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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+/// This file was created by Alex Silverman
+
+#ifndef BT_MATERIAL_H
+#define BT_MATERIAL_H
+
+// Material class to be used by btMultimaterialTriangleMeshShape to store triangle properties
+class btMaterial
+{
+ // public members so that materials can change due to world events
+public:
+ btScalar m_friction;
+ btScalar m_restitution;
+ int pad[2];
+
+ btMaterial(){}
+ btMaterial(btScalar fric, btScalar rest) { m_friction = fric; m_restitution = rest; }
+};
+
+#endif // BT_MATERIAL_H
+