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Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h deleted file mode 100644 index 4ea5e77185..0000000000 --- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h +++ /dev/null @@ -1,99 +0,0 @@ -/* -Bullet Continuous Collision Detection and Physics Library -Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ - -This software is provided 'as-is', without any express or implied warranty. -In no event will the authors be held liable for any damages arising from the use of this software. -Permission is granted to anyone to use this software for any purpose, -including commercial applications, and to alter it and redistribute it freely, -subject to the following restrictions: - -1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. -2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. -3. This notice may not be removed or altered from any source distribution. - -*/ - -#ifndef BT_COMPOUND_COLLISION_ALGORITHM_H -#define BT_COMPOUND_COLLISION_ALGORITHM_H - -#include "btActivatingCollisionAlgorithm.h" -#include "BulletCollision/BroadphaseCollision/btDispatcher.h" -#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h" - -#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h" -class btDispatcher; -#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" -#include "btCollisionCreateFunc.h" -#include "LinearMath/btAlignedObjectArray.h" -#include "BulletCollision/BroadphaseCollision/btDbvt.h" -class btDispatcher; -class btCollisionObject; - -class btCollisionShape; -typedef bool (*btShapePairCallback)(const btCollisionShape* pShape0, const btCollisionShape* pShape1); -extern btShapePairCallback gCompoundChildShapePairCallback; - -/// btCompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes -class btCompoundCollisionAlgorithm : public btActivatingCollisionAlgorithm -{ - btNodeStack stack2; - btManifoldArray manifoldArray; - -protected: - btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithms; - bool m_isSwapped; - - class btPersistentManifold* m_sharedManifold; - bool m_ownsManifold; - - int m_compoundShapeRevision; //to keep track of changes, so that childAlgorithm array can be updated - - void removeChildAlgorithms(); - - void preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap); - -public: - btCompoundCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, bool isSwapped); - - virtual ~btCompoundCollisionAlgorithm(); - - btCollisionAlgorithm* getChildAlgorithm(int n) const - { - return m_childCollisionAlgorithms[n]; - } - - virtual void processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut); - - btScalar calculateTimeOfImpact(btCollisionObject* body0, btCollisionObject* body1, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut); - - virtual void getAllContactManifolds(btManifoldArray& manifoldArray) - { - int i; - for (i = 0; i < m_childCollisionAlgorithms.size(); i++) - { - if (m_childCollisionAlgorithms[i]) - m_childCollisionAlgorithms[i]->getAllContactManifolds(manifoldArray); - } - } - - struct CreateFunc : public btCollisionAlgorithmCreateFunc - { - virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap) - { - void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm)); - return new (mem) btCompoundCollisionAlgorithm(ci, body0Wrap, body1Wrap, false); - } - }; - - struct SwappedCreateFunc : public btCollisionAlgorithmCreateFunc - { - virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap) - { - void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm)); - return new (mem) btCompoundCollisionAlgorithm(ci, body0Wrap, body1Wrap, true); - } - }; -}; - -#endif //BT_COMPOUND_COLLISION_ALGORITHM_H |