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Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h')
-rw-r--r--thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h18
1 files changed, 8 insertions, 10 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h b/thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
index cb0f152183..65ef83e094 100644
--- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
+++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h
@@ -25,30 +25,28 @@ subject to the following restrictions:
///The dispatcher can dispatch a persistent btEmptyAlgorithm to avoid a search every frame.
class btEmptyAlgorithm : public btCollisionAlgorithm
{
-
public:
-
btEmptyAlgorithm(const btCollisionAlgorithmConstructionInfo& ci);
- virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
+ virtual void processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut);
- virtual btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
+ virtual btScalar calculateTimeOfImpact(btCollisionObject* body0, btCollisionObject* body1, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut);
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
+ virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
{
}
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
+ struct CreateFunc : public btCollisionAlgorithmCreateFunc
{
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
- {
+ virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap)
+ {
(void)body0Wrap;
(void)body1Wrap;
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btEmptyAlgorithm));
- return new(mem) btEmptyAlgorithm(ci);
+ return new (mem) btEmptyAlgorithm(ci);
}
};
} ATTRIBUTE_ALIGNED(16);
-#endif //BT_EMPTY_ALGORITH
+#endif //BT_EMPTY_ALGORITH