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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp50
1 files changed, 22 insertions, 28 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
index 899ef50056..d4b6a651de 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp
@@ -13,65 +13,59 @@ subject to the following restrictions:
3. This notice may not be removed or altered from any source distribution.
*/
-
#include "btMinkowskiSumShape.h"
-
-btMinkowskiSumShape::btMinkowskiSumShape(const btConvexShape* shapeA,const btConvexShape* shapeB)
-: btConvexInternalShape (),
-m_shapeA(shapeA),
-m_shapeB(shapeB)
+btMinkowskiSumShape::btMinkowskiSumShape(const btConvexShape* shapeA, const btConvexShape* shapeB)
+ : btConvexInternalShape(),
+ m_shapeA(shapeA),
+ m_shapeB(shapeB)
{
m_shapeType = MINKOWSKI_DIFFERENCE_SHAPE_PROXYTYPE;
m_transA.setIdentity();
m_transB.setIdentity();
}
-btVector3 btMinkowskiSumShape::localGetSupportingVertexWithoutMargin(const btVector3& vec)const
+btVector3 btMinkowskiSumShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
{
- btVector3 supVertexA = m_transA(m_shapeA->localGetSupportingVertexWithoutMargin(vec*m_transA.getBasis()));
- btVector3 supVertexB = m_transB(m_shapeB->localGetSupportingVertexWithoutMargin(-vec*m_transB.getBasis()));
- return supVertexA - supVertexB;
+ btVector3 supVertexA = m_transA(m_shapeA->localGetSupportingVertexWithoutMargin(vec * m_transA.getBasis()));
+ btVector3 supVertexB = m_transB(m_shapeB->localGetSupportingVertexWithoutMargin(-vec * m_transB.getBasis()));
+ return supVertexA - supVertexB;
}
-void btMinkowskiSumShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const
+void btMinkowskiSumShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
{
///@todo: could make recursive use of batching. probably this shape is not used frequently.
- for (int i=0;i<numVectors;i++)
+ for (int i = 0; i < numVectors; i++)
{
supportVerticesOut[i] = localGetSupportingVertexWithoutMargin(vectors[i]);
}
-
}
-
-
-btScalar btMinkowskiSumShape::getMargin() const
+btScalar btMinkowskiSumShape::getMargin() const
{
return m_shapeA->getMargin() + m_shapeB->getMargin();
}
-
-void btMinkowskiSumShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const
+void btMinkowskiSumShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const
{
(void)mass;
//inertia of the AABB of the Minkowski sum
btTransform identity;
identity.setIdentity();
- btVector3 aabbMin,aabbMax;
- getAabb(identity,aabbMin,aabbMax);
+ btVector3 aabbMin, aabbMax;
+ getAabb(identity, aabbMin, aabbMax);
- btVector3 halfExtents = (aabbMax-aabbMin)*btScalar(0.5);
+ btVector3 halfExtents = (aabbMax - aabbMin) * btScalar(0.5);
btScalar margin = getMargin();
- btScalar lx=btScalar(2.)*(halfExtents.x()+margin);
- btScalar ly=btScalar(2.)*(halfExtents.y()+margin);
- btScalar lz=btScalar(2.)*(halfExtents.z()+margin);
- const btScalar x2 = lx*lx;
- const btScalar y2 = ly*ly;
- const btScalar z2 = lz*lz;
+ btScalar lx = btScalar(2.) * (halfExtents.x() + margin);
+ btScalar ly = btScalar(2.) * (halfExtents.y() + margin);
+ btScalar lz = btScalar(2.) * (halfExtents.z() + margin);
+ const btScalar x2 = lx * lx;
+ const btScalar y2 = ly * ly;
+ const btScalar z2 = lz * lz;
const btScalar scaledmass = mass * btScalar(0.08333333);
- inertia = scaledmass * (btVector3(y2+z2,x2+z2,x2+y2));
+ inertia = scaledmass * (btVector3(y2 + z2, x2 + z2, x2 + y2));
}