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+/*
+Bullet Continuous Collision Detection and Physics Library
+Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
+
+This software is provided 'as-is', without any express or implied warranty.
+In no event will the authors be held liable for any damages arising from the use of this software.
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it freely,
+subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+*/
+
+#ifndef BT_CONVEX_HULL_SHAPE_H
+#define BT_CONVEX_HULL_SHAPE_H
+
+#include "btPolyhedralConvexShape.h"
+#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
+#include "LinearMath/btAlignedObjectArray.h"
+
+
+///The btConvexHullShape implements an implicit convex hull of an array of vertices.
+///Bullet provides a general and fast collision detector for convex shapes based on GJK and EPA using localGetSupportingVertex.
+ATTRIBUTE_ALIGNED16(class) btConvexHullShape : public btPolyhedralConvexAabbCachingShape
+{
+ btAlignedObjectArray<btVector3> m_unscaledPoints;
+
+public:
+ BT_DECLARE_ALIGNED_ALLOCATOR();
+
+
+ ///this constructor optionally takes in a pointer to points. Each point is assumed to be 3 consecutive btScalar (x,y,z), the striding defines the number of bytes between each point, in memory.
+ ///It is easier to not pass any points in the constructor, and just add one point at a time, using addPoint.
+ ///btConvexHullShape make an internal copy of the points.
+ btConvexHullShape(const btScalar* points=0,int numPoints=0, int stride=sizeof(btVector3));
+
+ void addPoint(const btVector3& point, bool recalculateLocalAabb = true);
+
+
+ btVector3* getUnscaledPoints()
+ {
+ return &m_unscaledPoints[0];
+ }
+
+ const btVector3* getUnscaledPoints() const
+ {
+ return &m_unscaledPoints[0];
+ }
+
+ ///getPoints is obsolete, please use getUnscaledPoints
+ const btVector3* getPoints() const
+ {
+ return getUnscaledPoints();
+ }
+
+ void optimizeConvexHull();
+
+ SIMD_FORCE_INLINE btVector3 getScaledPoint(int i) const
+ {
+ return m_unscaledPoints[i] * m_localScaling;
+ }
+
+ SIMD_FORCE_INLINE int getNumPoints() const
+ {
+ return m_unscaledPoints.size();
+ }
+
+ virtual btVector3 localGetSupportingVertex(const btVector3& vec)const;
+ virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec)const;
+ virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const;
+
+
+ virtual void project(const btTransform& trans, const btVector3& dir, btScalar& minProj, btScalar& maxProj, btVector3& witnesPtMin,btVector3& witnesPtMax) const;
+
+
+ //debugging
+ virtual const char* getName()const {return "Convex";}
+
+
+ virtual int getNumVertices() const;
+ virtual int getNumEdges() const;
+ virtual void getEdge(int i,btVector3& pa,btVector3& pb) const;
+ virtual void getVertex(int i,btVector3& vtx) const;
+ virtual int getNumPlanes() const;
+ virtual void getPlane(btVector3& planeNormal,btVector3& planeSupport,int i ) const;
+ virtual bool isInside(const btVector3& pt,btScalar tolerance) const;
+
+ ///in case we receive negative scaling
+ virtual void setLocalScaling(const btVector3& scaling);
+
+ virtual int calculateSerializeBufferSize() const;
+
+ ///fills the dataBuffer and returns the struct name (and 0 on failure)
+ virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
+
+};
+
+///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
+struct btConvexHullShapeData
+{
+ btConvexInternalShapeData m_convexInternalShapeData;
+
+ btVector3FloatData *m_unscaledPointsFloatPtr;
+ btVector3DoubleData *m_unscaledPointsDoublePtr;
+
+ int m_numUnscaledPoints;
+ char m_padding3[4];
+
+};
+
+
+SIMD_FORCE_INLINE int btConvexHullShape::calculateSerializeBufferSize() const
+{
+ return sizeof(btConvexHullShapeData);
+}
+
+
+#endif //BT_CONVEX_HULL_SHAPE_H
+