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-rw-r--r--thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp138
1 files changed, 0 insertions, 138 deletions
diff --git a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp b/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp
deleted file mode 100644
index b48d9301d7..0000000000
--- a/thirdparty/bullet/BulletCollision/CollisionDispatch/btCollisionObject.cpp
+++ /dev/null
@@ -1,138 +0,0 @@
-/*
-Bullet Continuous Collision Detection and Physics Library
-Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
-
-This software is provided 'as-is', without any express or implied warranty.
-In no event will the authors be held liable for any damages arising from the use of this software.
-Permission is granted to anyone to use this software for any purpose,
-including commercial applications, and to alter it and redistribute it freely,
-subject to the following restrictions:
-
-1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
-2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
-3. This notice may not be removed or altered from any source distribution.
-*/
-
-#include "btCollisionObject.h"
-#include "LinearMath/btSerializer.h"
-#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
-
-btCollisionObject::btCollisionObject()
- : m_interpolationLinearVelocity(0.f, 0.f, 0.f),
- m_interpolationAngularVelocity(0.f, 0.f, 0.f),
- m_anisotropicFriction(1.f, 1.f, 1.f),
- m_hasAnisotropicFriction(false),
- m_contactProcessingThreshold(BT_LARGE_FLOAT),
- m_broadphaseHandle(0),
- m_collisionShape(0),
- m_extensionPointer(0),
- m_rootCollisionShape(0),
- m_collisionFlags(btCollisionObject::CF_STATIC_OBJECT),
- m_islandTag1(-1),
- m_companionId(-1),
- m_worldArrayIndex(-1),
- m_activationState1(1),
- m_deactivationTime(btScalar(0.)),
- m_friction(btScalar(0.5)),
- m_restitution(btScalar(0.)),
- m_rollingFriction(0.0f),
- m_spinningFriction(0.f),
- m_contactDamping(.1),
- m_contactStiffness(BT_LARGE_FLOAT),
- m_internalType(CO_COLLISION_OBJECT),
- m_userObjectPointer(0),
- m_userIndex2(-1),
- m_userIndex(-1),
- m_userIndex3(-1),
- m_hitFraction(btScalar(1.)),
- m_ccdSweptSphereRadius(btScalar(0.)),
- m_ccdMotionThreshold(btScalar(0.)),
- m_checkCollideWith(false),
- m_updateRevision(0)
-{
- m_worldTransform.setIdentity();
- m_interpolationWorldTransform.setIdentity();
-}
-
-btCollisionObject::~btCollisionObject()
-{
-}
-
-void btCollisionObject::setActivationState(int newState) const
-{
- if ((m_activationState1 != DISABLE_DEACTIVATION) && (m_activationState1 != DISABLE_SIMULATION))
- m_activationState1 = newState;
-}
-
-void btCollisionObject::forceActivationState(int newState) const
-{
- m_activationState1 = newState;
-}
-
-void btCollisionObject::activate(bool forceActivation) const
-{
- if (forceActivation || !(m_collisionFlags & (CF_STATIC_OBJECT | CF_KINEMATIC_OBJECT)))
- {
- setActivationState(ACTIVE_TAG);
- m_deactivationTime = btScalar(0.);
- }
-}
-
-const char* btCollisionObject::serialize(void* dataBuffer, btSerializer* serializer) const
-{
- btCollisionObjectData* dataOut = (btCollisionObjectData*)dataBuffer;
-
- m_worldTransform.serialize(dataOut->m_worldTransform);
- m_interpolationWorldTransform.serialize(dataOut->m_interpolationWorldTransform);
- m_interpolationLinearVelocity.serialize(dataOut->m_interpolationLinearVelocity);
- m_interpolationAngularVelocity.serialize(dataOut->m_interpolationAngularVelocity);
- m_anisotropicFriction.serialize(dataOut->m_anisotropicFriction);
- dataOut->m_hasAnisotropicFriction = m_hasAnisotropicFriction;
- dataOut->m_contactProcessingThreshold = m_contactProcessingThreshold;
- dataOut->m_broadphaseHandle = 0;
- dataOut->m_collisionShape = serializer->getUniquePointer(m_collisionShape);
- dataOut->m_rootCollisionShape = 0; //@todo
- dataOut->m_collisionFlags = m_collisionFlags;
- dataOut->m_islandTag1 = m_islandTag1;
- dataOut->m_companionId = m_companionId;
- dataOut->m_activationState1 = m_activationState1;
- dataOut->m_deactivationTime = m_deactivationTime;
- dataOut->m_friction = m_friction;
- dataOut->m_rollingFriction = m_rollingFriction;
- dataOut->m_contactDamping = m_contactDamping;
- dataOut->m_contactStiffness = m_contactStiffness;
- dataOut->m_restitution = m_restitution;
- dataOut->m_internalType = m_internalType;
-
- char* name = (char*)serializer->findNameForPointer(this);
- dataOut->m_name = (char*)serializer->getUniquePointer(name);
- if (dataOut->m_name)
- {
- serializer->serializeName(name);
- }
- dataOut->m_hitFraction = m_hitFraction;
- dataOut->m_ccdSweptSphereRadius = m_ccdSweptSphereRadius;
- dataOut->m_ccdMotionThreshold = m_ccdMotionThreshold;
- dataOut->m_checkCollideWith = m_checkCollideWith;
- if (m_broadphaseHandle)
- {
- dataOut->m_collisionFilterGroup = m_broadphaseHandle->m_collisionFilterGroup;
- dataOut->m_collisionFilterMask = m_broadphaseHandle->m_collisionFilterMask;
- dataOut->m_uniqueId = m_broadphaseHandle->m_uniqueId;
- }
- else
- {
- dataOut->m_collisionFilterGroup = 0;
- dataOut->m_collisionFilterMask = 0;
- dataOut->m_uniqueId = -1;
- }
- return btCollisionObjectDataName;
-}
-
-void btCollisionObject::serializeSingleObject(class btSerializer* serializer) const
-{
- int len = calculateSerializeBufferSize();
- btChunk* chunk = serializer->allocate(len, 1);
- const char* structType = serialize(chunk->m_oldPtr, serializer);
- serializer->finalizeChunk(chunk, structType, BT_COLLISIONOBJECT_CODE, (void*)this);
-}