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diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_MINKOWSKI_SUM_SHAPE_H
-#define BT_MINKOWSKI_SUM_SHAPE_H
-
-#include "btConvexInternalShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
-
-/// The btMinkowskiSumShape is only for advanced users. This shape represents implicit based minkowski sum of two convex implicit shapes.
-ATTRIBUTE_ALIGNED16(class)
-btMinkowskiSumShape : public btConvexInternalShape
-{
- btTransform m_transA;
- btTransform m_transB;
- const btConvexShape* m_shapeA;
- const btConvexShape* m_shapeB;
-
-public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btMinkowskiSumShape(const btConvexShape* shapeA, const btConvexShape* shapeB);
-
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
-
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
-
- virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
-
- void setTransformA(const btTransform& transA) { m_transA = transA; }
- void setTransformB(const btTransform& transB) { m_transB = transB; }
-
- const btTransform& getTransformA() const { return m_transA; }
- const btTransform& GetTransformB() const { return m_transB; }
-
- virtual btScalar getMargin() const;
-
- const btConvexShape* getShapeA() const { return m_shapeA; }
- const btConvexShape* getShapeB() const { return m_shapeB; }
-
- virtual const char* getName() const
- {
- return "MinkowskiSum";
- }
-};
-
-#endif //BT_MINKOWSKI_SUM_SHAPE_H