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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h45
1 files changed, 20 insertions, 25 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
index d2086fbc02..4ea5e77185 100644
--- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
+++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h
@@ -35,7 +35,7 @@ typedef bool (*btShapePairCallback)(const btCollisionShape* pShape0, const btCol
extern btShapePairCallback gCompoundChildShapePairCallback;
/// btCompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes
-class btCompoundCollisionAlgorithm : public btActivatingCollisionAlgorithm
+class btCompoundCollisionAlgorithm : public btActivatingCollisionAlgorithm
{
btNodeStack stack2;
btManifoldArray manifoldArray;
@@ -44,61 +44,56 @@ protected:
btAlignedObjectArray<btCollisionAlgorithm*> m_childCollisionAlgorithms;
bool m_isSwapped;
- class btPersistentManifold* m_sharedManifold;
- bool m_ownsManifold;
+ class btPersistentManifold* m_sharedManifold;
+ bool m_ownsManifold;
+ int m_compoundShapeRevision; //to keep track of changes, so that childAlgorithm array can be updated
- int m_compoundShapeRevision;//to keep track of changes, so that childAlgorithm array can be updated
-
- void removeChildAlgorithms();
-
- void preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap);
+ void removeChildAlgorithms();
-public:
+ void preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap);
- btCompoundCollisionAlgorithm( const btCollisionAlgorithmConstructionInfo& ci,const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,bool isSwapped);
+public:
+ btCompoundCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, bool isSwapped);
virtual ~btCompoundCollisionAlgorithm();
- btCollisionAlgorithm* getChildAlgorithm (int n) const
+ btCollisionAlgorithm* getChildAlgorithm(int n) const
{
return m_childCollisionAlgorithms[n];
}
+ virtual void processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut);
- virtual void processCollision (const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
+ btScalar calculateTimeOfImpact(btCollisionObject* body0, btCollisionObject* body1, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut);
- btScalar calculateTimeOfImpact(btCollisionObject* body0,btCollisionObject* body1,const btDispatcherInfo& dispatchInfo,btManifoldResult* resultOut);
-
- virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
+ virtual void getAllContactManifolds(btManifoldArray& manifoldArray)
{
int i;
- for (i=0;i<m_childCollisionAlgorithms.size();i++)
+ for (i = 0; i < m_childCollisionAlgorithms.size(); i++)
{
if (m_childCollisionAlgorithms[i])
m_childCollisionAlgorithms[i]->getAllContactManifolds(manifoldArray);
}
}
-
- struct CreateFunc :public btCollisionAlgorithmCreateFunc
+ struct CreateFunc : public btCollisionAlgorithmCreateFunc
{
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
+ virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap)
{
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm));
- return new(mem) btCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,false);
+ return new (mem) btCompoundCollisionAlgorithm(ci, body0Wrap, body1Wrap, false);
}
};
- struct SwappedCreateFunc :public btCollisionAlgorithmCreateFunc
+ struct SwappedCreateFunc : public btCollisionAlgorithmCreateFunc
{
- virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap)
+ virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap)
{
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCollisionAlgorithm));
- return new(mem) btCompoundCollisionAlgorithm(ci,body0Wrap,body1Wrap,true);
+ return new (mem) btCompoundCollisionAlgorithm(ci, body0Wrap, body1Wrap, true);
}
};
-
};
-#endif //BT_COMPOUND_COLLISION_ALGORITHM_H
+#endif //BT_COMPOUND_COLLISION_ALGORITHM_H