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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp137
1 files changed, 0 insertions, 137 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp
deleted file mode 100644
index 4d598b1aa2..0000000000
--- a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvexInternalShape.cpp
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btConvexInternalShape.h"
-
-btConvexInternalShape::btConvexInternalShape()
- : m_localScaling(btScalar(1.), btScalar(1.), btScalar(1.)),
- m_collisionMargin(CONVEX_DISTANCE_MARGIN)
-{
-}
-
-void btConvexInternalShape::setLocalScaling(const btVector3& scaling)
-{
- m_localScaling = scaling.absolute();
-}
-
-void btConvexInternalShape::getAabbSlow(const btTransform& trans, btVector3& minAabb, btVector3& maxAabb) const
-{
-#ifndef __SPU__
- //use localGetSupportingVertexWithoutMargin?
- btScalar margin = getMargin();
- for (int i = 0; i < 3; i++)
- {
- btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
- vec[i] = btScalar(1.);
-
- btVector3 sv = localGetSupportingVertex(vec * trans.getBasis());
-
- btVector3 tmp = trans(sv);
- maxAabb[i] = tmp[i] + margin;
- vec[i] = btScalar(-1.);
- tmp = trans(localGetSupportingVertex(vec * trans.getBasis()));
- minAabb[i] = tmp[i] - margin;
- }
-#endif
-}
-
-btVector3 btConvexInternalShape::localGetSupportingVertex(const btVector3& vec) const
-{
-#ifndef __SPU__
-
- btVector3 supVertex = localGetSupportingVertexWithoutMargin(vec);
-
- if (getMargin() != btScalar(0.))
- {
- btVector3 vecnorm = vec;
- if (vecnorm.length2() < (SIMD_EPSILON * SIMD_EPSILON))
- {
- vecnorm.setValue(btScalar(-1.), btScalar(-1.), btScalar(-1.));
- }
- vecnorm.normalize();
- supVertex += getMargin() * vecnorm;
- }
- return supVertex;
-
-#else
- btAssert(0);
- return btVector3(0, 0, 0);
-#endif //__SPU__
-}
-
-btConvexInternalAabbCachingShape::btConvexInternalAabbCachingShape()
- : btConvexInternalShape(),
- m_localAabbMin(1, 1, 1),
- m_localAabbMax(-1, -1, -1),
- m_isLocalAabbValid(false)
-{
-}
-
-void btConvexInternalAabbCachingShape::getAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax) const
-{
- getNonvirtualAabb(trans, aabbMin, aabbMax, getMargin());
-}
-
-void btConvexInternalAabbCachingShape::setLocalScaling(const btVector3& scaling)
-{
- btConvexInternalShape::setLocalScaling(scaling);
- recalcLocalAabb();
-}
-
-void btConvexInternalAabbCachingShape::recalcLocalAabb()
-{
- m_isLocalAabbValid = true;
-
-#if 1
- static const btVector3 _directions[] =
- {
- btVector3(1., 0., 0.),
- btVector3(0., 1., 0.),
- btVector3(0., 0., 1.),
- btVector3(-1., 0., 0.),
- btVector3(0., -1., 0.),
- btVector3(0., 0., -1.)};
-
- btVector3 _supporting[] =
- {
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.)};
-
- batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6);
-
- for (int i = 0; i < 3; ++i)
- {
- m_localAabbMax[i] = _supporting[i][i] + m_collisionMargin;
- m_localAabbMin[i] = _supporting[i + 3][i] - m_collisionMargin;
- }
-
-#else
-
- for (int i = 0; i < 3; i++)
- {
- btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
- vec[i] = btScalar(1.);
- btVector3 tmp = localGetSupportingVertex(vec);
- m_localAabbMax[i] = tmp[i] + m_collisionMargin;
- vec[i] = btScalar(-1.);
- tmp = localGetSupportingVertex(vec);
- m_localAabbMin[i] = tmp[i] - m_collisionMargin;
- }
-#endif
-}