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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.h131
1 files changed, 59 insertions, 72 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
index a214a827c9..d3f64508ba 100644
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
+++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btCylinderShape.h
@@ -17,90 +17,84 @@ subject to the following restrictions:
#define BT_CYLINDER_MINKOWSKI_H
#include "btBoxShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
+#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
#include "LinearMath/btVector3.h"
/// The btCylinderShape class implements a cylinder shape primitive, centered around the origin. Its central axis aligned with the Y axis. btCylinderShapeX is aligned with the X axis and btCylinderShapeZ around the Z axis.
-ATTRIBUTE_ALIGNED16(class) btCylinderShape : public btConvexInternalShape
+ATTRIBUTE_ALIGNED16(class)
+btCylinderShape : public btConvexInternalShape
{
-
protected:
-
- int m_upAxis;
+ int m_upAxis;
public:
-
-BT_DECLARE_ALIGNED_ALLOCATOR();
+ BT_DECLARE_ALIGNED_ALLOCATOR();
btVector3 getHalfExtentsWithMargin() const
{
btVector3 halfExtents = getHalfExtentsWithoutMargin();
- btVector3 margin(getMargin(),getMargin(),getMargin());
+ btVector3 margin(getMargin(), getMargin(), getMargin());
halfExtents += margin;
return halfExtents;
}
-
+
const btVector3& getHalfExtentsWithoutMargin() const
{
- return m_implicitShapeDimensions;//changed in Bullet 2.63: assume the scaling and margin are included
+ return m_implicitShapeDimensions; //changed in Bullet 2.63: assume the scaling and margin are included
}
- btCylinderShape (const btVector3& halfExtents);
-
- void getAabb(const btTransform& t,btVector3& aabbMin,btVector3& aabbMax) const;
+ btCylinderShape(const btVector3& halfExtents);
+
+ void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
- virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
+ virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
virtual void setMargin(btScalar collisionMargin)
{
//correct the m_implicitShapeDimensions for the margin
- btVector3 oldMargin(getMargin(),getMargin(),getMargin());
- btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions+oldMargin;
-
+ btVector3 oldMargin(getMargin(), getMargin(), getMargin());
+ btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions + oldMargin;
+
btConvexInternalShape::setMargin(collisionMargin);
- btVector3 newMargin(getMargin(),getMargin(),getMargin());
+ btVector3 newMargin(getMargin(), getMargin(), getMargin());
m_implicitShapeDimensions = implicitShapeDimensionsWithMargin - newMargin;
-
}
- virtual btVector3 localGetSupportingVertex(const btVector3& vec) const
+ virtual btVector3 localGetSupportingVertex(const btVector3& vec) const
{
-
btVector3 supVertex;
supVertex = localGetSupportingVertexWithoutMargin(vec);
-
- if ( getMargin()!=btScalar(0.) )
+
+ if (getMargin() != btScalar(0.))
{
btVector3 vecnorm = vec;
- if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON))
+ if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
{
- vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.));
- }
+ vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
+ }
vecnorm.normalize();
- supVertex+= getMargin() * vecnorm;
+ supVertex += getMargin() * vecnorm;
}
return supVertex;
}
-
//use box inertia
// virtual void calculateLocalInertia(btScalar mass,btVector3& inertia) const;
-
- int getUpAxis() const
+ int getUpAxis() const
{
return m_upAxis;
}
- virtual btVector3 getAnisotropicRollingFrictionDirection() const
+ virtual btVector3 getAnisotropicRollingFrictionDirection() const
{
- btVector3 aniDir(0,0,0);
- aniDir[getUpAxis()]=1;
+ btVector3 aniDir(0, 0, 0);
+ aniDir[getUpAxis()] = 1;
return aniDir;
}
@@ -109,43 +103,41 @@ BT_DECLARE_ALIGNED_ALLOCATOR();
return getHalfExtentsWithMargin().getX();
}
- virtual void setLocalScaling(const btVector3& scaling)
+ virtual void setLocalScaling(const btVector3& scaling)
{
- btVector3 oldMargin(getMargin(),getMargin(),getMargin());
- btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions+oldMargin;
+ btVector3 oldMargin(getMargin(), getMargin(), getMargin());
+ btVector3 implicitShapeDimensionsWithMargin = m_implicitShapeDimensions + oldMargin;
btVector3 unScaledImplicitShapeDimensionsWithMargin = implicitShapeDimensionsWithMargin / m_localScaling;
btConvexInternalShape::setLocalScaling(scaling);
m_implicitShapeDimensions = (unScaledImplicitShapeDimensionsWithMargin * m_localScaling) - oldMargin;
-
}
//debugging
- virtual const char* getName()const
+ virtual const char* getName() const
{
return "CylinderY";
}
- virtual int calculateSerializeBufferSize() const;
+ virtual int calculateSerializeBufferSize() const;
///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
-
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
};
class btCylinderShapeX : public btCylinderShape
{
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btCylinderShapeX (const btVector3& halfExtents);
-
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
-
- //debugging
- virtual const char* getName()const
+
+ btCylinderShapeX(const btVector3& halfExtents);
+
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
+
+ //debugging
+ virtual const char* getName() const
{
return "CylinderX";
}
@@ -154,21 +146,20 @@ public:
{
return getHalfExtentsWithMargin().getY();
}
-
};
class btCylinderShapeZ : public btCylinderShape
{
public:
BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btCylinderShapeZ (const btVector3& halfExtents);
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
+ btCylinderShapeZ(const btVector3& halfExtents);
+
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
- //debugging
- virtual const char* getName()const
+ //debugging
+ virtual const char* getName() const
{
return "CylinderZ";
}
@@ -177,30 +168,29 @@ public:
{
return getHalfExtentsWithMargin().getX();
}
-
};
///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
-struct btCylinderShapeData
+struct btCylinderShapeData
{
- btConvexInternalShapeData m_convexInternalShapeData;
+ btConvexInternalShapeData m_convexInternalShapeData;
- int m_upAxis;
+ int m_upAxis;
- char m_padding[4];
+ char m_padding[4];
};
-SIMD_FORCE_INLINE int btCylinderShape::calculateSerializeBufferSize() const
+SIMD_FORCE_INLINE int btCylinderShape::calculateSerializeBufferSize() const
{
return sizeof(btCylinderShapeData);
}
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
-SIMD_FORCE_INLINE const char* btCylinderShape::serialize(void* dataBuffer, btSerializer* serializer) const
+///fills the dataBuffer and returns the struct name (and 0 on failure)
+SIMD_FORCE_INLINE const char* btCylinderShape::serialize(void* dataBuffer, btSerializer* serializer) const
{
- btCylinderShapeData* shapeData = (btCylinderShapeData*) dataBuffer;
+ btCylinderShapeData* shapeData = (btCylinderShapeData*)dataBuffer;
- btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData,serializer);
+ btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
shapeData->m_upAxis = m_upAxis;
@@ -213,7 +203,4 @@ SIMD_FORCE_INLINE const char* btCylinderShape::serialize(void* dataBuffer, btSer
return "btCylinderShapeData";
}
-
-
-#endif //BT_CYLINDER_MINKOWSKI_H
-
+#endif //BT_CYLINDER_MINKOWSKI_H