diff options
Diffstat (limited to 'thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h')
-rw-r--r-- | thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h | 26 |
1 files changed, 13 insertions, 13 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h index 952440b7de..1cc4a5ac5f 100644 --- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h +++ b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h @@ -1,25 +1,25 @@ #ifndef BT_COLLISION_OBJECT_WRAPPER_H #define BT_COLLISION_OBJECT_WRAPPER_H -///btCollisionObjectWrapperis an internal data structure. +///btCollisionObjectWrapperis an internal data structure. ///Most users can ignore this and use btCollisionObject and btCollisionShape instead class btCollisionShape; class btCollisionObject; class btTransform; -#include "LinearMath/btScalar.h" // for SIMD_FORCE_INLINE definition +#include "LinearMath/btScalar.h" // for SIMD_FORCE_INLINE definition #define BT_DECLARE_STACK_ONLY_OBJECT \ - private: \ - void* operator new(size_t size); \ - void operator delete(void*); +private: \ + void* operator new(size_t size); \ + void operator delete(void*); struct btCollisionObjectWrapper; struct btCollisionObjectWrapper { -BT_DECLARE_STACK_ONLY_OBJECT + BT_DECLARE_STACK_ONLY_OBJECT private: - btCollisionObjectWrapper(const btCollisionObjectWrapper&); // not implemented. Not allowed. + btCollisionObjectWrapper(const btCollisionObjectWrapper&); // not implemented. Not allowed. btCollisionObjectWrapper* operator=(const btCollisionObjectWrapper&); public: @@ -27,17 +27,17 @@ public: const btCollisionShape* m_shape; const btCollisionObject* m_collisionObject; const btTransform& m_worldTransform; - int m_partId; - int m_index; + int m_partId; + int m_index; btCollisionObjectWrapper(const btCollisionObjectWrapper* parent, const btCollisionShape* shape, const btCollisionObject* collisionObject, const btTransform& worldTransform, int partId, int index) - : m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform), - m_partId(partId), m_index(index) - {} + : m_parent(parent), m_shape(shape), m_collisionObject(collisionObject), m_worldTransform(worldTransform), m_partId(partId), m_index(index) + { + } SIMD_FORCE_INLINE const btTransform& getWorldTransform() const { return m_worldTransform; } SIMD_FORCE_INLINE const btCollisionObject* getCollisionObject() const { return m_collisionObject; } SIMD_FORCE_INLINE const btCollisionShape* getCollisionShape() const { return m_shape; } }; -#endif //BT_COLLISION_OBJECT_WRAPPER_H +#endif //BT_COLLISION_OBJECT_WRAPPER_H |