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diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h b/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.h
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-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#ifndef BT_CAPSULE_SHAPE_H
-#define BT_CAPSULE_SHAPE_H
-
-#include "btConvexInternalShape.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types
-
-///The btCapsuleShape represents a capsule around the Y axis, there is also the btCapsuleShapeX aligned around the X axis and btCapsuleShapeZ around the Z axis.
-///The total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps.
-///The btCapsuleShape is a convex hull of two spheres. The btMultiSphereShape is a more general collision shape that takes the convex hull of multiple sphere, so it can also represent a capsule when just using two spheres.
-ATTRIBUTE_ALIGNED16(class)
-btCapsuleShape : public btConvexInternalShape
-{
-protected:
- int m_upAxis;
-
-protected:
- ///only used for btCapsuleShapeZ and btCapsuleShapeX subclasses.
- btCapsuleShape() : btConvexInternalShape() { m_shapeType = CAPSULE_SHAPE_PROXYTYPE; };
-
-public:
- BT_DECLARE_ALIGNED_ALLOCATOR();
-
- btCapsuleShape(btScalar radius, btScalar height);
-
- ///CollisionShape Interface
- virtual void calculateLocalInertia(btScalar mass, btVector3 & inertia) const;
-
- /// btConvexShape Interface
- virtual btVector3 localGetSupportingVertexWithoutMargin(const btVector3& vec) const;
-
- virtual void batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const;
-
- virtual void setMargin(btScalar collisionMargin)
- {
- //don't override the margin for capsules, their entire radius == margin
- (void)collisionMargin;
- }
-
- virtual void getAabb(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
- {
- btVector3 halfExtents(getRadius(), getRadius(), getRadius());
- halfExtents[m_upAxis] = getRadius() + getHalfHeight();
- btMatrix3x3 abs_b = t.getBasis().absolute();
- btVector3 center = t.getOrigin();
- btVector3 extent = halfExtents.dot3(abs_b[0], abs_b[1], abs_b[2]);
-
- aabbMin = center - extent;
- aabbMax = center + extent;
- }
-
- virtual const char* getName() const
- {
- return "CapsuleShape";
- }
-
- int getUpAxis() const
- {
- return m_upAxis;
- }
-
- btScalar getRadius() const
- {
- int radiusAxis = (m_upAxis + 2) % 3;
- return m_implicitShapeDimensions[radiusAxis];
- }
-
- btScalar getHalfHeight() const
- {
- return m_implicitShapeDimensions[m_upAxis];
- }
-
- virtual void setLocalScaling(const btVector3& scaling)
- {
- btVector3 unScaledImplicitShapeDimensions = m_implicitShapeDimensions / m_localScaling;
- btConvexInternalShape::setLocalScaling(scaling);
- m_implicitShapeDimensions = (unScaledImplicitShapeDimensions * scaling);
- //update m_collisionMargin, since entire radius==margin
- int radiusAxis = (m_upAxis + 2) % 3;
- m_collisionMargin = m_implicitShapeDimensions[radiusAxis];
- }
-
- virtual btVector3 getAnisotropicRollingFrictionDirection() const
- {
- btVector3 aniDir(0, 0, 0);
- aniDir[getUpAxis()] = 1;
- return aniDir;
- }
-
- virtual int calculateSerializeBufferSize() const;
-
- ///fills the dataBuffer and returns the struct name (and 0 on failure)
- virtual const char* serialize(void* dataBuffer, btSerializer* serializer) const;
-
- SIMD_FORCE_INLINE void deSerializeFloat(struct btCapsuleShapeData * dataBuffer);
-};
-
-///btCapsuleShapeX represents a capsule around the Z axis
-///the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps.
-class btCapsuleShapeX : public btCapsuleShape
-{
-public:
- btCapsuleShapeX(btScalar radius, btScalar height);
-
- //debugging
- virtual const char* getName() const
- {
- return "CapsuleX";
- }
-};
-
-///btCapsuleShapeZ represents a capsule around the Z axis
-///the total height is height+2*radius, so the height is just the height between the center of each 'sphere' of the capsule caps.
-class btCapsuleShapeZ : public btCapsuleShape
-{
-public:
- btCapsuleShapeZ(btScalar radius, btScalar height);
-
- //debugging
- virtual const char* getName() const
- {
- return "CapsuleZ";
- }
-};
-
-///do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64
-struct btCapsuleShapeData
-{
- btConvexInternalShapeData m_convexInternalShapeData;
-
- int m_upAxis;
-
- char m_padding[4];
-};
-
-SIMD_FORCE_INLINE int btCapsuleShape::calculateSerializeBufferSize() const
-{
- return sizeof(btCapsuleShapeData);
-}
-
-///fills the dataBuffer and returns the struct name (and 0 on failure)
-SIMD_FORCE_INLINE const char* btCapsuleShape::serialize(void* dataBuffer, btSerializer* serializer) const
-{
- btCapsuleShapeData* shapeData = (btCapsuleShapeData*)dataBuffer;
-
- btConvexInternalShape::serialize(&shapeData->m_convexInternalShapeData, serializer);
-
- shapeData->m_upAxis = m_upAxis;
-
- // Fill padding with zeros to appease msan.
- shapeData->m_padding[0] = 0;
- shapeData->m_padding[1] = 0;
- shapeData->m_padding[2] = 0;
- shapeData->m_padding[3] = 0;
-
- return "btCapsuleShapeData";
-}
-
-SIMD_FORCE_INLINE void btCapsuleShape::deSerializeFloat(btCapsuleShapeData* dataBuffer)
-{
- m_implicitShapeDimensions.deSerializeFloat(dataBuffer->m_convexInternalShapeData.m_implicitShapeDimensions);
- m_collisionMargin = dataBuffer->m_convexInternalShapeData.m_collisionMargin;
- m_localScaling.deSerializeFloat(dataBuffer->m_convexInternalShapeData.m_localScaling);
- //it is best to already pre-allocate the matching btCapsuleShape*(X/Z) version to match m_upAxis
- m_upAxis = dataBuffer->m_upAxis;
-}
-
-#endif //BT_CAPSULE_SHAPE_H