summaryrefslogtreecommitdiff
path: root/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
diff options
context:
space:
mode:
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h')
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h115
1 files changed, 69 insertions, 46 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
index 4a7a4a4bda..43e1d25e3d 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h
@@ -17,6 +17,7 @@ subject to the following restrictions:
#define BT_HEIGHTFIELD_TERRAIN_SHAPE_H
#include "btConcaveShape.h"
+#include "LinearMath/btAlignedObjectArray.h"
///btHeightfieldTerrainShape simulates a 2D heightfield terrain
/**
@@ -68,43 +69,53 @@ subject to the following restrictions:
For usage and testing see the TerrainDemo.
*/
-ATTRIBUTE_ALIGNED16(class) btHeightfieldTerrainShape : public btConcaveShape
+ATTRIBUTE_ALIGNED16(class)
+btHeightfieldTerrainShape : public btConcaveShape
{
+public:
+ struct Range
+ {
+ btScalar min;
+ btScalar max;
+ };
+
protected:
- btVector3 m_localAabbMin;
- btVector3 m_localAabbMax;
- btVector3 m_localOrigin;
+ btVector3 m_localAabbMin;
+ btVector3 m_localAabbMax;
+ btVector3 m_localOrigin;
///terrain data
- int m_heightStickWidth;
+ int m_heightStickWidth;
int m_heightStickLength;
- btScalar m_minHeight;
- btScalar m_maxHeight;
+ btScalar m_minHeight;
+ btScalar m_maxHeight;
btScalar m_width;
btScalar m_length;
btScalar m_heightScale;
- union
- {
- const unsigned char* m_heightfieldDataUnsignedChar;
- const short* m_heightfieldDataShort;
- const btScalar* m_heightfieldDataFloat;
- const void* m_heightfieldDataUnknown;
+ union {
+ const unsigned char* m_heightfieldDataUnsignedChar;
+ const short* m_heightfieldDataShort;
+ const btScalar* m_heightfieldDataFloat;
+ const void* m_heightfieldDataUnknown;
};
- PHY_ScalarType m_heightDataType;
- bool m_flipQuadEdges;
- bool m_useDiamondSubdivision;
+ PHY_ScalarType m_heightDataType;
+ bool m_flipQuadEdges;
+ bool m_useDiamondSubdivision;
bool m_useZigzagSubdivision;
+ bool m_flipTriangleWinding;
+ int m_upAxis;
- int m_upAxis;
-
- btVector3 m_localScaling;
-
- virtual btScalar getRawHeightFieldValue(int x,int y) const;
- void quantizeWithClamp(int* out, const btVector3& point,int isMax) const;
- void getVertex(int x,int y,btVector3& vertex) const;
+ btVector3 m_localScaling;
+ // Accelerator
+ btAlignedObjectArray<Range> m_vboundsGrid;
+ int m_vboundsGridWidth;
+ int m_vboundsGridLength;
+ int m_vboundsChunkSize;
+ virtual btScalar getRawHeightFieldValue(int x, int y) const;
+ void quantizeWithClamp(int* out, const btVector3& point, int isMax) const;
/// protected initialization
/**
@@ -112,25 +123,24 @@ protected:
backwards-compatible without a lot of copy/paste.
*/
void initialize(int heightStickWidth, int heightStickLength,
- const void* heightfieldData, btScalar heightScale,
- btScalar minHeight, btScalar maxHeight, int upAxis,
- PHY_ScalarType heightDataType, bool flipQuadEdges);
+ const void* heightfieldData, btScalar heightScale,
+ btScalar minHeight, btScalar maxHeight, int upAxis,
+ PHY_ScalarType heightDataType, bool flipQuadEdges);
public:
-
BT_DECLARE_ALIGNED_ALLOCATOR();
-
+
/// preferred constructor
/**
This constructor supports a range of heightfield
data types, and allows for a non-zero minimum height value.
heightScale is needed for any integer-based heightfield data types.
*/
- btHeightfieldTerrainShape(int heightStickWidth,int heightStickLength,
- const void* heightfieldData, btScalar heightScale,
- btScalar minHeight, btScalar maxHeight,
- int upAxis, PHY_ScalarType heightDataType,
- bool flipQuadEdges);
+ btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength,
+ const void* heightfieldData, btScalar heightScale,
+ btScalar minHeight, btScalar maxHeight,
+ int upAxis, PHY_ScalarType heightDataType,
+ bool flipQuadEdges);
/// legacy constructor
/**
@@ -139,29 +149,42 @@ public:
compatibility reasons, heightScale is calculated as maxHeight / 65535
(and is only used when useFloatData = false).
*/
- btHeightfieldTerrainShape(int heightStickWidth,int heightStickLength,const void* heightfieldData, btScalar maxHeight,int upAxis,bool useFloatData,bool flipQuadEdges);
+ btHeightfieldTerrainShape(int heightStickWidth, int heightStickLength, const void* heightfieldData, btScalar maxHeight, int upAxis, bool useFloatData, bool flipQuadEdges);
virtual ~btHeightfieldTerrainShape();
+ void setUseDiamondSubdivision(bool useDiamondSubdivision = true) { m_useDiamondSubdivision = useDiamondSubdivision; }
- void setUseDiamondSubdivision(bool useDiamondSubdivision=true) { m_useDiamondSubdivision = useDiamondSubdivision;}
+ ///could help compatibility with Ogre heightfields. See https://code.google.com/p/bullet/issues/detail?id=625
+ void setUseZigzagSubdivision(bool useZigzagSubdivision = true) { m_useZigzagSubdivision = useZigzagSubdivision; }
- ///could help compatibility with Ogre heightfields. See https://code.google.com/p/bullet/issues/detail?id=625
- void setUseZigzagSubdivision(bool useZigzagSubdivision=true) { m_useZigzagSubdivision = useZigzagSubdivision;}
+ void setFlipTriangleWinding(bool flipTriangleWinding)
+ {
+ m_flipTriangleWinding = flipTriangleWinding;
+ }
+ virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
- virtual void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
+ virtual void processAllTriangles(btTriangleCallback * callback, const btVector3& aabbMin, const btVector3& aabbMax) const;
- virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const;
+ virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
+ virtual void setLocalScaling(const btVector3& scaling);
- virtual void setLocalScaling(const btVector3& scaling);
-
virtual const btVector3& getLocalScaling() const;
-
- //debugging
- virtual const char* getName()const {return "HEIGHTFIELD";}
+ void getVertex(int x, int y, btVector3& vertex) const;
+
+ void performRaycast(btTriangleCallback * callback, const btVector3& raySource, const btVector3& rayTarget) const;
+
+ void buildAccelerator(int chunkSize = 16);
+ void clearAccelerator();
+
+ int getUpAxis() const
+ {
+ return m_upAxis;
+ }
+ //debugging
+ virtual const char* getName() const { return "HEIGHTFIELD"; }
};
-#endif //BT_HEIGHTFIELD_TERRAIN_SHAPE_H
+#endif //BT_HEIGHTFIELD_TERRAIN_SHAPE_H \ No newline at end of file