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path: root/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
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Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h')
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h b/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
index 9d9cff040f..cc6d11c241 100644
--- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
+++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h
@@ -15,6 +15,7 @@ class btCollisionObject;
struct btCollisionObjectWrapper;
class btManifoldPoint;
class btIDebugDraw;
+class btHeightfieldTerrainShape;
enum btInternalEdgeAdjustFlags
{
@@ -26,6 +27,8 @@ enum btInternalEdgeAdjustFlags
///Call btGenerateInternalEdgeInfo to create triangle info, store in the shape 'userInfo'
void btGenerateInternalEdgeInfo(btBvhTriangleMeshShape* trimeshShape, btTriangleInfoMap* triangleInfoMap);
+void btGenerateInternalEdgeInfo(btHeightfieldTerrainShape* trimeshShape, btTriangleInfoMap* triangleInfoMap);
+
///Call the btFixMeshNormal to adjust the collision normal, using the triangle info map (generated using btGenerateInternalEdgeInfo)
///If this info map is missing, or the triangle is not store in this map, nothing will be done
void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObjectWrapper* trimeshColObj0Wrap, const btCollisionObjectWrapper* otherColObj1Wrap, int partId0, int index0, int normalAdjustFlags = 0);