diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h | 34 |
1 files changed, 31 insertions, 3 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h index 8a50a57e31..43e1d25e3d 100644 --- a/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h +++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h @@ -17,6 +17,7 @@ subject to the following restrictions: #define BT_HEIGHTFIELD_TERRAIN_SHAPE_H #include "btConcaveShape.h" +#include "LinearMath/btAlignedObjectArray.h" ///btHeightfieldTerrainShape simulates a 2D heightfield terrain /** @@ -71,6 +72,13 @@ subject to the following restrictions: ATTRIBUTE_ALIGNED16(class) btHeightfieldTerrainShape : public btConcaveShape { +public: + struct Range + { + btScalar min; + btScalar max; + }; + protected: btVector3 m_localAabbMin; btVector3 m_localAabbMax; @@ -95,14 +103,19 @@ protected: bool m_flipQuadEdges; bool m_useDiamondSubdivision; bool m_useZigzagSubdivision; - + bool m_flipTriangleWinding; int m_upAxis; btVector3 m_localScaling; + // Accelerator + btAlignedObjectArray<Range> m_vboundsGrid; + int m_vboundsGridWidth; + int m_vboundsGridLength; + int m_vboundsChunkSize; + virtual btScalar getRawHeightFieldValue(int x, int y) const; void quantizeWithClamp(int* out, const btVector3& point, int isMax) const; - void getVertex(int x, int y, btVector3& vertex) const; /// protected initialization /** @@ -145,6 +158,10 @@ public: ///could help compatibility with Ogre heightfields. See https://code.google.com/p/bullet/issues/detail?id=625 void setUseZigzagSubdivision(bool useZigzagSubdivision = true) { m_useZigzagSubdivision = useZigzagSubdivision; } + void setFlipTriangleWinding(bool flipTriangleWinding) + { + m_flipTriangleWinding = flipTriangleWinding; + } virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const; virtual void processAllTriangles(btTriangleCallback * callback, const btVector3& aabbMin, const btVector3& aabbMax) const; @@ -155,8 +172,19 @@ public: virtual const btVector3& getLocalScaling() const; + void getVertex(int x, int y, btVector3& vertex) const; + + void performRaycast(btTriangleCallback * callback, const btVector3& raySource, const btVector3& rayTarget) const; + + void buildAccelerator(int chunkSize = 16); + void clearAccelerator(); + + int getUpAxis() const + { + return m_upAxis; + } //debugging virtual const char* getName() const { return "HEIGHTFIELD"; } }; -#endif //BT_HEIGHTFIELD_TERRAIN_SHAPE_H +#endif //BT_HEIGHTFIELD_TERRAIN_SHAPE_H
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