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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h56
1 files changed, 25 insertions, 31 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
index 5d3b402684..2d79c07ca4 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btMultiSphereShape.h
@@ -17,69 +17,65 @@ subject to the following restrictions:
#define BT_MULTI_SPHERE_MINKOWSKI_H
#include "btConvexInternalShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
+#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
#include "LinearMath/btAlignedObjectArray.h"
#include "LinearMath/btAabbUtil2.h"
-
-
///The btMultiSphereShape represents the convex hull of a collection of spheres. You can create special capsules or other smooth volumes.
///It is possible to animate the spheres for deformation, but call 'recalcLocalAabb' after changing any sphere position/radius
-ATTRIBUTE_ALIGNED16(class) btMultiSphereShape : public btConvexInternalAabbCachingShape
+ATTRIBUTE_ALIGNED16(class)
+btMultiSphereShape : public btConvexInternalAabbCachingShape
{
-
btAlignedObjectArray<btVector3> m_localPositionArray;
- btAlignedObjectArray<btScalar> m_radiArray;
-
+ btAlignedObjectArray<btScalar> m_radiArray;
+
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btMultiSphereShape (const btVector3* positions,const btScalar* radi,int numSpheres);
+
+ btMultiSphereShape(const btVector3* positions, const btScalar* radi, int numSpheres);
///CollisionShape Interface
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
+ virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
/// btConvexShape Interface
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
-
- int getSphereCount() const
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
+
+ int getSphereCount() const
{
return m_localPositionArray.size();
}
- const btVector3& getSpherePosition(int index) const
+ const btVector3& getSpherePosition(int index) const
{
return m_localPositionArray[index];
}
- btScalar getSphereRadius(int index) const
+ btScalar getSphereRadius(int index) const
{
return m_radiArray[index];
}
-
- virtual const char* getName()const
+ virtual const char* getName() const
{
return "MultiSphere";
}
- virtual int calculateSerializeBufferSize() const;
+ virtual int calculateSerializeBufferSize() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
-
-
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
};
-
-struct btPositionAndRadius
+struct btPositionAndRadius
{
- btVector3FloatData m_pos;
- float m_radius;
+ btVector3FloatData m_pos;
+ float m_radius;
};
+// clang-format off
+
struct btMultiSphereShapeData
{
btConvexInternalShapeData m_convexInternalShapeData;
@@ -89,13 +85,11 @@ struct btMultiSphereShapeData
char m_padding[4];
};
+// clang-format on
-
-SIMD_FORCE_INLINE int btMultiSphereShape::calculateSerializeBufferSize() const
+SIMD_FORCE_INLINE int btMultiSphereShape::calculateSerializeBufferSize() const
{
return sizeof(btMultiSphereShapeData);
}
-
-
-#endif //BT_MULTI_SPHERE_MINKOWSKI_H
+#endif //BT_MULTI_SPHERE_MINKOWSKI_H