diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp | 169 |
1 files changed, 169 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp b/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp new file mode 100644 index 0000000000..0345501ce2 --- /dev/null +++ b/thirdparty/bullet/BulletCollision/CollisionShapes/btCapsuleShape.cpp @@ -0,0 +1,169 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + + +#include "btCapsuleShape.h" + +#include "LinearMath/btQuaternion.h" + +btCapsuleShape::btCapsuleShape(btScalar radius, btScalar height) : btConvexInternalShape () +{ + m_collisionMargin = radius; + m_shapeType = CAPSULE_SHAPE_PROXYTYPE; + m_upAxis = 1; + m_implicitShapeDimensions.setValue(radius,0.5f*height,radius); +} + + + btVector3 btCapsuleShape::localGetSupportingVertexWithoutMargin(const btVector3& vec0)const +{ + + btVector3 supVec(0,0,0); + + btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); + + btVector3 vec = vec0; + btScalar lenSqr = vec.length2(); + if (lenSqr < btScalar(0.0001)) + { + vec.setValue(1,0,0); + } else + { + btScalar rlen = btScalar(1.) / btSqrt(lenSqr ); + vec *= rlen; + } + + btVector3 vtx; + btScalar newDot; + + + + { + btVector3 pos(0,0,0); + pos[getUpAxis()] = getHalfHeight(); + + vtx = pos; + newDot = vec.dot(vtx); + if (newDot > maxDot) + { + maxDot = newDot; + supVec = vtx; + } + } + { + btVector3 pos(0,0,0); + pos[getUpAxis()] = -getHalfHeight(); + + vtx = pos; + newDot = vec.dot(vtx); + if (newDot > maxDot) + { + maxDot = newDot; + supVec = vtx; + } + } + + return supVec; + +} + + void btCapsuleShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const +{ + + + + for (int j=0;j<numVectors;j++) + { + btScalar maxDot(btScalar(-BT_LARGE_FLOAT)); + const btVector3& vec = vectors[j]; + + btVector3 vtx; + btScalar newDot; + { + btVector3 pos(0,0,0); + pos[getUpAxis()] = getHalfHeight(); + vtx = pos; + newDot = vec.dot(vtx); + if (newDot > maxDot) + { + maxDot = newDot; + supportVerticesOut[j] = vtx; + } + } + { + btVector3 pos(0,0,0); + pos[getUpAxis()] = -getHalfHeight(); + vtx = pos; + newDot = vec.dot(vtx); + if (newDot > maxDot) + { + maxDot = newDot; + supportVerticesOut[j] = vtx; + } + } + + } +} + + +void btCapsuleShape::calculateLocalInertia(btScalar mass,btVector3& inertia) const +{ + //as an approximation, take the inertia of the box that bounds the spheres + + btTransform ident; + ident.setIdentity(); + + + btScalar radius = getRadius(); + + btVector3 halfExtents(radius,radius,radius); + halfExtents[getUpAxis()]+=getHalfHeight(); + + btScalar lx=btScalar(2.)*(halfExtents[0]); + btScalar ly=btScalar(2.)*(halfExtents[1]); + btScalar lz=btScalar(2.)*(halfExtents[2]); + const btScalar x2 = lx*lx; + const btScalar y2 = ly*ly; + const btScalar z2 = lz*lz; + const btScalar scaledmass = mass * btScalar(.08333333); + + inertia[0] = scaledmass * (y2+z2); + inertia[1] = scaledmass * (x2+z2); + inertia[2] = scaledmass * (x2+y2); + +} + +btCapsuleShapeX::btCapsuleShapeX(btScalar radius,btScalar height) +{ + m_collisionMargin = radius; + m_upAxis = 0; + m_implicitShapeDimensions.setValue(0.5f*height, radius,radius); +} + + + + + + +btCapsuleShapeZ::btCapsuleShapeZ(btScalar radius,btScalar height) +{ + m_collisionMargin = radius; + m_upAxis = 2; + m_implicitShapeDimensions.setValue(radius,radius,0.5f*height); +} + + + + |