diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h | 44 |
1 files changed, 0 insertions, 44 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h b/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h deleted file mode 100644 index cc6d11c241..0000000000 --- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h +++ /dev/null @@ -1,44 +0,0 @@ - -#ifndef BT_INTERNAL_EDGE_UTILITY_H -#define BT_INTERNAL_EDGE_UTILITY_H - -#include "LinearMath/btHashMap.h" -#include "LinearMath/btVector3.h" - -#include "BulletCollision/CollisionShapes/btTriangleInfoMap.h" - -///The btInternalEdgeUtility helps to avoid or reduce artifacts due to wrong collision normals caused by internal edges. -///See also http://code.google.com/p/bullet/issues/detail?id=27 - -class btBvhTriangleMeshShape; -class btCollisionObject; -struct btCollisionObjectWrapper; -class btManifoldPoint; -class btIDebugDraw; -class btHeightfieldTerrainShape; - -enum btInternalEdgeAdjustFlags -{ - BT_TRIANGLE_CONVEX_BACKFACE_MODE = 1, - BT_TRIANGLE_CONCAVE_DOUBLE_SIDED = 2, //double sided options are experimental, single sided is recommended - BT_TRIANGLE_CONVEX_DOUBLE_SIDED = 4 -}; - -///Call btGenerateInternalEdgeInfo to create triangle info, store in the shape 'userInfo' -void btGenerateInternalEdgeInfo(btBvhTriangleMeshShape* trimeshShape, btTriangleInfoMap* triangleInfoMap); - -void btGenerateInternalEdgeInfo(btHeightfieldTerrainShape* trimeshShape, btTriangleInfoMap* triangleInfoMap); - -///Call the btFixMeshNormal to adjust the collision normal, using the triangle info map (generated using btGenerateInternalEdgeInfo) -///If this info map is missing, or the triangle is not store in this map, nothing will be done -void btAdjustInternalEdgeContacts(btManifoldPoint& cp, const btCollisionObjectWrapper* trimeshColObj0Wrap, const btCollisionObjectWrapper* otherColObj1Wrap, int partId0, int index0, int normalAdjustFlags = 0); - -///Enable the BT_INTERNAL_EDGE_DEBUG_DRAW define and call btSetDebugDrawer, to get visual info to see if the internal edge utility works properly. -///If the utility doesn't work properly, you might have to adjust the threshold values in btTriangleInfoMap -//#define BT_INTERNAL_EDGE_DEBUG_DRAW - -#ifdef BT_INTERNAL_EDGE_DEBUG_DRAW -void btSetDebugDrawer(btIDebugDraw* debugDrawer); -#endif //BT_INTERNAL_EDGE_DEBUG_DRAW - -#endif //BT_INTERNAL_EDGE_UTILITY_H |