfCollisionShape"; +} +void btSdfCollisionShape::setMargin(btScalar margin) +{ + m_data->m_margin = margin; +} +btScalar btSdfCollisionShape::getMargin() const +{ + return m_data->m_margin; +} + +void btSdfCollisionShape::processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const +{ + //not yet +} + + +bool btSdfCollisionShape::queryPoint(const btVector3& ptInSDF, btScalar& distOut, btVector3& normal) +{ + int field = 0; + btVector3 grad; + double dist; + bool hasResult = m_data->m_sdf.interpolate(field,dist, ptInSDF,&grad); + if (hasResult) + { + normal.setValue(grad[0],grad[1],grad[2]); + distOut= dist; + } + return hasResult; +} |