diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h | 18 |
1 files changed, 6 insertions, 12 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h b/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h index 7d9aafeee6..9d9cff040f 100644 --- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h @@ -16,32 +16,26 @@ struct btCollisionObjectWrapper; class btManifoldPoint; class btIDebugDraw; - - enum btInternalEdgeAdjustFlags { BT_TRIANGLE_CONVEX_BACKFACE_MODE = 1, - BT_TRIANGLE_CONCAVE_DOUBLE_SIDED = 2, //double sided options are experimental, single sided is recommended + BT_TRIANGLE_CONCAVE_DOUBLE_SIDED = 2, //double sided options are experimental, single sided is recommended BT_TRIANGLE_CONVEX_DOUBLE_SIDED = 4 }; - ///Call btGenerateInternalEdgeInfo to create triangle info, store in the shape 'userInfo' -void btGenerateInternalEdgeInfo (btBvhTriangleMeshShape*trimeshShape, btTriangleInfoMap* triangleInfoMap); - +void btGenerateInternalEdgeInfo(btBvhTriangleMeshShape* trimeshShape, btTriangleInfoMap* triangleInfoMap); ///Call the btFixMeshNormal to adjust the collision normal, using the triangle info map (generated using btGenerateInternalEdgeInfo) ///If this info map is missing, or the triangle is not store in this map, nothing will be done -void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObjectWrapper* trimeshColObj0Wrap,const btCollisionObjectWrapper* otherColObj1Wrap, int partId0, int index0, int normalAdjustFlags = 0); +void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObjectWrapper* trimeshColObj0Wrap, const btCollisionObjectWrapper* otherColObj1Wrap, int partId0, int index0, int normalAdjustFlags = 0); ///Enable the BT_INTERNAL_EDGE_DEBUG_DRAW define and call btSetDebugDrawer, to get visual info to see if the internal edge utility works properly. ///If the utility doesn't work properly, you might have to adjust the threshold values in btTriangleInfoMap //#define BT_INTERNAL_EDGE_DEBUG_DRAW #ifdef BT_INTERNAL_EDGE_DEBUG_DRAW -void btSetDebugDrawer(btIDebugDraw* debugDrawer); -#endif //BT_INTERNAL_EDGE_DEBUG_DRAW - - -#endif //BT_INTERNAL_EDGE_UTILITY_H +void btSetDebugDrawer(btIDebugDraw* debugDrawer); +#endif //BT_INTERNAL_EDGE_DEBUG_DRAW +#endif //BT_INTERNAL_EDGE_UTILITY_H |