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diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btConvex2dShape.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_CONVEX_2D_SHAPE_H
-#define BT_CONVEX_2D_SHAPE_H
-
-#include "BulletCollision/CollisionShapes/btConvexShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
-
-///The btConvex2dShape allows to use arbitrary convex shapes as 2d convex shapes, with the Z component assumed to be 0.
-///For 2d boxes, the btBox2dShape is recommended.
-ATTRIBUTE_ALIGNED16(class)
-btConvex2dShape : public btConvexShape
-{
- btConvexShape* m_childConvexShape;
-
-public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btConvex2dShape(btConvexShape * convexChildShape);
-
- virtual ~btConvex2dShape();
-
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
-
- virtual btVector3 localGetSupportingVertex(const btVector3& vec) const;
-
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
-
- virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
-
- btConvexShape* getChildShape()
- {
- return m_childConvexShape;
- }
-
- const btConvexShape* getChildShape() const
- {
- return m_childConvexShape;
- }
-
- virtual const char* getName() const
- {
- return "Convex2dShape";
- }
-
- ///////////////////////////
-
- ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
- void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
-
- virtual void getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const;
-
- virtual void setLocalScaling(const btVector3& scaling);
- virtual const btVector3& getLocalScaling() const;
-
- virtual void setMargin(btScalar margin);
- virtual btScalar getMargin() const;
-
- virtual int getNumPreferredPenetrationDirections() const;
-
- virtual void getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const;
-};
-
-#endif //BT_CONVEX_2D_SHAPE_H