diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp | 82 |
1 files changed, 82 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp b/thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp new file mode 100644 index 0000000000..5222933595 --- /dev/null +++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btUnionFind.cpp @@ -0,0 +1,82 @@ +/* +Bullet Continuous Collision Detection and Physics Library +Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ + +This software is provided 'as-is', without any express or implied warranty. +In no event will the authors be held liable for any damages arising from the use of this software. +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it freely, +subject to the following restrictions: + +1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. +2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. +3. This notice may not be removed or altered from any source distribution. +*/ + +#include "btUnionFind.h" + + + +btUnionFind::~btUnionFind() +{ + Free(); + +} + +btUnionFind::btUnionFind() +{ + +} + +void btUnionFind::allocate(int N) +{ + m_elements.resize(N); +} +void btUnionFind::Free() +{ + m_elements.clear(); +} + + +void btUnionFind::reset(int N) +{ + allocate(N); + + for (int i = 0; i < N; i++) + { + m_elements[i].m_id = i; m_elements[i].m_sz = 1; + } +} + + +class btUnionFindElementSortPredicate +{ + public: + + bool operator() ( const btElement& lhs, const btElement& rhs ) const + { + return lhs.m_id < rhs.m_id; + } +}; + +///this is a special operation, destroying the content of btUnionFind. +///it sorts the elements, based on island id, in order to make it easy to iterate over islands +void btUnionFind::sortIslands() +{ + + //first store the original body index, and islandId + int numElements = m_elements.size(); + + for (int i=0;i<numElements;i++) + { + m_elements[i].m_id = find(i); +#ifndef STATIC_SIMULATION_ISLAND_OPTIMIZATION + m_elements[i].m_sz = i; +#endif //STATIC_SIMULATION_ISLAND_OPTIMIZATION + } + + // Sort the vector using predicate and std::sort + //std::sort(m_elements.begin(), m_elements.end(), btUnionFindElementSortPredicate); + m_elements.quickSort(btUnionFindElementSortPredicate()); + +} |